Player Matchup

Ne Zha
Ne Zha
Gold I
Hexius
Ne Zha
Gold I
Level 142
God Stats
5W - 2L
1,694 SR
Queue Stats
48W - 42L
1,818 MMR
Party 1
Achilles
Achilles
Gold IV
deTuinman
Achilles
Gold IV
Level 89
God Stats
17W - 11L
1,660 SR
Queue Stats
46W - 42L
1,771 MMR
Party 1
Geb
Geb
Gold V
soradusta
Geb
Gold V
Level 126
God Stats
6W - 3L
1,742 SR
Queue Stats
29W - 20L
1,623 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,699 SR
1,737 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,616 SR
1,559 MMR
Zeus
Zeus
Silver I
Ajhiko
Zeus
Silver I
Level 157
God Stats
0W - 2L
1,425 SR
Queue Stats
9W - 7L
1,652 MMR
Party 2
Xing Tian
Xing Tian
Gold III
From1tuh3
Xing Tian
Gold III
Level 136
God Stats
2W - 2L
1,652 SR
Queue Stats
194W - 231L
1,524 MMR
Solo
Artemis
Artemis
Bronze III
mamuda
Artemis
Bronze III
Level 105
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hexius
Ne Zha
11
2 / 0 / 5
6,912
691
11,451
9,755
5,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
deTuinman
Achilles
11
1 / 0 / 6
6,696
670
6,979
6,768
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 3
8,053
805
4,680
9,027
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinGilgameshPersephoneAthenaFenrir

VS

Bans
CupidHou YiAnubisUllrNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ajhiko
Zeus
10
0 / 2 / 0
6,083
608
9,432
6,262
1,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
From1tuh3
Xing Tian
9
0 / 1 / 0
6,508
651
5,103
12,517
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
mamuda
Artemis
9
0 / 4 / 0
6,027
603
1,854
7,292
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
Ajhiko
Zeus
0
2
0
0
L
Xing Tian
From1tuh3
Xing Tian
0
1
0
0
W
Ne Zha
Hexius
Ne Zha
2
0
5
4.5
W
Achilles
deTuinman
Achilles
1
0
6
4
L
Artemis
mamuda
Artemis
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
16,389
25,550
Taken
26,071
19,288
Mitigated
12,507
7,397
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Ajhiko
Zeus
9,432
462
0
2,640
6,262
1,835
0
1,233
4,947
28,976
0
L
Xing Tian
From1tuh3
Xing Tian
5,103
234
221
2,864
12,517
8,694
0
2,419
9,517
12,265
0
W
Ne Zha
Hexius
Ne Zha
11,451
1,937
0
2,347
9,755
5,185
153
5,372
4,383
0
26,514
W
Achilles
deTuinman
Achilles
6,979
748
0
2,022
6,768
5,069
54
3,886
2,882
0
21,629
L
Artemis
mamuda
Artemis
1,854
504
0
1,314
7,292
1,978
0
1,128
5,876
0
11,018
W
4,680
532
941
2,087
9,027
9,034
54
5,566
3,461
18,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,661
Gold Earned
18,618
106
Minions Killed
91
6
Camps Cleared
2
663,469
Distance Traveled
553,456
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,083
608
58
6
2
187,248
3
L
Xing Tian
6,508
651
5
1
0
217,532
3
W
Ne Zha
6,912
691
41
4
3
226,574
3
W
Achilles
6,696
670
43
4
1
220,623
0
L
Artemis
6,027
603
28
3
0
148,676
4
W
Geb
8,053
805
22
2
2
216,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role