Player Matchup

Khepri
Khepri
Adrian102513
Khepri
Level 9
God Stats
1W - 2L
1,411 SR
Queue Stats
2W - 8L
1,167 Elo+
Solo
Agni
Agni
SpongeLvLOne
Agni
Level 78
God Stats
0W - 3L
1,092 SR
Queue Stats
146W - 183L
1,375 Elo+
Party 1
Thor
Thor
erikb7577
Thor
Level 27
God Stats
16W - 28L
1,438 SR
Queue Stats
48W - 77L
1,250 Elo+
Party 1
Team Averages
Level 38
1,314 SR
1,264 Elo+

VS

Team Averages
Level 21
1,454 SR
1,388 Elo+
Neith
Neith
BabyMama524506
Neith
Level 7
God Stats
5W - 7L
1,287 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Ymir
Ymir
josemdomingo27
Ymir
Level 27
God Stats
15W - 5L
1,575 SR
Queue Stats
17W - 7L
1,430 Elo+
Party 2
Merlin
Merlin
zl-FuzZy
Merlin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 43L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 2 / 2
6,618
662
2,980
9,012
3,513
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 3
6,721
672
7,879
7,069
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
11
2 / 2 / 3
6,849
685
5,234
6,530
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,839
784
6,365
7,001
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 6
7,389
739
4,188
10,630
8,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
zl-FuzZy
Merlin
12
1 / 2 / 6
7,324
732
8,006
5,626
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
7
8
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
2
2
1.5
W
4
2
3
2.75
L
1
4
3
0.63
L
Thor
2
2
3
1.75
W
2
2
6
2.5
W
Merlin
zl-FuzZy
Merlin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
18,559
22,611
Taken
23,257
8,348
Mitigated
13,447
1,032
Healing
1,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,980
413
0
0
9,012
3,513
0
4,369
4,393
7,153
0
W
6,365
3,700
18
802
7,001
2,432
795
3,755
3,246
0
20,398
L
7,879
341
0
1,032
7,069
2,436
0
3,861
2,952
26,394
0
L
Thor
5,234
454
0
0
6,530
2,399
0
3,337
2,905
0
15,559
W
4,188
1,118
304
268
10,630
8,869
90
5,778
4,852
11,856
0
W
Merlin
zl-FuzZy
Merlin
8,006
1,150
0
333
5,626
2,146
245
1,946
3,680
25,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
22,552
80
Minions Killed
106
4
Camps Cleared
4
544,731
Distance Traveled
505,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,618
662
7
1
0
178,097
3
W
Neith
7,839
784
28
3
0
167,660
0
L
Agni
6,721
672
46
5
2
176,747
1
L
Thor
6,849
685
27
3
2
189,887
1
W
Ymir
7,389
739
12
1
1
169,776
2
W
Merlin
7,324
732
66
7
3
167,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role