Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Alpachaz
Gilgamesh
Level 18
God Stats
8W - 5L
1,679 SR
Queue Stats
110W - 81L
1,619 Elo+
Solo
Merlin
Merlin
BoByOwNaGe29
Merlin
Level 15
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 1L
1,194 Elo+
Party 1
Sylvanus
Sylvanus
EpicWinner27
Sylvanus
Level 15
God Stats
3W - 0L
1,868 SR
Queue Stats
22W - 13L
1,655 Elo+
Solo
Awilix
Awilix
erican32
Awilix
Level 15
God Stats
6W - 4L
1,790 SR
Queue Stats
79W - 71L
1,578 Elo+
Solo
Team Averages
Level 15
1,657 SR
1,509 Elo+

VS

Team Averages
Level 9
1,529 SR
1,614 Elo+
Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alatum700
Loki
Level 11
God Stats
3W - 2L
1,644 SR
Queue Stats
22W - 14L
1,579 Elo+
Solo
Thoth
Thoth
MKmunchkin
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
charlie569
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Solo
King Arthur
King Arthur
dsgfd
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 7 / 1
7,182
449
4,152
8,208
1,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Alpachaz
Gilgamesh
15
2 / 3 / 3
9,513
595
3,317
9,787
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
11
2 / 5 / 5
7,523
470
5,598
7,696
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
EpicWinner27
Sylvanus
15
7 / 1 / 3
9,685
605
9,970
15,854
11,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
erican32
Awilix
15
12 / 5 / 4
9,994
625
11,622
11,699
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 6 / 4
8,551
534
12,183
17,269
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
14 / 4 / 1
10,462
654
14,778
10,215
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
10
1 / 8 / 2
6,686
418
3,649
9,410
2,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
charlie569
Hachiman
11
1 / 8 / 3
6,876
430
3,132
10,168
2,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
dsgfd
King Arthur
1
0 / 0 / 0
4,651
291
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
26
Kills
21
21
Deaths
26
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
7
1
0.5
L
Ares
 
Ares
5
6
4
1.17
L
Loki
14
4
1
3.63
W
Gilgamesh
Alpachaz
Gilgamesh
2
3
3
1.17
W
Merlin
2
5
5
0.9
W
Sylvanus
EpicWinner27
Sylvanus
7
1
3
8.5
L
Thoth
1
8
2
0.25
L
Hachiman
charlie569
Hachiman
1
8
3
0.31
L
King Arthur
dsgfd
King Arthur
0
0
0
0
W
Awilix
erican32
Awilix
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
33,742
53,244
Taken
47,062
22,852
Mitigated
22,891
13,496
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,152
2,373
0
13
8,208
1,738
334
1,512
6,696
0
20,679
L
Ares
 
Ares
12,183
1,134
136
3,747
17,269
13,606
195
7,224
10,045
37,344
0
L
Loki
14,778
3,313
0
773
10,215
4,204
0
1,532
8,683
0
62,846
W
Gilgamesh
Alpachaz
Gilgamesh
3,317
1,190
0
3,989
9,787
3,673
166
1,195
8,592
0
64,771
W
Merlin
5,598
560
0
944
7,696
1,914
0
1,985
5,711
24,864
0
W
Sylvanus
EpicWinner27
Sylvanus
9,970
3,775
496
4,797
15,854
11,670
976
8,685
7,169
44,654
14,139
L
Thoth
3,649
989
0
638
9,410
2,361
0
2,935
6,475
18,885
0
L
Hachiman
charlie569
Hachiman
3,132
2,017
0
907
10,168
2,720
1,164
2,642
7,526
0
22,707
L
King Arthur
dsgfd
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
erican32
Awilix
11,622
5,885
0
3,257
11,699
3,857
0
2,455
9,244
0
67,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
37,226
399
Minions Killed
226
0
Camps Cleared
0
1,421,570
Distance Traveled
1,114,472
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,182
449
44
3
0
261,380
0
L
Ares
8,551
534
51
3
0
273,924
0
L
Loki
10,462
654
101
6
0
350,709
3
W
Gilgamesh
9,513
595
108
7
0
307,397
2
W
Merlin
7,523
470
35
2
0
263,590
0
W
Sylvanus
9,685
605
123
8
0
248,905
2
L
Thoth
6,686
418
32
2
0
218,987
4
L
Hachiman
6,876
430
42
3
0
264,476
0
L
King Arthur
4,651
291
0
0
0
6,376
0
W
Awilix
9,994
625
89
6
0
340,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role