Player Matchup

Tiamat
Tiamat
BisKu LXIX
Tiamat
Level 63
God Stats
1W - 1L
1,444 SR
Queue Stats
22W - 23L
1,437 Elo+
Party 2
Hercules
Hercules
Foulegeek71
Hercules
Level 69
God Stats
4W - 8L
1,488 SR
Queue Stats
44W - 37L
1,537 Elo+
Party 2
Chiron
Chiron
Viixar
Chiron
Level 62
God Stats
0W - 3L
1,539 SR
Queue Stats
48W - 30L
1,618 Elo+
Party 2
Team Averages
Level 65
1,490 SR
1,531 Elo+

VS

Team Averages
Level 109
1,648 SR
1,483 Elo+
Chang'e
Chang'e
MC_Laren888
Chang'e
Level 114
God Stats
3W - 0L
1,966 SR
Queue Stats
126W - 129L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
Perfect_StaR_92
Cabrakan
Level 106
God Stats
3W - 1L
1,438 SR
Queue Stats
390W - 390L
1,435 Elo+
Solo
Hun Batz
Hun Batz
Spotify_MaxStone
Hun Batz
Level 108
God Stats
8W - 4L
1,540 SR
Queue Stats
110W - 115L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BisKu LXIX
Tiamat
11
0 / 4 / 5
6,879
573
4,289
8,692
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Foulegeek71
Hercules
11
0 / 2 / 5
7,755
646
5,168
12,214
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Viixar
Chiron
13
7 / 2 / 0
8,296
691
10,586
9,707
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MC_Laren888
Chang'e
13
3 / 3 / 5
8,687
724
11,702
9,911
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
12
2 / 1 / 1
8,651
721
4,426
9,481
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 3 / 4
8,283
690
8,519
9,146
3,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
8
8
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BisKu LXIX
Tiamat
0
4
5
0.63
L
Hercules
Foulegeek71
Hercules
0
2
5
1.25
W
Chang'e
MC_Laren888
Chang'e
3
3
5
1.83
W
Cabrakan
2
1
1
2.5
W
3
3
4
1.67
L
Chiron
Viixar
Chiron
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
24,647
30,613
Taken
28,538
14,290
Mitigated
17,733
12,288
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BisKu LXIX
Tiamat
4,289
201
540
2,506
8,692
4,318
0
3,908
4,784
11,513
0
L
Hercules
Foulegeek71
Hercules
5,168
1,419
0
5,276
12,214
6,754
0
6,988
5,226
0
15,006
W
Chang'e
MC_Laren888
Chang'e
11,702
1,106
1,802
4,487
9,911
3,752
174
1,602
8,309
34,986
0
W
Cabrakan
4,426
700
0
3,349
9,481
10,441
56
1,219
8,262
11,712
0
W
8,519
1,540
0
2,787
9,146
3,540
839
1,834
7,312
0
31,232
L
Chiron
Viixar
Chiron
10,586
5,147
604
3,362
9,707
3,218
0
5,518
4,189
0
33,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
25,621
101
Minions Killed
127
4
Camps Cleared
6
623,084
Distance Traveled
667,271
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,879
573
17
1
0
184,343
2
L
Hercules
7,755
646
28
2
2
233,908
3
W
Chang'e
8,687
724
63
5
2
225,600
2
W
Cabrakan
8,651
721
13
1
0
213,677
1
W
Hun Batz
8,283
690
51
4
4
227,994
1
L
Chiron
8,296
691
56
5
2
204,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role