Player Matchup

Merlin
Merlin
CapiYoda
Merlin
Level 7
God Stats
3W - 5L
1,400 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 1
Ra
Ra
Kvothe4500
Ra
Level 4
God Stats
1W - 2L
1,225 SR
Queue Stats
1W - 2L
1,173 Elo+
Party 1
Neith
Neith
Xonmar
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
sarcastic_dwarf
Cliodhna
Level 11
God Stats
4W - 0L
1,744 SR
Queue Stats
6W - 1L
1,409 Elo+
Solo
Thor
Thor
theFocus
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,474 SR
1,380 Elo+

VS

Team Averages
Level 12
1,466 SR
1,300 Elo+
Ares
Ares
Ascendedsong
Ares
Level 5
God Stats
1W - 4L
1,382 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Nu Wa
Nu Wa
BooomeR777
Nu Wa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,082 Elo+
Solo
Ymir
Ymir
The_Devilis-Stan
Ymir
Level 18
God Stats
1W - 3L
1,443 SR
Queue Stats
33W - 28L
1,455 Elo+
Solo
Kukulkan
Kukulkan
nail-787
Kukulkan
Level 9
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 8L
1,264 Elo+
Solo
Ah Puch
Ah Puch
oO Roli Oo
Ah Puch
Level 18
God Stats
2W - 4L
1,562 SR
Queue Stats
53W - 74L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CapiYoda
Merlin
18
3 / 1 / 19
10,376
1,038
7,606
7,288
2,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 19
10,118
1,012
8,541
8,457
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Xonmar
Neith
20
15 / 2 / 15
13,631
1,363
27,062
10,625
3,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cliodhna
19
24 / 0 / 10
14,778
1,478
32,050
7,961
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
4 / 4 / 9
9,638
964
6,484
8,787
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 7
9,789
979
10,649
27,627
23,381
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
2 / 12 / 4
9,578
958
13,745
16,894
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 2
9,683
968
2,856
18,807
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
nail-787
Kukulkan
15
0 / 6 / 4
8,476
848
1,218
9,143
2,920
Ah Puch
oO Roli Oo
Ah Puch
15
6 / 11 / 1
10,565
1,057
10,479
14,970
3,948
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
47
Kills
11
11
Deaths
47
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
Nu Wa
2
12
4
0.33
W
Merlin
CapiYoda
Merlin
3
1
19
12.5
W
1
4
19
2.63
L
1
5
2
0.4
W
Neith
Xonmar
Neith
15
2
15
11.25
L
Kukulkan
nail-787
Kukulkan
0
6
4
0.33
L
Ah Puch
oO Roli Oo
Ah Puch
6
11
1
0.59
W
Cliodhna
24
0
10
29
W
Thor
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,743
Damage
38,947
43,118
Taken
87,441
15,311
Mitigated
48,097
8,936
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,649
1,602
0
24
27,627
23,381
0
6,955
20,672
16,708
0
L
Nu Wa
13,745
2,400
33
476
16,894
3,925
0
1,729
15,165
30,151
0
W
Merlin
CapiYoda
Merlin
7,606
876
141
724
7,288
2,633
0
6,375
745
23,734
0
W
8,541
1,764
168
314
8,457
2,947
0
7,517
740
17,018
0
L
2,856
77
135
1,518
18,807
13,923
0
4,308
14,499
22,911
0
W
Neith
Xonmar
Neith
27,062
21,469
0
5,460
10,625
3,790
0
9,870
554
0
49,225
L
Kukulkan
nail-787
Kukulkan
1,218
415
0
0
9,143
2,920
0
1,308
7,835
6,978
0
L
Ah Puch
oO Roli Oo
Ah Puch
10,479
1,029
0
54
14,970
3,948
0
1,847
13,123
28,730
0
W
Cliodhna
32,050
4,017
369
1,440
7,961
2,743
0
6,378
1,249
0
61,866
W
Thor
6,484
1,767
0
320
8,787
3,198
0
7,714
883
0
18,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,541
Gold Earned
48,091
219
Minions Killed
134
4
Camps Cleared
1
864,305
Distance Traveled
751,516
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,789
979
2
0
1
161,215
1
L
Nu Wa
9,578
958
35
4
0
159,068
0
W
Merlin
10,376
1,038
29
3
0
165,243
0
W
Ra
10,118
1,012
16
2
2
163,010
0
L
Ymir
9,683
968
50
5
0
163,158
2
W
Neith
13,631
1,363
63
6
1
155,583
0
L
Kukulkan
8,476
848
7
1
0
116,794
0
L
Ah Puch
10,565
1,057
40
4
0
151,281
1
W
Cliodhna
14,778
1,478
72
7
1
223,147
0
W
Thor
9,638
964
39
4
0
157,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role