Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Amadakon
Chang'e
Level 126
God Stats
1W - 2L
1,479 SR
Queue Stats
67W - 71L
1,539 Elo+
Solo
King Arthur
King Arthur
CookieCrumbler69
King Arthur
Level 121
God Stats
2W - 9L
1,421 SR
Queue Stats
84W - 99L
1,560 Elo+
Party 2
Medusa
Medusa
MisfitMisfit
Medusa
Level 102
God Stats
6W - 2L
1,634 SR
Queue Stats
214W - 196L
1,736 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,584 Elo+

VS

Team Averages
Level 119
1,581 SR
1,689 Elo+
Loki
Loki
Bormensin
Loki
Level 152
God Stats
13W - 6L
1,743 SR
Queue Stats
131W - 136L
1,656 Elo+
Solo
Cliodhna
Cliodhna
Electroshadic
Cliodhna
Level 160
God Stats
3W - 3L
1,628 SR
Queue Stats
530W - 362L
1,801 Elo+
Party 1
Artio
Artio
N00BM4STER117
Artio
Level 148
God Stats
4W - 2L
1,425 SR
Queue Stats
475W - 319L
1,821 Elo+
Party 1
Olorun
Olorun
Rayblayd
Olorun
Level 16
God Stats
2W - 1L
1,530 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 5 / 5
10,364
691
9,525
17,229
5,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Amadakon
Chang'e
16
1 / 7 / 2
10,066
671
8,285
15,845
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CookieCrumbler69
King Arthur
17
5 / 6 / 0
11,901
793
11,983
21,485
19,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
16
1 / 7 / 2
10,564
704
7,771
12,796
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
11 / 2 / 5
13,035
869
19,728
13,517
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Electroshadic
Cliodhna
19
6 / 1 / 8
12,505
834
17,141
12,636
8,295
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 1 / 10
12,343
823
16,590
19,759
21,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Rayblayd
Olorun
17
0 / 5 / 4
10,801
720
6,878
9,412
4,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
25
25
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
5
0.7
L
Chang'e
Amadakon
Chang'e
1
7
2
0.29
W
Loki
11
2
5
6.75
L
King Arthur
CookieCrumbler69
King Arthur
5
6
0
0.83
W
Cliodhna
Electroshadic
Cliodhna
6
1
8
10
L
Medusa
1
7
2
0.29
W
8
1
10
13
W
Olorun
Rayblayd
Olorun
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
60,337
67,355
Taken
55,324
35,058
Mitigated
39,132
12,651
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,525
702
0
3,420
17,229
5,797
111
5,530
11,283
41,688
0
L
Chang'e
Amadakon
Chang'e
8,285
463
1,473
4,859
15,845
4,607
446
7,208
8,255
29,034
0
W
Loki
19,728
7,380
0
0
13,517
5,644
676
6,084
7,399
0
58,692
L
King Arthur
CookieCrumbler69
King Arthur
11,983
1,010
0
2,899
21,485
19,507
0
7,201
13,769
8,549
32,112
W
Cliodhna
Electroshadic
Cliodhna
17,141
2,642
0
681
12,636
8,295
897
2,828
9,808
0
61,911
L
Medusa
7,771
2,574
0
0
12,796
5,147
851
2,247
10,229
0
43,199
W
16,590
1,316
713
8,435
19,759
21,020
131
7,057
12,534
34,081
0
W
Olorun
Rayblayd
Olorun
6,878
3,415
352
950
9,412
4,173
2,677
5,119
4,293
40,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
48,684
261
Minions Killed
296
8
Camps Cleared
20
961,121
Distance Traveled
1,335,513
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,364
691
79
5
3
229,228
3
L
Chang'e
10,066
671
52
3
4
246,329
3
W
Loki
13,035
869
91
6
12
337,462
3
L
King Arthur
11,901
793
49
3
0
241,527
1
W
Cliodhna
12,505
834
94
6
6
380,742
3
L
Medusa
10,564
704
81
5
1
244,037
3
W
Artio
12,343
823
30
2
2
364,388
2
W
Olorun
10,801
720
81
5
0
252,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role