Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Offissadown
Olorun
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,415 Elo+
Party 2
Medusa
Medusa
Rozetteyy
Medusa
Level 52
God Stats
75W - 62L
1,552 SR
Queue Stats
199W - 204L
1,463 Elo+
Solo
Achilles
Achilles
Saiters
Achilles
Level 104
God Stats
5W - 10L
1,279 SR
Queue Stats
201W - 193L
1,498 Elo+
Solo
Susano
Susano
abarvalg
Susano
Level 46
God Stats
28W - 38L
1,366 SR
Queue Stats
699W - 731L
1,423 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,460 Elo+

VS

Team Averages
Level 62
1,381 SR
1,409 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AcobalenoXanxus
Apollo
Level 49
God Stats
0W - 4L
1,172 SR
Queue Stats
10W - 22L
1,310 Elo+
Party 3
Xing Tian
Xing Tian
ArcobalenoSkull
Xing Tian
Level 38
God Stats
1W - 3L
1,326 SR
Queue Stats
7W - 21L
1,260 Elo+
Party 3
Geb
Geb
IronSister
Geb
Level 67
God Stats
0W - 2L
1,280 SR
Queue Stats
188W - 202L
1,466 Elo+
Party 1
Tyr
Tyr
JuuzouSuzaya
Tyr
Level 68
God Stats
1W - 1L
1,627 SR
Queue Stats
368W - 401L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
5 / 0 / 10
8,543
503
4,883
12,614
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
15
5 / 1 / 7
9,273
545
10,299
9,340
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Rozetteyy
Medusa
15
6 / 4 / 8
8,938
526
11,849
11,527
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Saiters
Achilles
14
4 / 3 / 3
8,598
506
7,919
12,726
9,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
abarvalg
Susano
16
8 / 1 / 6
9,867
580
8,715
10,745
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 8 / 0
9,126
537
6,528
13,945
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 0
7,817
460
9,133
12,003
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ArcobalenoSkull
Xing Tian
10
0 / 4 / 3
7,038
414
4,002
11,768
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 1
6,504
383
1,732
10,151
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
8,423
495
7,441
12,469
7,190
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
28
Kills
8
9
Deaths
29
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
10
10
L
Ra
 
Ra
3
8
0
0.38
L
3
6
0
0.5
L
Xing Tian
ArcobalenoSkull
Xing Tian
0
4
3
0.38
L
0
6
1
0.08
L
2
5
1
0.5
W
Olorun
5
1
7
8.5
W
Medusa
Rozetteyy
Medusa
6
4
8
2.5
W
Achilles
Saiters
Achilles
4
3
3
1.83
W
Susano
abarvalg
Susano
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,665
Damage
28,836
56,952
Taken
60,336
37,461
Mitigated
28,804
20,600
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,883
674
0
3,037
12,614
14,957
312
1,715
10,837
23,896
0
L
Ra
 
Ra
6,528
378
0
2,201
13,945
6,646
976
4,049
9,805
59,461
0
L
9,133
6,350
0
3,107
12,003
3,261
498
2,624
9,125
0
46,710
L
Xing Tian
ArcobalenoSkull
Xing Tian
4,002
172
0
863
11,768
8,613
108
4,481
6,897
13,758
0
L
1,732
264
0
750
10,151
3,094
42
602
9,511
25,334
0
L
7,441
1,560
0
1,662
12,469
7,190
0
3,029
9,356
6,514
41,600
W
Olorun
10,299
6,166
280
4,921
9,340
4,384
4,164
2,972
6,328
53,997
5,299
W
Medusa
Rozetteyy
Medusa
11,849
6,152
0
5,056
11,527
4,140
67
2,564
8,887
0
66,267
W
Achilles
Saiters
Achilles
7,919
2,984
0
1,286
12,726
9,673
0
2,291
10,401
5,546
36,394
W
Susano
abarvalg
Susano
8,715
2,830
0
6,020
10,745
4,307
0
3,755
6,952
0
54,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
38,908
427
Minions Killed
389
0
Camps Cleared
0
1,584,379
Distance Traveled
1,430,631
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,543
503
22
1
0
329,876
8
L
Ra
9,126
537
128
8
0
251,489
4
L
Apollo
7,817
460
82
5
0
297,625
2
L
Xing Tian
7,038
414
21
1
0
329,307
13
L
Geb
6,504
383
56
3
0
288,860
2
L
Tyr
8,423
495
102
6
0
263,350
3
W
Olorun
9,273
545
106
6
0
322,856
3
W
Medusa
8,938
526
98
6
0
303,457
2
W
Achilles
8,598
506
92
5
0
308,383
3
W
Susano
9,867
580
109
6
0
319,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role