Player Matchup

Ravana
Ravana
GM-Archiveus
Ravana
Level 127
God Stats
3W - 6L
1,428 SR
Queue Stats
438W - 480L
1,338 Elo+
Solo
Xing Tian
Xing Tian
Lyonvali
Xing Tian
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 1
Mercury
Mercury
MAC 118004
Mercury
Level 64
God Stats
1W - 2L
1,507 SR
Queue Stats
109W - 171L
1,343 Elo+
Solo
Hera
Hera
PseudoXinz
Hera
Level 125
God Stats
1W - 2L
1,591 SR
Queue Stats
138W - 121L
1,503 Elo+
Solo
Ullr
Ullr
ironwar123
Ullr
Level 59
God Stats
4W - 7L
1,618 SR
Queue Stats
131W - 161L
1,486 Elo+
Party 1
Team Averages
Level 104
1,529 SR
1,413 Elo+

VS

Team Averages
Level 84
1,531 SR
1,409 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AgameOFclash
Ra
Level 64
God Stats
14W - 13L
1,532 SR
Queue Stats
209W - 200L
1,422 Elo+
Solo
Persephone
Persephone
JuanJ_FF
Persephone
Level 61
God Stats
2W - 0L
1,742 SR
Queue Stats
79W - 104L
1,299 Elo+
Solo
Heimdallr
Heimdallr
Zorgamer2009
Heimdallr
Level 80
God Stats
13W - 24L
1,353 SR
Queue Stats
236W - 289L
1,451 Elo+
Solo
Ganesha
Ganesha
rpgpimp10
Ganesha
Level 85
God Stats
23W - 21L
1,527 SR
Queue Stats
180W - 207L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 4 / 2
6,881
492
4,495
9,376
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Lyonvali
Xing Tian
11
6 / 1 / 3
7,087
506
6,756
12,721
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
MAC 118004
Mercury
9
0 / 5 / 0
5,588
399
1,161
10,386
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 3
6,980
499
5,978
7,275
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 3
6,620
473
4,058
6,428
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
7 / 1 / 2
8,656
618
6,246
10,012
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 2
9,129
652
8,946
7,287
2,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
JuanJ_FF
Persephone
12
2 / 4 / 2
7,505
536
3,936
8,625
2,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Zorgamer2009
Heimdallr
9
2 / 6 / 1
6,323
452
4,598
7,458
2,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
rpgpimp10
Ganesha
11
0 / 2 / 4
7,048
503
4,270
10,839
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
13
Kills
17
17
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
2
8
W
6
0
2
7
L
Ravana
2
4
2
0.75
W
Persephone
JuanJ_FF
Persephone
2
4
2
0.75
L
Xing Tian
Lyonvali
Xing Tian
6
1
3
7.5
L
Mercury
MAC 118004
Mercury
0
5
0
0
L
2
3
3
1.17
W
Heimdallr
Zorgamer2009
Heimdallr
2
6
1
0.42
L
3
4
3
1.13
W
Ganesha
rpgpimp10
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
27,996
46,186
Taken
44,221
18,517
Mitigated
20,054
7,422
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,246
4,050
0
5,651
10,012
3,340
1,863
635
9,349
0
62,098
W
8,946
1,192
283
4,445
7,287
2,801
1,535
1,933
5,236
61,360
0
L
Ravana
4,495
1,602
0
1,076
9,376
3,041
1,124
2,721
6,581
0
28,097
W
Persephone
JuanJ_FF
Persephone
3,936
93
83
2,625
8,625
2,702
120
5,236
3,097
29,119
0
L
Xing Tian
Lyonvali
Xing Tian
6,756
625
0
3,962
12,721
6,879
0
3,419
9,204
28,463
0
L
Mercury
MAC 118004
Mercury
1,161
382
0
900
10,386
4,280
342
5,084
5,286
0
19,678
L
5,978
1,380
0
905
7,275
2,163
389
3,807
3,220
33,831
0
W
Heimdallr
Zorgamer2009
Heimdallr
4,598
2,883
0
384
7,458
2,508
388
1,853
5,605
0
18,754
L
4,058
1,664
0
579
6,428
2,154
60
1,685
4,740
0
29,367
W
Ganesha
rpgpimp10
Ganesha
4,270
516
0
1,058
10,839
8,703
377
2,704
8,135
27,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
38,661
258
Minions Killed
349
0
Camps Cleared
0
1,330,897
Distance Traveled
1,301,478
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,656
618
110
8
0
327,972
1
W
Ra
9,129
652
121
9
0
254,344
4
L
Ravana
6,881
492
54
4
0
223,801
0
W
Persephone
7,505
536
53
4
0
248,850
2
L
Xing Tian
7,087
506
36
3
0
293,287
1
L
Mercury
5,588
399
48
3
0
278,781
0
L
Hera
6,980
499
67
5
0
264,725
5
W
Heimdallr
6,323
452
47
3
0
206,715
0
L
Ullr
6,620
473
53
4
0
270,303
1
W
Ganesha
7,048
503
18
1
0
263,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role