Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BurntRobot
Kukulkan
Level 17
God Stats
1W - 2L
1,479 SR
Queue Stats
19W - 32L
1,326 Elo+
Party 2
Thor
Thor
HonirNorthwood
Thor
Level 24
God Stats
0W - 2L
1,298 SR
Queue Stats
30W - 51L
1,387 Elo+
Party 2
Anhur
Anhur
SamuraLegendary
Anhur
Level 29
God Stats
0W - 2L
1,229 SR
Queue Stats
72W - 98L
1,432 Elo+
Party 2
Khepri
Khepri
Yaldabaoth78
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,359 Elo+
Party 2
Team Averages
Level 25
1,401 SR
1,401 Elo+

VS

Team Averages
Level 30
1,573 SR
1,367 Elo+
Nemesis
Nemesis
BigFlexTape
Nemesis
Level 15
God Stats
5W - 0L
1,813 SR
Queue Stats
34W - 33L
1,393 Elo+
Solo
Ymir
Ymir
BlackElysium
Ymir
Level 6
God Stats
2W - 1L
1,571 SR
Queue Stats
4W - 4L
1,346 Elo+
Party 1
Janus
Janus
JointSmoker420
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,366 Elo+
Solo
Izanami
Izanami
Keekeru
Izanami
Level 11
God Stats
3W - 2L
1,524 SR
Queue Stats
13W - 13L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
vy Angxl
Erlang Shen
Level 102
God Stats
5W - 7L
1,457 SR
Queue Stats
509W - 469L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 10 / 4
7,408
412
13,209
12,362
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
BurntRobot
Kukulkan
13
7 / 10 / 5
9,064
504
10,941
13,097
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 9 / 6
8,064
448
9,424
15,187
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 6 / 4
9,430
524
12,415
13,307
4,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
2 / 7 / 9
7,460
414
5,161
15,504
18,362
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigFlexTape
Nemesis
13
5 / 6 / 12
8,907
495
10,654
15,931
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 17
8,884
494
5,173
13,676
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 7 / 9
10,565
587
11,732
11,580
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Keekeru
Izanami
16
9 / 2 / 6
9,976
554
12,323
13,461
3,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
vy Angxl
Erlang Shen
18
17 / 3 / 10
11,980
666
17,724
21,851
18,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
19
Kills
42
42
Deaths
20
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
10
4
0.4
W
Nemesis
BigFlexTape
Nemesis
5
6
12
1.83
W
2
2
17
5.25
L
Kukulkan
BurntRobot
Kukulkan
7
10
5
0.95
L
3
9
6
0.67
W
9
7
9
1.93
W
Izanami
Keekeru
Izanami
9
2
6
6
L
5
6
4
1.17
L
Khepri
2
7
9
0.93
W
Erlang Shen
vy Angxl
Erlang Shen
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
57,606
69,457
Taken
76,499
35,854
Mitigated
48,172
3,432
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,209
3,380
0
200
12,362
3,510
165
2,895
9,467
30,824
0
W
Nemesis
BigFlexTape
Nemesis
10,654
4,376
0
2,250
15,931
6,043
385
6,412
9,519
0
37,584
W
5,173
1,056
0
869
13,676
15,074
381
6,946
6,730
16,057
0
L
Kukulkan
BurntRobot
Kukulkan
10,941
1,806
0
250
13,097
4,764
673
5,779
7,318
35,000
0
L
9,424
3,347
0
2,101
15,187
5,085
0
2,579
12,608
0
32,309
W
11,732
1,766
0
2,927
11,580
4,490
123
5,713
5,867
65,663
4,831
W
Izanami
Keekeru
Izanami
12,323
10,041
0
3,713
13,461
3,905
2,798
2,208
11,253
0
74,530
L
12,415
5,228
0
881
13,307
4,133
1,021
3,378
9,929
0
39,005
L
Khepri
5,161
1,174
0
0
15,504
18,362
393
3,485
12,019
18,720
0
W
Erlang Shen
vy Angxl
Erlang Shen
17,724
7,430
0
7,906
21,851
18,660
696
8,208
13,643
7,599
75,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
50,312
248
Minions Killed
427
0
Camps Cleared
0
1,539,672
Distance Traveled
1,713,892
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,408
412
41
2
0
298,804
3
W
Nemesis
8,907
495
53
3
0
349,296
0
W
Ymir
8,884
494
23
1
0
311,383
4
L
Kukulkan
9,064
504
63
4
0
293,330
2
L
Thor
8,064
448
51
3
0
321,778
2
W
Janus
10,565
587
120
7
0
316,930
0
W
Izanami
9,976
554
106
6
0
352,340
6
L
Anhur
9,430
524
68
4
0
309,408
4
L
Khepri
7,460
414
25
1
0
316,352
6
W
Erlang Shen
11,980
666
125
7
0
383,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role