Player Matchup

Fenrir
Fenrir
ESGP_0fz
Fenrir
Level 27
God Stats
12W - 21L
1,349 SR
Queue Stats
45W - 54L
1,405 Elo+
Solo
Bacchus
Bacchus
Fealx
Bacchus
Level 7
God Stats
3W - 1L
1,599 SR
Queue Stats
3W - 1L
1,587 Elo+
Party 1
Cupid
Cupid
Satthanas
Cupid
Level 29
God Stats
32W - 31L
1,552 SR
Queue Stats
110W - 100L
1,474 Elo+
Party 1
Susano
Susano
andy-arhi
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,233 Elo+
Solo
Merlin
Merlin
igOrBoB6095
Merlin
Level 15
God Stats
29W - 19L
1,468 SR
Queue Stats
48W - 35L
1,487 Elo+
Party 1
Team Averages
Level 17
1,494 SR
1,437 Elo+

VS

Team Averages
Level 17
1,441 SR
1,353 Elo+
Loki
Loki
G_AYBHN-_-
Loki
Level 18
God Stats
8W - 21L
1,056 SR
Queue Stats
29W - 52L
1,306 Elo+
Party 2
Izanami
Izanami
J_AYBHN-_-
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Party 2
Geb
Geb
KorbenDallas365
Geb
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 17L
1,522 Elo+
Solo
King Arthur
King Arthur
RainbowCluster
King Arthur
Level 18
God Stats
23W - 15L
1,630 SR
Queue Stats
44W - 44L
1,322 Elo+
Solo
Artemis
Artemis
countbun
Artemis
Level 26
God Stats
5W - 4L
1,306 SR
Queue Stats
71W - 92L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ESGP_0fz
Fenrir
18
8 / 3 / 13
11,771
981
21,405
13,598
9,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Fealx
Bacchus
20
3 / 0 / 34
14,688
1,224
16,313
11,656
23,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Satthanas
Cupid
20
26 / 0 / 10
15,808
1,317
37,388
14,712
8,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
andy-arhi
Susano
18
0 / 4 / 11
10,491
874
3,881
11,540
5,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
19
4 / 0 / 16
12,051
1,004
9,232
6,156
3,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
10,129
844
9,520
21,742
7,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
J_AYBHN-_-
Izanami
17
0 / 11 / 4
10,140
845
6,969
16,674
6,175
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 5 / 3
11,219
935
4,719
14,602
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
RainbowCluster
King Arthur
17
1 / 14 / 2
10,604
884
9,523
29,070
19,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
countbun
Artemis
18
2 / 3 / 4
11,255
938
20,648
12,268
4,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
41
Kills
7
7
Deaths
41
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ESGP_0fz
Fenrir
8
3
13
4.83
W
Bacchus
Fealx
Bacchus
3
0
34
20
L
2
8
3
0.44
L
Izanami
J_AYBHN-_-
Izanami
0
11
4
0.18
L
2
5
3
0.7
L
King Arthur
RainbowCluster
King Arthur
1
14
2
0.14
W
Cupid
Satthanas
Cupid
26
0
10
31
W
Susano
andy-arhi
Susano
0
4
11
1.38
L
Artemis
countbun
Artemis
2
3
4
1.33
W
Merlin
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,219
Damage
51,379
57,662
Taken
94,356
50,252
Mitigated
44,068
9,903
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ESGP_0fz
Fenrir
21,405
5,552
0
1,061
13,598
9,162
0
1,493
12,105
0
25,968
W
Bacchus
Fealx
Bacchus
16,313
1,843
0
2,171
11,656
23,470
0
848
10,808
32,897
0
L
9,520
3,107
0
1,184
21,742
7,246
0
4,930
16,812
0
14,294
L
Izanami
J_AYBHN-_-
Izanami
6,969
4,754
0
1,504
16,674
6,175
0
2,798
13,876
0
29,940
L
4,719
600
0
548
14,602
6,794
0
4,950
9,652
9,933
0
L
King Arthur
RainbowCluster
King Arthur
9,523
1,304
262
280
29,070
19,499
0
8,951
20,119
0
27,831
W
Cupid
Satthanas
Cupid
37,388
29,493
269
6,402
14,712
8,514
0
1,034
13,678
0
63,361
W
Susano
andy-arhi
Susano
3,881
1,385
0
0
11,540
5,629
0
916
10,624
0
25,067
L
Artemis
countbun
Artemis
20,648
9,954
0
125
12,268
4,354
0
3,916
8,352
0
51,767
W
Merlin
9,232
1,169
0
0
6,156
3,477
0
428
5,728
27,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,809
Gold Earned
53,347
210
Minions Killed
196
12
Camps Cleared
3
1,096,798
Distance Traveled
1,002,478
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,771
981
8
1
2
214,012
0
W
Bacchus
14,688
1,224
36
3
1
250,989
3
L
Loki
10,129
844
8
1
0
212,900
1
L
Izanami
10,140
845
51
4
0
165,596
3
L
Geb
11,219
935
5
0
0
205,383
0
L
King Arthur
10,604
884
39
3
2
225,449
0
W
Cupid
15,808
1,317
63
5
6
244,151
0
W
Susano
10,491
874
48
4
2
186,567
0
L
Artemis
11,255
938
93
8
1
193,150
0
W
Merlin
12,051
1,004
55
5
1
201,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role