Player Matchup

Cerberus
Cerberus
Crashsamu
Cerberus
Level 17
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
DustinDesgloud
Zeus
Level 140
God Stats
11W - 11L
1,566 SR
Queue Stats
1,281W - 1,145L
1,538 Elo+
Party 1
Hercules
Hercules
ElPicaLarga
Hercules
Level 154
God Stats
0W - 1L
1,293 SR
Queue Stats
16W - 19L
1,440 Elo+
Solo
Anubis
Anubis
aplauso-barroco
Anubis
Level 126
God Stats
1W - 3L
1,305 SR
Queue Stats
860W - 799L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
dedo20etres
Gilgamesh
Level 148
God Stats
4W - 5L
1,669 SR
Queue Stats
107W - 115L
1,449 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,488 Elo+

VS

Team Averages
Level 95
1,608 SR
1,511 Elo+
Geb
Geb
Andrewk15
Geb
Level 62
God Stats
29W - 20L
1,605 SR
Queue Stats
407W - 437L
1,399 Elo+
Solo
Izanami
Izanami
Chernv
Izanami
Level 49
God Stats
4W - 0L
1,667 SR
Queue Stats
107W - 41L
1,708 Elo+
Solo
Sol
Sol
Esfero120a
Sol
Level 159
God Stats
6W - 1L
1,655 SR
Queue Stats
268W - 259L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
pato-lucas-2327
Ao Kuang
Level 111
God Stats
18W - 14L
1,542 SR
Queue Stats
388W - 464L
1,493 Elo+
Solo
King Arthur
King Arthur
santimv69
King Arthur
Level 94
God Stats
32W - 23L
1,571 SR
Queue Stats
80W - 87L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crashsamu
Cerberus
12
1 / 1 / 1
7,013
369
1,691
8,240
4,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 6 / 3
10,138
534
12,531
14,925
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ElPicaLarga
Hercules
14
2 / 6 / 2
9,179
483
15,245
22,965
7,184
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 5
9,166
482
10,668
16,316
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dedo20etres
Gilgamesh
15
8 / 5 / 1
9,688
510
14,355
17,152
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
8,821
464
7,285
19,062
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Chernv
Izanami
20
10 / 0 / 3
12,839
676
17,587
11,511
4,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 3
9,579
504
9,116
9,541
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
6 / 8 / 2
9,871
520
9,166
17,209
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
santimv69
King Arthur
18
5 / 1 / 7
11,159
587
15,984
24,276
15,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
16
Kills
23
23
Deaths
16
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
Izanami
Chernv
Izanami
10
0
3
11.5
L
Cerberus
Crashsamu
Cerberus
1
1
1
1.5
L
3
6
3
0.75
L
Hercules
ElPicaLarga
Hercules
2
6
2
0.5
W
1
3
3
0.83
L
2
5
5
0.9
L
Gilgamesh
dedo20etres
Gilgamesh
8
5
1
1.7
W
Ao Kuang
6
8
2
0.88
W
King Arthur
santimv69
King Arthur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
59,138
79,598
Taken
81,599
24,729
Mitigated
46,896
28,884
Healing
30,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,285
1,341
106
3,098
19,062
18,968
60
11,109
7,953
16,556
0
W
Izanami
Chernv
Izanami
17,587
10,336
0
6,437
11,511
4,605
1,885
3,855
7,656
0
139,780
L
Cerberus
Crashsamu
Cerberus
1,691
116
0
1,135
8,240
4,542
162
5,515
2,725
17,953
0
L
12,531
4,137
0
5,453
14,925
3,258
0
2,876
12,049
92,182
0
L
Hercules
ElPicaLarga
Hercules
15,245
8,000
0
8,741
22,965
7,184
1,039
4,777
18,188
233
52,536
W
9,116
1,705
0
3,268
9,541
2,358
1,289
3,038
6,503
61,963
0
L
10,668
300
0
8,638
16,316
6,092
214
7,837
8,479
73,580
0
L
Gilgamesh
dedo20etres
Gilgamesh
14,355
3,800
0
4,917
17,152
3,653
0
6,151
11,001
0
59,976
W
Ao Kuang
9,166
1,684
0
6,074
17,209
5,675
0
5,891
11,318
48,165
0
W
King Arthur
santimv69
King Arthur
15,984
1,286
0
11,017
24,276
15,290
294
1,358
22,918
6,036
62,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
52,269
540
Minions Killed
526
0
Camps Cleared
0
1,727,252
Distance Traveled
1,924,501
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,821
464
11
1
0
396,714
9
W
Izanami
12,839
676
217
11
0
397,237
9
L
Cerberus
7,013
369
49
3
0
387,337
0
L
Zeus
10,138
534
170
9
0
340,465
2
L
Hercules
9,179
483
91
5
0
304,431
3
W
Sol
9,579
504
98
5
0
383,109
0
L
Anubis
9,166
482
141
7
0
318,422
9
L
Gilgamesh
9,688
510
89
5
0
376,597
5
W
Ao Kuang
9,871
520
81
4
0
341,846
5
W
King Arthur
11,159
587
119
6
0
405,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role