Player Matchup

Fenrir
Fenrir
Elpapito_oficiaL
Fenrir
Level 86
God Stats
1W - 6L
1,285 SR
Queue Stats
389W - 532L
1,368 Elo+
Solo
Jing Wei
Jing Wei
andre343276
Jing Wei
Level 99
God Stats
1W - 2L
1,290 SR
Queue Stats
130W - 133L
1,468 Elo+
Party 1
Thoth
Thoth
warcraft897
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,479 Elo+
Party 1
Team Averages
Level 90
1,358 SR
1,438 Elo+

VS

Team Averages
Level 61
1,613 SR
1,617 Elo+
Thoth
Thoth
Arannick
Thoth
Level 89
God Stats
41W - 32L
1,674 SR
Queue Stats
512W - 403L
1,594 Elo+
Party 2
Izanami
Izanami
HarvsInit
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Solo
Xing Tian
Xing Tian
gradualboar
Xing Tian
Level 86
God Stats
38W - 16L
1,664 SR
Queue Stats
516W - 416L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,701
700
7,071
12,003
2,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
andre343276
Jing Wei
12
6 / 7 / 2
9,070
825
5,986
9,597
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 5
7,773
707
5,916
8,183
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arannick
Thoth
13
9 / 4 / 9
9,516
865
10,575
4,824
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
HarvsInit
Izanami
12
7 / 5 / 11
9,354
850
12,302
11,676
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
gradualboar
Xing Tian
13
5 / 0 / 12
9,448
859
3,163
11,443
9,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
21
21
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thoth
Arannick
Thoth
9
4
9
3.38
L
2
8
3
0.44
W
Izanami
HarvsInit
Izanami
7
5
11
2.5
L
Jing Wei
andre343276
Jing Wei
6
7
2
1
W
Xing Tian
gradualboar
Xing Tian
5
0
12
11
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
26,040
29,783
Taken
27,943
7,069
Mitigated
15,183
1,242
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Arannick
Thoth
10,575
570
0
0
4,824
1,531
1,250
1,496
3,328
33,789
0
L
7,071
1,074
0
646
12,003
2,854
0
4,072
7,931
0
24,261
W
Izanami
HarvsInit
Izanami
12,302
9,061
0
1,397
11,676
3,764
1,486
2,569
9,107
0
28,797
L
Jing Wei
andre343276
Jing Wei
5,986
4,197
0
521
9,597
2,052
0
4,295
5,302
0
14,539
W
Xing Tian
gradualboar
Xing Tian
3,163
158
0
3,074
11,443
9,888
92
2,071
9,062
8,618
0
L
5,916
384
0
75
8,183
2,163
0
5,911
2,272
32,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
28,318
111
Minions Killed
107
5
Camps Cleared
5
569,911
Distance Traveled
600,414
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,516
865
55
5
3
184,958
3
L
Fenrir
7,701
700
26
2
2
175,145
0
W
Izanami
9,354
850
38
3
2
183,121
1
L
Jing Wei
9,070
825
21
2
0
198,482
1
W
Xing Tian
9,448
859
14
1
0
232,335
3
L
Thoth
7,773
707
64
6
3
196,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role