Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Brinooo02
Nu Wa
Level 105
God Stats
3W - 3L
1,527 SR
Queue Stats
129W - 131L
1,549 Elo+
Solo
Chaac
Chaac
iExv
Chaac
Level 84
God Stats
4W - 2L
1,747 SR
Queue Stats
315W - 296L
1,487 Elo+
Party 2
Team Averages
Level 116
1,592 SR
1,512 Elo+

VS

Team Averages
Level 75
1,510 SR
1,414 Elo+
Charybdis
Charybdis
AzuLImpulse
Charybdis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 185L
1,373 Elo+
Party 1
Chaac
Chaac
LSHOWE
Chaac
Level 108
God Stats
12W - 9L
1,578 SR
Queue Stats
151W - 156L
1,498 Elo+
Solo
Discordia
Discordia
RevolutionZ4
Discordia
Level 58
God Stats
29W - 32L
1,452 SR
Queue Stats
179W - 205L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 6 / 6
12,729
749
18,607
18,319
9,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Brinooo02
Nu Wa
15
2 / 5 / 12
11,277
663
11,674
12,551
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
iExv
Chaac
15
6 / 4 / 9
11,768
692
15,812
21,356
27,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AzuLImpulse
Charybdis
15
5 / 7 / 5
11,123
654
11,232
16,858
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
LSHOWE
Chaac
16
6 / 5 / 6
11,845
697
18,331
24,604
22,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
RevolutionZ4
Discordia
15
4 / 6 / 6
11,659
686
9,554
11,959
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
18
Kills
15
15
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
6
6
2.17
L
Charybdis
AzuLImpulse
Charybdis
5
7
5
1.07
W
Nu Wa
Brinooo02
Nu Wa
2
5
12
1.6
L
Chaac
LSHOWE
Chaac
6
5
6
1.8
L
Discordia
RevolutionZ4
Discordia
4
6
6
1.17
W
Chaac
iExv
Chaac
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,093
Damage
39,117
52,226
Taken
53,421
41,776
Mitigated
30,900
12,200
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
18,607
11,768
0
2,731
18,319
9,970
625
2,981
15,066
0
33,276
L
Charybdis
AzuLImpulse
Charybdis
11,232
4,773
0
4,251
16,858
5,250
0
3,912
11,354
0
38,577
W
Nu Wa
Brinooo02
Nu Wa
11,674
4,576
0
3,023
12,551
3,984
2,039
1,801
10,424
52,036
0
L
Chaac
LSHOWE
Chaac
18,331
5,281
0
6,705
24,604
22,358
0
6,019
14,797
0
57,384
L
Discordia
RevolutionZ4
Discordia
9,554
583
0
944
11,959
3,292
188
1,435
9,189
20,669
0
W
Chaac
iExv
Chaac
15,812
1,980
0
6,446
21,356
27,822
265
4,827
15,427
2,077
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
34,627
192
Minions Killed
164
8
Camps Cleared
5
886,376
Distance Traveled
784,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,729
749
51
3
5
285,776
3
L
Charybdis
11,123
654
63
4
2
268,405
0
W
Nu Wa
11,277
663
92
5
2
275,881
3
L
Chaac
11,845
697
72
4
3
282,749
2
L
Discordia
11,659
686
29
2
0
233,148
2
W
Chaac
11,768
692
49
3
1
324,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role