Player Matchup

Mercury
Mercury
BarefootSage
Mercury
Level 29
God Stats
2W - 3L
1,705 SR
Queue Stats
111W - 122L
1,562 Elo+
Solo
Izanami
Izanami
LoveBean21
Izanami
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 5L
1,642 Elo+
Solo
Ra
Ra
Wottermelon
Ra
Level 17
God Stats
5W - 5L
1,611 SR
Queue Stats
29W - 22L
1,625 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZamSalam
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,348 SR
Queue Stats
3W - 5L
1,549 Elo+
Party 1
Anubis
Anubis
megaeto
Anubis
Level 24
God Stats
2W - 5L
1,758 SR
Queue Stats
3W - 6L
1,562 Elo+
Party 1
Team Averages
Level 16
1,629 SR
1,588 Elo+

VS

Team Averages
Level 17
1,593 SR
1,593 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alatum700
Fenrir
Level 11
God Stats
3W - 2L
1,551 SR
Queue Stats
22W - 14L
1,560 Elo+
Solo
Neith
Neith
TheCapten
Neith
Level 28
God Stats
28W - 14L
1,679 SR
Queue Stats
114W - 99L
1,567 Elo+
Solo
Thanatos
Thanatos
TwoHeadedPeen
Thanatos
Level 29
God Stats
4W - 3L
1,568 SR
Queue Stats
91W - 41L
1,770 Elo+
Solo
Yemoja
Yemoja
UB11
Yemoja
Level 7
God Stats
2W - 0L
1,669 SR
Queue Stats
7W - 10L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BarefootSage
Mercury
16
5 / 6 / 1
9,922
522
4,925
17,522
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
LoveBean21
Izanami
15
1 / 8 / 8
9,222
485
5,008
11,530
3,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 3
9,985
526
6,416
9,047
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
ZamSalam
Morgan Le Fay
14
5 / 4 / 3
9,424
496
9,622
9,576
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
megaeto
Anubis
12
0 / 10 / 2
7,731
407
2,547
11,887
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 4 / 3
11,272
593
9,531
11,804
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Alatum700
Fenrir
18
9 / 3 / 4
10,905
574
9,991
14,685
9,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
TheCapten
Neith
16
2 / 1 / 4
9,592
505
4,835
6,644
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TwoHeadedPeen
Thanatos
18
10 / 3 / 4
11,206
590
16,991
13,929
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
UB11
Yemoja
11
1 / 3 / 4
7,084
373
1,518
6,430
3,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
30
30
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
4
3
2.38
W
Fenrir
Alatum700
Fenrir
9
3
4
3.67
L
Mercury
BarefootSage
Mercury
5
6
1
0.92
L
Izanami
LoveBean21
Izanami
1
8
8
0.63
W
Neith
TheCapten
Neith
2
1
4
4
W
Thanatos
TwoHeadedPeen
Thanatos
10
3
4
4
W
Yemoja
UB11
Yemoja
1
3
4
1
L
3
2
3
2.25
L
Morgan Le Fay
ZamSalam
Morgan Le Fay
5
4
3
1.63
L
Anubis
megaeto
Anubis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
42,866
59,562
Taken
53,492
17,119
Mitigated
26,912
13,621
Healing
30,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,531
1,075
125
3,118
11,804
5,799
1,912
3,977
7,584
67,544
0
W
Fenrir
Alatum700
Fenrir
9,991
2,678
0
5,100
14,685
9,690
1,140
3,650
10,859
0
58,480
L
Mercury
BarefootSage
Mercury
4,925
2,620
0
5,576
17,522
5,114
0
1,081
16,321
0
64,767
L
Izanami
LoveBean21
Izanami
5,008
2,525
0
1,205
11,530
3,320
719
3,627
7,766
0
50,276
W
Neith
TheCapten
Neith
4,835
2,268
155
2,526
6,644
2,535
880
3,009
3,403
0
67,869
W
Thanatos
TwoHeadedPeen
Thanatos
16,991
5,133
0
18,284
13,929
5,354
0
4,723
8,840
0
84,243
W
Yemoja
UB11
Yemoja
1,518
301
239
512
6,430
3,534
120
2,020
4,100
7,980
0
L
6,416
306
1,653
3,793
9,047
2,689
0
1,979
6,925
60,766
0
L
Morgan Le Fay
ZamSalam
Morgan Le Fay
9,622
742
0
428
9,576
2,420
700
3,401
6,113
35,998
0
L
Anubis
megaeto
Anubis
2,547
391
0
966
11,887
3,576
445
461
11,388
28,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,284
Gold Earned
50,059
451
Minions Killed
544
0
Camps Cleared
0
1,800,047
Distance Traveled
1,803,804
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,272
593
148
8
0
321,131
5
W
Fenrir
10,905
574
114
6
0
381,830
1
L
Mercury
9,922
522
107
6
0
393,489
6
L
Izanami
9,222
485
97
5
0
329,119
5
W
Neith
9,592
505
136
7
0
322,544
4
W
Thanatos
11,206
590
137
7
0
451,978
3
W
Yemoja
7,084
373
9
0
0
326,321
4
L
Ra
9,985
526
138
7
0
406,775
7
L
Morgan Le Fay
9,424
496
55
3
0
347,621
4
L
Anubis
7,731
407
54
3
0
323,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role