Player Matchup

Ymir
Ymir
Ace12345679424
Ymir
Level 17
God Stats
30W - 32L
1,574 SR
Queue Stats
70W - 74L
1,520 Elo+
Party 1
Chiron
Chiron
Amin_mirage
Chiron
Level 124
God Stats
26W - 28L
1,500 SR
Queue Stats
558W - 491L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FELTYSAQUARIA
Cu Chulainn
Level 25
God Stats
6W - 9L
1,448 SR
Queue Stats
124W - 122L
1,528 Elo+
Solo
Susano
Susano
aminjaghi
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
aminkoni_top_all
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,545 Elo+
Party 1
Team Averages
Level 40
1,505 SR
1,523 Elo+

VS

Team Averages
Level 13
1,632 SR
1,586 Elo+
Sun Wukong
Sun Wukong
LoRezBootyHoez
Sun Wukong
Level 29
God Stats
37W - 45L
1,474 SR
Queue Stats
257W - 288L
1,528 Elo+
Solo
Merlin
Merlin
OLARCE
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,483 Elo+
Solo
Sobek
Sobek
daleglo19
Sobek
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 5L
1,621 Elo+
Solo
Hun Batz
Hun Batz
educba26
Hun Batz
Level 11
God Stats
2W - 1L
1,754 SR
Queue Stats
21W - 17L
1,570 Elo+
Solo
Skadi
Skadi
maymoonp
Skadi
Level 6
God Stats
8W - 5L
1,725 SR
Queue Stats
20W - 20L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 6
6,386
581
3,672
7,844
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
12
6 / 1 / 3
7,298
663
5,661
5,867
1,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
FELTYSAQUARIA
Cu Chulainn
14
2 / 0 / 0
7,969
724
3,790
4,770
3,400
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
aminjaghi
Susano
10
3 / 0 / 5
6,434
585
3,368
6,146
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 0
7,001
636
5,284
6,337
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LoRezBootyHoez
Sun Wukong
3
0 / 9 / 0
3,839
349
665
6,834
2,434
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
OLARCE
Merlin
9
0 / 4 / 1
5,355
487
4,835
6,279
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
daleglo19
Sobek
2
0 / 3 / 0
3,616
329
91
2,418
594
Hun Batz
educba26
Hun Batz
10
2 / 4 / 0
5,829
530
3,782
9,322
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
maymoonp
Skadi
6
0 / 5 / 1
4,381
398
2,534
5,526
1,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
22
Kills
2
2
Deaths
25
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Chiron
6
1
3
7.5
W
Cu Chulainn
FELTYSAQUARIA
Cu Chulainn
2
0
0
2
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
0
9
0
0
L
Merlin
OLARCE
Merlin
0
4
1
0.13
W
Susano
aminjaghi
Susano
3
0
5
5.5
W
7
1
0
7
L
Sobek
daleglo19
Sobek
0
3
0
0
L
Hun Batz
educba26
Hun Batz
2
4
0
0.5
L
Skadi
maymoonp
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
11,907
30,964
Taken
30,379
13,329
Mitigated
8,235
10,481
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,672
1,636
0
1,862
7,844
4,398
166
916
6,839
15,398
0
W
Chiron
5,661
2,475
230
2,197
5,867
1,654
2,913
518
5,297
0
39,241
W
Cu Chulainn
FELTYSAQUARIA
Cu Chulainn
3,790
1,407
0
2,016
4,770
3,400
0
91
4,679
1,163
50,247
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
665
204
0
175
6,834
2,434
0
2,915
3,817
0
3,314
L
Merlin
OLARCE
Merlin
4,835
368
0
925
6,279
1,602
167
2,828
3,165
28,783
0
W
Susano
aminjaghi
Susano
3,368
1,257
0
2,066
6,146
1,838
276
724
5,286
0
31,970
W
5,284
844
0
2,110
6,337
2,039
702
2,030
3,937
35,342
0
L
Sobek
daleglo19
Sobek
91
30
0
0
2,418
594
0
132
2,286
450
0
L
Hun Batz
educba26
Hun Batz
3,782
567
0
1,150
9,322
2,416
0
1,574
7,732
0
30,222
L
Skadi
maymoonp
Skadi
2,534
1,424
0
437
5,526
1,189
0
1,103
4,423
0
13,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
23,020
354
Minions Killed
161
0
Camps Cleared
0
1,052,087
Distance Traveled
882,883
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,386
581
23
2
0
211,221
1
W
Chiron
7,298
663
82
7
0
195,045
1
W
Cu Chulainn
7,969
724
127
12
0
212,641
1
L
Sun Wukong
3,839
349
8
1
0
127,561
0
L
Merlin
5,355
487
69
6
0
197,767
2
W
Susano
6,434
585
55
5
0
245,717
0
W
Ah Puch
7,001
636
67
6
0
187,463
1
L
Sobek
3,616
329
3
0
0
137,669
1
L
Hun Batz
5,829
530
61
6
0
221,823
0
L
Skadi
4,381
398
20
2
0
198,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role