Player Matchup

Scylla
Scylla
ChebaKatsu
Scylla
Level 89
God Stats
0W - 3L
1,156 SR
Queue Stats
15W - 20L
1,335 Elo+
Party 2
Fenrir
Fenrir
Derro1
Fenrir
Level 45
God Stats
7W - 6L
1,637 SR
Queue Stats
46W - 40L
1,483 Elo+
Solo
Ganesha
Ganesha
Slee69
Ganesha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 2
Team Averages
Level 72
1,431 SR
1,426 Elo+

VS

Team Averages
Level 82
1,666 SR
1,431 Elo+
Thor
Thor
Pangboy
Thor
Level 126
God Stats
2W - 0L
1,767 SR
Queue Stats
126W - 108L
1,503 Elo+
Solo
Ares
Ares
carrabbia21
Ares
Level 40
God Stats
12W - 3L
1,697 SR
Queue Stats
185W - 225L
1,395 Elo+
Party 1
Zeus
Zeus
tijoco880
Zeus
Level 80
God Stats
13W - 13L
1,533 SR
Queue Stats
192W - 228L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChebaKatsu
Scylla
12
2 / 7 / 6
8,880
683
7,064
10,647
3,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Derro1
Fenrir
13
8 / 6 / 2
10,339
795
6,848
17,459
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Slee69
Ganesha
12
0 / 8 / 8
8,227
633
4,303
17,406
10,799
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Pangboy
Thor
13
6 / 4 / 8
9,872
759
6,740
9,187
5,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 3 / 14
10,816
832
8,154
12,268
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
15
11 / 3 / 8
11,157
858
22,467
5,567
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
21
21
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChebaKatsu
Scylla
2
7
6
0.71
L
Fenrir
Derro1
Fenrir
8
6
2
1.5
W
Thor
Pangboy
Thor
6
4
8
2.5
L
Ganesha
Slee69
Ganesha
0
8
8
0.5
W
4
3
14
3.67
W
Zeus
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
37,361
45,512
Taken
27,022
27,173
Mitigated
21,956
8,458
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChebaKatsu
Scylla
7,064
519
0
1,810
10,647
3,524
95
7,062
3,585
24,858
0
L
Fenrir
Derro1
Fenrir
6,848
1,305
0
4,064
17,459
12,850
228
12,306
5,153
567
19,403
W
Thor
Pangboy
Thor
6,740
1,167
0
125
9,187
5,708
993
3,977
5,210
0
24,884
L
Ganesha
Slee69
Ganesha
4,303
324
279
2,305
17,406
10,799
144
11,857
5,549
21,872
0
W
8,154
769
0
2,620
12,268
13,487
440
4,813
7,455
16,624
0
W
Zeus
22,467
2,502
108
772
5,567
2,761
1,028
3,305
2,262
61,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
31,845
87
Minions Killed
147
3
Camps Cleared
8
618,511
Distance Traveled
706,778
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,880
683
38
3
2
202,353
3
L
Fenrir
10,339
795
39
3
1
222,603
1
W
Thor
9,872
759
42
3
1
238,447
4
L
Ganesha
8,227
633
10
1
0
193,555
1
W
Ares
10,816
832
14
1
1
251,747
0
W
Zeus
11,157
858
91
7
6
216,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role