Player Matchup

Terra
Terra
 
Terra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ardillalodon
Loki
Level 27
God Stats
6W - 7L
1,379 SR
Queue Stats
97W - 74L
1,559 Elo+
Solo
Bellona
Bellona
BluBufBandit169
Bellona
Level 24
God Stats
7W - 5L
1,760 SR
Queue Stats
89W - 74L
1,566 Elo+
Solo
Kukulkan
Kukulkan
CreamedBelow
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,574 Elo+
Solo
Artemis
Artemis
r-k840
Artemis
Level 28
God Stats
92W - 86L
1,534 SR
Queue Stats
235W - 232L
1,429 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,526 Elo+

VS

Team Averages
Level 18
1,529 SR
1,515 Elo+
Jing Wei
Jing Wei
Aaronmelm
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,336 Elo+
Solo
Loki
Loki
Confffineyy
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,426 Elo+
Party 1
Izanami
Izanami
DIMITRI_D_SNIPER
Izanami
Level 16
God Stats
33W - 26L
1,567 SR
Queue Stats
34W - 28L
1,474 Elo+
Solo
Charybdis
Charybdis
NKxQy
Charybdis
Level 16
God Stats
5W - 5L
1,577 SR
Queue Stats
117W - 109L
1,539 Elo+
Solo
Sobek
Sobek
ShadowArrox
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 1 / 1
4,979
498
537
4,472
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 1
5,269
527
2,051
5,030
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 1
6,622
662
4,426
5,390
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
CreamedBelow
Kukulkan
10
1 / 1 / 2
5,790
579
3,292
3,588
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
r-k840
Artemis
8
0 / 0 / 1
4,797
480
2,124
4,289
870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aaronmelm
Jing Wei
6
0 / 2 / 0
3,905
391
1,087
2,474
549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 0
4,531
453
1,935
6,205
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 1 / 0
4,578
458
1,453
2,917
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
NKxQy
Charybdis
10
1 / 0 / 0
5,308
531
3,503
4,608
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,499
450
791
5,023
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
1
0.5
L
Jing Wei
Aaronmelm
Jing Wei
0
2
0
0
W
3
0
1
3.5
W
4
0
1
4.5
L
0
4
0
0
W
Kukulkan
CreamedBelow
Kukulkan
1
1
2
2
L
1
1
0
1
L
Charybdis
NKxQy
Charybdis
1
0
0
1
L
0
1
0
0
W
Artemis
r-k840
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
8,769
22,769
Taken
21,227
8,579
Mitigated
6,512
9,261
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
537
217
538
1,814
4,472
1,588
0
463
4,009
7,771
0
L
Jing Wei
Aaronmelm
Jing Wei
1,087
680
279
164
2,474
549
0
108
2,366
0
8,280
W
2,051
611
0
2,119
5,030
1,113
0
0
5,030
0
20,531
W
4,426
1,382
0
1,915
5,390
4,057
0
50
5,340
0
36,798
L
1,935
638
0
2,188
6,205
1,414
0
180
6,025
0
25,329
W
Kukulkan
CreamedBelow
Kukulkan
3,292
459
0
880
3,588
951
201
178
3,410
37,748
0
L
1,453
1,410
0
1,155
2,917
673
0
251
2,666
0
14,853
L
Charybdis
NKxQy
Charybdis
3,503
2,214
0
3,123
4,608
1,085
129
574
4,034
0
43,033
L
791
216
0
1,074
5,023
2,791
0
2,716
2,307
5,157
0
W
Artemis
r-k840
Artemis
2,124
441
0
1,995
4,289
870
0
100
4,189
0
26,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
22,821
291
Minions Killed
216
0
Camps Cleared
0
945,582
Distance Traveled
867,878
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,979
498
31
3
0
172,061
0
L
Jing Wei
3,905
391
16
2
0
170,896
2
W
Loki
5,269
527
42
4
0
198,908
0
W
Bellona
6,622
662
87
9
0
197,402
1
L
Loki
4,531
453
65
7
0
205,242
0
W
Kukulkan
5,790
579
80
8
0
191,210
2
L
Izanami
4,578
458
38
4
0
133,975
1
L
Charybdis
5,308
531
88
9
0
165,203
1
L
Sobek
4,499
450
9
1
0
192,562
1
W
Artemis
4,797
480
51
5
0
186,001
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role