Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HomemadeAnimal4
Kukulkan
Level 89
God Stats
31W - 35L
1,505 SR
Queue Stats
332W - 355L
1,453 Elo+
Solo
Ganesha
Ganesha
MINDSGUY
Ganesha
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,425 Elo+
Solo
He Bo
He Bo
Unknown AngelZ
He Bo
Level 108
God Stats
10W - 15L
1,436 SR
Queue Stats
380W - 399L
1,379 Elo+
Solo
Osiris
Osiris
rewopa4_wNpZ
Osiris
Level 40
God Stats
1W - 2L
1,503 SR
Queue Stats
65W - 62L
1,443 Elo+
Solo
Team Averages
Level 64
1,489 SR
1,440 Elo+

VS

Team Averages
Level 69
1,482 SR
1,395 Elo+
Kali
Kali
CeeDub0
Kali
Level 41
God Stats
39W - 40L
1,491 SR
Queue Stats
56W - 55L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
I JAMTHRAX I
Baron Samedi
Level 67
God Stats
24W - 22L
1,396 SR
Queue Stats
36W - 49L
1,338 Elo+
Solo
Serqet
Serqet
Y0Wazon
Serqet
Level 144
God Stats
24W - 29L
1,439 SR
Queue Stats
296W - 288L
1,389 Elo+
Solo
Achilles
Achilles
murillo13
Achilles
Level 31
God Stats
27W - 23L
1,520 SR
Queue Stats
80W - 73L
1,483 Elo+
Solo
Izanami
Izanami
xX-ExPerT_LiFe
Izanami
Level 64
God Stats
33W - 27L
1,563 SR
Queue Stats
43W - 37L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 2 / 3
9,727
973
8,083
8,935
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
1 / 6 / 4
9,096
910
6,176
9,881
4,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MINDSGUY
Ganesha
16
0 / 0 / 7
10,688
1,069
5,431
9,816
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 3 / 1
9,516
952
5,511
8,374
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
16
3 / 4 / 5
10,138
1,014
11,652
15,087
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

203

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CeeDub0
Kali
14
0 / 0 / 0
7,790
779
0
0
0
Baron Samedi
I JAMTHRAX I
Baron Samedi
17
2 / 2 / 8
10,124
1,012
11,194
7,828
3,142
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Y0Wazon
Serqet
16
5 / 1 / 6
10,468
1,047
8,589
7,882
2,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
murillo13
Achilles
17
4 / 3 / 6
10,266
1,027
12,320
13,214
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 2 / 7
11,797
1,180
15,770
11,149
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
8
Kills
15
15
Deaths
8
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
3
1.25
W
Kali
CeeDub0
Kali
0
0
0
0
L
Kukulkan
1
6
4
0.5
W
Baron Samedi
I JAMTHRAX I
Baron Samedi
2
2
8
3
L
Ganesha
MINDSGUY
Ganesha
0
0
7
3.5
L
3
3
1
1.17
W
Serqet
Y0Wazon
Serqet
5
1
6
8
W
Achilles
murillo13
Achilles
4
3
6
2.33
L
Osiris
3
4
5
1.38
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,853
Damage
47,873
52,093
Taken
40,073
32,967
Mitigated
23,299
8,438
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,083
4,690
206
1,243
8,935
3,545
0
1,157
7,425
0
34,721
W
Kali
CeeDub0
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
6,176
956
0
20
9,881
4,301
0
2,275
7,271
24,178
0
W
Baron Samedi
I JAMTHRAX I
Baron Samedi
11,194
335
1,530
1,867
7,828
3,142
0
3,860
3,703
25,306
0
L
Ganesha
MINDSGUY
Ganesha
5,431
242
0
1,693
9,816
9,880
0
2,422
6,765
21,597
0
L
5,511
102
434
1,047
8,374
2,713
0
1,801
6,302
18,274
0
W
Serqet
Y0Wazon
Serqet
8,589
2,838
0
0
7,882
2,548
0
4,046
3,609
0
15,452
W
Achilles
murillo13
Achilles
12,320
1,368
0
1,280
13,214
14,216
0
6,013
6,549
0
22,063
L
Osiris
11,652
4,221
559
3,236
15,087
12,528
0
3,539
10,940
4,394
19,517
W
15,770
8,560
0
196
11,149
3,393
0
4,998
5,877
0
68,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,165
Gold Earned
50,445
202
Minions Killed
208
7
Camps Cleared
10
977,135
Distance Traveled
802,636
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,727
973
63
6
2
188,269
2
W
Kali
7,790
779
0
0
0
0
0
L
Kukulkan
9,096
910
44
4
2
193,549
1
W
Baron Samedi
10,124
1,012
40
4
1
197,158
0
L
Ganesha
10,688
1,069
0
0
0
199,640
1
L
He Bo
9,516
952
61
6
2
162,216
1
W
Serqet
10,468
1,047
8
1
5
221,454
1
W
Achilles
10,266
1,027
22
2
0
206,602
0
L
Osiris
10,138
1,014
34
3
1
233,461
1
W
Izanami
11,797
1,180
138
14
4
177,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role