Player Matchup

Osiris
Osiris
Falconerr1
Osiris
Level 120
God Stats
2W - 0L
1,449 SR
Queue Stats
85W - 93L
1,478 Elo+
Solo
Bellona
Bellona
SKLIAS13
Bellona
Level 148
God Stats
8W - 7L
1,470 SR
Queue Stats
761W - 825L
1,527 Elo+
Solo
Eset
Eset
alidmc35
Eset
Level 128
God Stats
14W - 9L
1,576 SR
Queue Stats
1,182W - 1,103L
1,535 Elo+
Party 2
Rama
Rama
alsozer
Rama
Level 99
God Stats
5W - 3L
1,466 SR
Queue Stats
325W - 279L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
manuelixtox
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,497 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,497 Elo+

VS

Team Averages
Level 125
1,426 SR
1,509 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CloneRico
Ullr
Level 63
God Stats
2W - 3L
1,568 SR
Queue Stats
88W - 94L
1,507 Elo+
Solo
Jing Wei
Jing Wei
R4chenKr4cher
Jing Wei
Level 129
God Stats
3W - 10L
1,373 SR
Queue Stats
1,253W - 1,230L
1,523 Elo+
Solo
Thoth
Thoth
Sprinte94
Thoth
Level 159
God Stats
2W - 4L
1,454 SR
Queue Stats
379W - 376L
1,518 Elo+
Party 1
Fenrir
Fenrir
bernyboy84
Fenrir
Level 149
God Stats
4W - 12L
1,233 SR
Queue Stats
841W - 889L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Falconerr1
Osiris
18
8 / 4 / 21
11,427
762
14,441
21,768
27,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SKLIAS13
Bellona
19
11 / 4 / 21
12,926
862
13,257
20,592
37,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
19
7 / 3 / 23
12,077
805
20,498
13,635
6,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
alsozer
Rama
17
4 / 4 / 15
10,885
726
12,508
14,563
6,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
manuelixtox
Zhong Kui
20
12 / 3 / 19
12,969
865
20,165
23,763
20,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 7 / 8
9,816
654
15,780
12,844
4,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
4 / 7 / 5
10,506
700
10,523
15,919
6,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
R4chenKr4cher
Jing Wei
16
4 / 12 / 3
9,606
640
8,334
18,292
6,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Sprinte94
Thoth
17
3 / 6 / 8
9,487
632
25,096
11,218
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bernyboy84
Fenrir
17
3 / 10 / 6
10,291
686
8,684
28,280
22,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
46
42
Kills
16
18
Deaths
42
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
7
8
0.86
L
Ullr
4
7
5
0.93
W
Osiris
Falconerr1
Osiris
8
4
21
4.63
L
Jing Wei
R4chenKr4cher
Jing Wei
4
12
3
0.46
W
Bellona
SKLIAS13
Bellona
11
4
21
5.38
L
Thoth
Sprinte94
Thoth
3
6
8
1.17
W
Eset
7
3
23
6.17
W
Rama
alsozer
Rama
4
4
15
2.88
L
Fenrir
bernyboy84
Fenrir
3
10
6
0.6
W
Zhong Kui
manuelixtox
Zhong Kui
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,869
Damage
68,417
94,321
Taken
86,553
98,801
Mitigated
43,977
40,662
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,780
6,638
2,215
1,054
12,844
4,512
0
4,920
7,647
0
31,701
L
Ullr
10,523
3,967
956
2,800
15,919
6,282
0
6,910
8,694
0
27,072
W
Osiris
Falconerr1
Osiris
14,441
3,415
1,056
3,166
21,768
27,608
659
4,810
15,382
0
22,631
L
Jing Wei
R4chenKr4cher
Jing Wei
8,334
5,728
1,554
685
18,292
6,542
0
10,328
7,773
0
13,564
W
Bellona
SKLIAS13
Bellona
13,257
1,387
1,052
2,194
20,592
37,200
439
4,320
15,853
0
20,791
L
Thoth
Sprinte94
Thoth
25,096
637
1,068
872
11,218
3,931
0
5,789
5,294
40,101
0
W
Eset
20,498
805
9,191
3,899
13,635
6,971
1,072
3,671
9,750
40,562
0
W
Rama
alsozer
Rama
12,508
6,990
966
2,395
14,563
6,906
2,528
7,235
6,858
0
31,610
L
Fenrir
bernyboy84
Fenrir
8,684
1,173
712
5,539
28,280
22,710
0
12,716
15,080
0
14,605
W
Zhong Kui
manuelixtox
Zhong Kui
20,165
2,931
2,421
14,322
23,763
20,116
2,198
3,264
20,248
46,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,284
Gold Earned
49,706
165
Minions Killed
124
0
Camps Cleared
0
1,382,366
Distance Traveled
1,142,072
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,816
654
27
2
0
226,986
3
L
Ullr
10,506
700
38
3
0
229,311
1
W
Osiris
11,427
762
9
1
0
284,043
0
L
Jing Wei
9,606
640
21
1
0
208,939
0
W
Bellona
12,926
862
14
1
0
281,814
0
L
Thoth
9,487
632
28
2
0
242,052
0
W
Eset
12,077
805
41
3
0
296,923
1
W
Rama
10,885
726
42
3
0
228,087
0
L
Fenrir
10,291
686
10
1
0
234,784
0
W
Zhong Kui
12,969
865
59
4
0
291,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role