Player Matchup

Thanatos
Thanatos
AbobaLMAO
Thanatos
Level 7
God Stats
0W - 3L
1,214 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Artemis
Artemis
AlexBanshee
Artemis
Level 22
God Stats
8W - 11L
1,522 SR
Queue Stats
36W - 51L
1,373 Elo+
Solo
Ares
Ares
Huntboy94
Ares
Level 25
God Stats
0W - 1L
1,513 SR
Queue Stats
9W - 13L
1,362 Elo+
Party 1
Sol
Sol
Styles9
Sol
Level 14
God Stats
3W - 5L
1,417 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 1
Raijin
Raijin
江南小怪兽
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,173 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,337 Elo+

VS

Team Averages
Level 21
1,433 SR
1,406 Elo+
Apollo
Apollo
BenHx_L2R2
Apollo
Level 26
God Stats
2W - 2L
1,363 SR
Queue Stats
95W - 144L
1,309 Elo+
Party 2
Loki
Loki
Didkidler69420
Loki
Level 18
God Stats
9W - 7L
1,294 SR
Queue Stats
59W - 66L
1,508 Elo+
Solo
King Arthur
King Arthur
Lun6
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,417 Elo+
Solo
Mercury
Mercury
komatriz27
Mercury
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 59L
1,319 Elo+
Party 2
Ymir
Ymir
yourmomsman0008
Ymir
Level 26
God Stats
11W - 9L
1,509 SR
Queue Stats
62W - 53L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbobaLMAO
Thanatos
17
14 / 7 / 3
11,124
556
14,604
19,776
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
AlexBanshee
Artemis
10
2 / 7 / 3
7,455
373
6,423
9,032
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
2 / 10 / 8
9,171
459
8,623
19,454
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
15
5 / 7 / 6
9,855
493
11,747
13,160
3,966
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 11 / 2
8,174
409
5,642
13,399
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenHx_L2R2
Apollo
16
7 / 7 / 12
10,762
538
13,977
13,819
4,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 5 / 6
10,605
530
13,711
15,627
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Lun6
King Arthur
17
5 / 5 / 0
10,788
539
8,821
15,883
12,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
komatriz27
Mercury
15
5 / 5 / 8
9,762
488
4,884
14,460
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
13 / 1 / 15
11,657
583
16,410
15,457
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
23
Kills
42
42
Deaths
23
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AbobaLMAO
Thanatos
14
7
3
2.21
L
Artemis
AlexBanshee
Artemis
2
7
3
0.5
W
Apollo
BenHx_L2R2
Apollo
7
7
12
1.86
W
12
5
6
3
L
Ares
2
10
8
0.6
W
King Arthur
Lun6
King Arthur
5
5
0
1
L
Sol
5
7
6
1.14
W
Mercury
komatriz27
Mercury
5
5
8
1.8
W
13
1
15
20.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
57,803
74,821
Taken
75,246
31,719
Mitigated
39,062
13,298
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AbobaLMAO
Thanatos
14,604
5,956
0
8,832
19,776
7,230
568
5,773
13,534
0
50,464
L
Artemis
AlexBanshee
Artemis
6,423
2,753
0
1,197
9,032
2,494
198
2,779
5,914
0
24,987
W
Apollo
BenHx_L2R2
Apollo
13,977
11,652
0
1,756
13,819
4,431
1,897
4,041
9,714
0
57,234
W
13,711
5,603
0
2,496
15,627
4,986
0
4,230
11,076
0
50,613
L
Ares
8,623
678
0
276
19,454
14,346
0
5,083
13,886
23,784
0
W
King Arthur
Lun6
King Arthur
8,821
1,594
0
3,495
15,883
12,339
90
6,605
9,257
13,335
65,748
L
Sol
11,747
5,252
0
2,024
13,160
3,966
1,013
1,779
11,279
47,310
0
W
Mercury
komatriz27
Mercury
4,884
2,234
0
3,778
14,460
4,543
166
4,817
9,582
0
47,645
W
16,410
3,905
0
3,396
15,457
12,763
206
5,641
9,605
53,197
0
L
5,642
740
0
969
13,399
3,683
392
842
12,557
39,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
53,574
315
Minions Killed
496
0
Camps Cleared
0
1,455,099
Distance Traveled
1,886,477
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,124
556
72
4
0
349,578
0
L
Artemis
7,455
373
40
2
0
211,889
0
W
Apollo
10,762
538
101
5
0
363,059
0
W
Loki
10,605
530
75
4
0
368,821
0
L
Ares
9,171
459
32
2
0
271,231
1
W
King Arthur
10,788
539
146
7
0
360,158
5
L
Sol
9,855
493
95
5
0
323,801
2
W
Mercury
9,762
488
88
4
0
405,896
0
W
Ymir
11,657
583
86
4
0
388,543
5
L
Raijin
8,174
409
76
4
0
298,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role