Player Matchup

Scylla
Scylla
Alpachaz
Scylla
Level 18
God Stats
4W - 5L
1,723 SR
Queue Stats
110W - 81L
1,634 Elo+
Solo
Nemesis
Nemesis
Dolmadakias
Nemesis
Level 26
God Stats
7W - 6L
1,565 SR
Queue Stats
116W - 93L
1,670 Elo+
Solo
Izanami
Izanami
KIBA02
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
LoppyEggg
Kuzenbo
Level 27
God Stats
10W - 7L
1,751 SR
Queue Stats
126W - 121L
1,588 Elo+
Solo
Ganesha
Ganesha
TacticalBad
Ganesha
Level 28
God Stats
2W - 2L
1,764 SR
Queue Stats
210W - 212L
1,600 Elo+
Solo
Team Averages
Level 21
1,660 SR
1,600 Elo+

VS

Team Averages
Level 19
1,553 SR
1,547 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Freaxx98
Rama
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 47L
1,670 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 24
God Stats
61W - 61L
1,574 SR
Queue Stats
76W - 70L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
TRICKDADDY420
Kuzenbo
Level 15
God Stats
7W - 1L
1,455 SR
Queue Stats
28W - 22L
1,429 Elo+
Solo
Awilix
Awilix
erican32
Awilix
Level 15
God Stats
6W - 4L
1,737 SR
Queue Stats
79W - 71L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alpachaz
Scylla
8
1 / 2 / 2
4,872
487
3,423
2,722
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Dolmadakias
Nemesis
10
3 / 2 / 0
5,609
561
2,975
7,862
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KIBA02
Izanami
7
1 / 6 / 0
4,632
463
2,124
5,526
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
LoppyEggg
Kuzenbo
8
0 / 3 / 1
4,534
453
1,826
7,539
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
TacticalBad
Ganesha
10
1 / 1 / 4
5,449
545
2,973
4,068
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 0 / 0
7,379
738
5,079
7,312
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
11
2 / 1 / 1
6,357
636
5,349
6,695
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 2
6,625
663
3,447
5,543
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
10
2 / 1 / 2
6,010
601
2,771
7,343
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
erican32
Awilix
9
1 / 3 / 2
5,926
593
2,900
6,081
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
14
14
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
0
7
L
Scylla
Alpachaz
Scylla
1
2
2
1
L
Nemesis
Dolmadakias
Nemesis
3
2
0
1.5
W
Rama
2
1
1
2.5
L
Izanami
KIBA02
Izanami
1
6
0
0.17
L
Kuzenbo
LoppyEggg
Kuzenbo
0
3
1
0.17
W
2
2
2
1.5
W
Kuzenbo
2
1
2
3
L
Ganesha
TacticalBad
Ganesha
1
1
4
3
W
Awilix
erican32
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
19,546
27,717
Taken
32,974
11,116
Mitigated
14,059
5,567
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,079
1,187
0
5,903
7,312
2,308
22
459
6,853
38,609
0
L
Scylla
Alpachaz
Scylla
3,423
505
0
657
2,722
788
0
1,383
1,339
20,223
0
L
Nemesis
Dolmadakias
Nemesis
2,975
1,195
0
2,496
7,862
2,701
0
2,713
5,149
0
26,927
W
Rama
5,349
4,385
0
2,852
6,695
2,137
2,350
1,278
5,417
0
46,814
L
Izanami
KIBA02
Izanami
2,124
1,810
0
60
5,526
1,785
0
3,954
1,572
0
16,654
L
Kuzenbo
LoppyEggg
Kuzenbo
1,826
778
0
1,218
7,539
4,404
0
1,401
6,138
14,475
0
W
3,447
821
104
2,740
5,543
1,914
1,094
1,783
3,602
35,846
0
W
Kuzenbo
2,771
1,026
214
2,566
7,343
5,988
399
2,871
4,399
13,838
0
L
Ganesha
TacticalBad
Ganesha
2,973
671
0
1,136
4,068
1,438
0
1,846
2,222
18,933
0
W
Awilix
erican32
Awilix
2,900
969
0
1,844
6,081
1,712
0
1,506
4,481
0
23,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
32,297
199
Minions Killed
328
0
Camps Cleared
0
840,222
Distance Traveled
952,803
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,379
738
89
9
0
210,393
3
L
Scylla
4,872
487
38
4
0
151,694
2
L
Nemesis
5,609
561
56
6
0
188,790
0
W
Rama
6,357
636
89
9
0
172,500
4
L
Izanami
4,632
463
47
5
0
165,778
0
L
Kuzenbo
4,534
453
22
2
0
144,331
1
W
Hades
6,625
663
80
8
0
135,854
0
W
Kuzenbo
6,010
601
20
2
0
217,418
3
L
Ganesha
5,449
545
36
4
0
189,629
2
W
Awilix
5,926
593
50
5
0
216,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role