Player Matchup

Ymir
Ymir
Ihlo
Ymir
Level 16
God Stats
2W - 2L
1,584 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 3
Sun Wukong
Sun Wukong
KIBA02
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
Keybound
Tsukuyomi
Level 4
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Thanatos
Thanatos
KingRagnar19
Thanatos
Level 17
God Stats
21W - 28L
1,611 SR
Queue Stats
109W - 109L
1,406 Elo+
Solo
Kukulkan
Kukulkan
SP0R0
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 9
1,477 SR
1,387 Elo+

VS

Team Averages
Level 20
1,428 SR
1,486 Elo+
Izanami
Izanami
Anothermonado
Izanami
Level 22
God Stats
1W - 0L
1,350 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Awilix
Awilix
HeadHunterCR
Awilix
Level 26
God Stats
3W - 4L
1,379 SR
Queue Stats
21W - 13L
1,505 Elo+
Party 2
Arachne
Arachne
Leiliel
Arachne
Level 16
God Stats
3W - 2L
1,232 SR
Queue Stats
21W - 15L
1,495 Elo+
Party 2
Geb
Geb
ZenRecklessJack
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ra
Ra
molodysya
Ra
Level 19
God Stats
4W - 4L
1,677 SR
Queue Stats
34W - 38L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ihlo
Ymir
8
0 / 8 / 0
5,133
428
2,817
12,521
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
KIBA02
Sun Wukong
9
1 / 7 / 3
5,859
488
2,697
10,473
5,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Keybound
Tsukuyomi
10
3 / 7 / 0
6,252
521
4,000
7,857
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
KingRagnar19
Thanatos
10
4 / 6 / 1
6,910
576
5,410
8,888
2,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SP0R0
Kukulkan
8
0 / 6 / 0
5,135
428
2,832
5,557
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
10 / 1 / 2
7,324
610
8,608
4,692
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
14
12 / 1 / 5
8,678
723
8,019
6,980
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Leiliel
Arachne
11
5 / 5 / 5
7,236
603
5,869
8,507
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 11
7,319
610
4,114
5,315
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 2 / 8
7,434
620
7,406
6,009
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
8
Kills
34
34
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
10
1
2
11
W
Awilix
12
1
5
14.5
L
Ymir
Ihlo
Ymir
0
8
0
0
L
Sun Wukong
KIBA02
Sun Wukong
1
7
3
0.36
L
Tsukuyomi
Keybound
Tsukuyomi
3
7
0
0.43
L
Thanatos
KingRagnar19
Thanatos
4
6
1
0.75
W
Arachne
Leiliel
Arachne
5
5
5
1.5
L
Kukulkan
SP0R0
Kukulkan
0
6
0
0
W
3
0
11
8.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
34,016
45,296
Taken
31,503
16,455
Mitigated
12,223
7,709
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,608
6,642
0
392
4,692
1,421
800
2,086
2,606
0
40,585
W
Awilix
8,019
3,044
0
2,255
6,980
2,263
0
512
6,468
0
49,161
L
Ymir
Ihlo
Ymir
2,817
387
0
1,439
12,521
5,617
0
3,319
9,009
9,651
0
L
Sun Wukong
KIBA02
Sun Wukong
2,697
777
0
817
10,473
5,076
104
1,947
8,392
0
21,744
L
Tsukuyomi
Keybound
Tsukuyomi
4,000
958
0
706
7,857
2,090
90
884
6,855
0
24,440
L
Thanatos
KingRagnar19
Thanatos
5,410
1,743
0
4,497
8,888
2,326
478
1,663
7,131
0
29,237
W
Arachne
Leiliel
Arachne
5,869
4,147
0
1,618
8,507
3,276
1,017
0
8,507
0
31,572
L
Kukulkan
SP0R0
Kukulkan
2,832
294
0
250
5,557
1,346
0
3,076
2,389
26,702
0
W
4,114
1,156
0
1,898
5,315
3,424
0
1,643
3,672
14,289
0
W
7,406
575
148
2,155
6,009
1,839
505
1,408
4,601
40,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
37,991
209
Minions Killed
350
0
Camps Cleared
0
1,137,633
Distance Traveled
1,233,024
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,324
610
90
8
0
221,923
0
W
Awilix
8,678
723
99
8
0
307,202
0
L
Ymir
5,133
428
14
1
0
209,989
4
L
Sun Wukong
5,859
488
38
3
0
245,138
0
L
Tsukuyomi
6,252
521
53
4
0
249,109
2
L
Thanatos
6,910
576
50
4
0
225,049
0
W
Arachne
7,236
603
64
5
0
245,328
0
L
Kukulkan
5,135
428
54
5
0
208,348
2
W
Geb
7,319
610
16
1
0
245,588
4
W
Ra
7,434
620
81
7
0
212,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role