Player Matchup

Vulcan
Vulcan
BurstingFool145
Vulcan
Level 78
God Stats
18W - 9L
1,540 SR
Queue Stats
443W - 460L
1,469 Elo+
Solo
Da Ji
Da Ji
DebatingClown
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,361 Elo+
Solo
Bacchus
Bacchus
EviLDr
Bacchus
Level 160
God Stats
3W - 2L
1,590 SR
Queue Stats
171W - 168L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
IrishStoner127
Gilgamesh
Level 127
God Stats
3W - 2L
1,460 SR
Queue Stats
113W - 114L
1,425 Elo+
Solo
Danzaburou
Danzaburou
SAJAHAND420g
Danzaburou
Level 25
God Stats
4W - 2L
1,234 SR
Queue Stats
76W - 102L
1,491 Elo+
Solo
Team Averages
Level 83
1,465 SR
1,434 Elo+

VS

Team Averages
Level 80
1,501 SR
1,476 Elo+
Odin
Odin
Mavskidd02
Odin
Level 29
God Stats
2W - 2L
1,527 SR
Queue Stats
119W - 109L
1,535 Elo+
Solo
Thoth
Thoth
Redsiph23
Thoth
Level 118
God Stats
3W - 3L
1,467 SR
Queue Stats
176W - 186L
1,384 Elo+
Party 1
Charybdis
Charybdis
WiseSoldier2594
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
XFrostToxinX
Jing Wei
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 153L
1,437 Elo+
Solo
Fafnir
Fafnir
garudamo
Fafnir
Level 109
God Stats
1W - 2L
1,512 SR
Queue Stats
129W - 128L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
8,257
826
14,313
5,271
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 12
7,834
783
5,733
8,566
7,189
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
EviLDr
Bacchus
16
6 / 4 / 12
9,956
996
10,817
16,504
19,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
IrishStoner127
Gilgamesh
16
6 / 2 / 11
10,158
1,016
11,060
14,530
8,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SAJAHAND420g
Danzaburou
16
6 / 1 / 9
9,894
989
10,684
8,096
3,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
8,063
806
8,996
16,799
15,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Redsiph23
Thoth
15
6 / 3 / 3
8,150
815
8,708
7,708
3,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
WiseSoldier2594
Charybdis
12
2 / 5 / 1
7,317
732
5,355
7,771
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
XFrostToxinX
Jing Wei
14
3 / 3 / 6
7,774
777
9,417
9,866
4,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
garudamo
Fafnir
12
0 / 5 / 7
7,332
733
4,662
17,615
21,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
19
Kills
11
11
Deaths
19
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
W
1
2
12
3.5
W
Bacchus
EviLDr
Bacchus
6
4
12
3
W
Gilgamesh
IrishStoner127
Gilgamesh
6
2
11
5.75
L
0
3
9
1.5
L
Thoth
Redsiph23
Thoth
6
3
3
2.5
W
Danzaburou
SAJAHAND420g
Danzaburou
6
1
9
10.5
L
Charybdis
WiseSoldier2594
Charybdis
2
5
1
0.5
L
Jing Wei
XFrostToxinX
Jing Wei
3
3
6
2
L
Fafnir
garudamo
Fafnir
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,607
Damage
37,138
52,967
Taken
59,759
40,145
Mitigated
48,254
22,189
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,313
7,696
1,344
1,173
5,271
1,879
1,002
2,103
3,168
31,336
0
W
5,733
715
1,203
1,343
8,566
7,189
1,043
3,438
5,128
0
8,368
W
Bacchus
EviLDr
Bacchus
10,817
882
4,730
3,834
16,504
19,803
113
2,822
13,682
20,047
0
W
Gilgamesh
IrishStoner127
Gilgamesh
11,060
1,948
2,401
2,889
14,530
8,071
1,009
3,464
11,066
0
21,799
L
8,996
966
2,411
3,321
16,799
15,417
221
6,760
10,039
2,542
15,918
L
Thoth
Redsiph23
Thoth
8,708
545
1,313
1,106
7,708
3,635
0
3,597
4,111
22,597
320
W
Danzaburou
SAJAHAND420g
Danzaburou
10,684
3,572
790
2,482
8,096
3,203
1,742
2,056
6,040
0
23,730
L
Charybdis
WiseSoldier2594
Charybdis
5,355
3,347
0
508
7,771
3,386
0
2,573
5,198
0
12,261
L
Jing Wei
XFrostToxinX
Jing Wei
9,417
4,302
691
1,042
9,866
4,579
315
5,022
4,844
0
19,340
L
Fafnir
garudamo
Fafnir
4,662
1,676
1,952
4,197
17,615
21,237
0
7,178
10,437
9,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
38,636
102
Minions Killed
103
0
Camps Cleared
0
1,106,525
Distance Traveled
914,117
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,257
826
31
3
0
221,588
1
W
Da Ji
7,834
783
4
0
0
217,704
0
W
Bacchus
9,956
996
13
1
0
207,647
3
W
Gilgamesh
10,158
1,016
22
2
0
239,206
0
L
Odin
8,063
806
18
2
0
205,719
0
L
Thoth
8,150
815
29
3
0
169,317
0
W
Danzaburou
9,894
989
32
3
0
220,380
0
L
Charybdis
7,317
732
19
2
0
161,317
1
L
Jing Wei
7,774
777
27
3
0
197,573
0
L
Fafnir
7,332
733
10
1
0
180,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role