Player Matchup

Skadi
Skadi
ManzanoLoco96-_-
Skadi
Level 29
God Stats
4W - 3L
1,456 SR
Queue Stats
56W - 57L
1,382 Elo+
Solo
Apollo
Apollo
ReAWAda
Apollo
Level 28
God Stats
3W - 1L
1,614 SR
Queue Stats
83W - 24L
1,696 Elo+
Party 2
Olorun
Olorun
general128
Olorun
Level 154
God Stats
12W - 4L
2,004 SR
Queue Stats
872W - 340L
1,791 Elo+
Party 2
Team Averages
Level 70
1,692 SR
1,623 Elo+

VS

Team Averages
Level 43
1,455 SR
1,266 Elo+
Janus
Janus
GutsyParadigm
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Solo
Skadi
Skadi
White_Kuma347
Skadi
Level 25
God Stats
10W - 21L
1,427 SR
Queue Stats
32W - 73L
1,306 Elo+
Party 1
Medusa
Medusa
cybersamurai3110
Medusa
Level 88
God Stats
3W - 3L
1,439 SR
Queue Stats
99W - 174L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,348
759
4,662
5,460
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
ReAWAda
Apollo
11
1 / 2 / 8
7,555
687
3,764
6,334
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
general128
Olorun
14
9 / 2 / 4
9,139
831
11,158
9,421
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,173
652
6,315
7,336
2,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 2
6,222
566
2,728
7,987
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 1
7,775
707
6,583
9,703
3,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
3
1
7
6.5
W
Apollo
ReAWAda
Apollo
1
2
8
2.5
L
0
5
2
0.2
L
4
5
1
0.9
W
Olorun
general128
Olorun
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
15,626
21,215
Taken
25,026
8,973
Mitigated
7,829
8,336
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,315
672
16
1,931
7,336
2,449
122
4,079
3,257
27,158
0
W
4,662
1,490
0
852
5,460
2,253
1,053
1,406
4,054
0
20,750
W
Apollo
ReAWAda
Apollo
3,764
1,774
0
1,465
6,334
2,727
484
2,154
4,180
0
19,282
L
2,728
787
194
294
7,987
2,182
109
3,172
4,815
0
12,980
L
6,583
3,300
0
816
9,703
3,198
0
3,643
6,060
0
22,231
W
Olorun
general128
Olorun
11,158
4,263
512
5,507
9,421
3,993
186
3,447
5,974
32,452
3,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
21,170
135
Minions Killed
112
8
Camps Cleared
3
553,678
Distance Traveled
542,061
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,173
652
59
5
2
190,736
0
W
Skadi
8,348
759
36
3
1
195,188
0
W
Apollo
7,555
687
46
4
1
144,086
2
L
Skadi
6,222
566
19
2
1
161,404
0
L
Medusa
7,775
707
34
3
0
189,921
0
W
Olorun
9,139
831
53
5
6
214,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role