Player Matchup

Izanami
Izanami
Ayumyko-Chan
Izanami
Level 8
God Stats
2W - 1L
1,686 SR
Queue Stats
8W - 13L
1,294 Elo+
Solo
Guan Yu
Guan Yu
HyperKiller6353
Guan Yu
Level 5
God Stats
22W - 15L
1,314 SR
Queue Stats
22W - 17L
1,403 Elo+
Solo
Pele
Pele
MrPenguinWaffles
Pele
Level 26
God Stats
4W - 8L
1,074 SR
Queue Stats
97W - 144L
1,356 Elo+
Solo
Geb
Geb
T_meister-2015
Geb
Level 27
God Stats
3W - 3L
1,788 SR
Queue Stats
11W - 15L
1,358 Elo+
Solo
Jing Wei
Jing Wei
crystal046
Jing Wei
Level 20
God Stats
1W - 9L
1,268 SR
Queue Stats
86W - 102L
1,347 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,351 Elo+

VS

Team Averages
Level 18
1,442 SR
1,329 Elo+
Janus
Janus
BEANS-WUT-DAFUGG
Janus
Level 11
God Stats
26W - 33L
1,482 SR
Queue Stats
45W - 54L
1,409 Elo+
Party 1
Agni
Agni
Derpy1643
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GavBot7
Thanatos
Level 44
God Stats
29W - 20L
1,462 SR
Queue Stats
55W - 66L
1,273 Elo+
Party 1
Ne Zha
Ne Zha
Meters_Morales
Ne Zha
Level 26
God Stats
1W - 2L
1,268 SR
Queue Stats
46W - 60L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
Ppixelpainter
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayumyko-Chan
Izanami
1
0 / 0 / 0
3,657
332
0
0
0
4
0 / 1 / 0
4,234
385
236
1,736
796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 4 / 0
5,751
523
3,524
6,525
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 4 / 1
4,729
430
1,591
5,380
3,045
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
crystal046
Jing Wei
7
0 / 6 / 0
4,649
423
1,258
6,831
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,219
565
2,709
5,214
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
9
0 / 3 / 1
5,695
518
1,361
4,272
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
GavBot7
Thanatos
12
10 / 0 / 1
7,615
692
3,954
5,933
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 3
6,708
610
2,971
5,581
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
1
0 / 0 / 0
2,318
211
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
15
15
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ayumyko-Chan
Izanami
0
0
0
0
W
1
0
5
3.5
W
Agni
0
3
1
0.17
W
Thanatos
GavBot7
Thanatos
10
0
1
10.5
L
0
1
0
0
W
4
1
3
5.5
L
4
4
0
1
W
Kuzenbo
0
0
0
0
L
0
4
1
0.13
L
Jing Wei
crystal046
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,609
Damage
10,995
20,472
Taken
21,000
6,711
Mitigated
6,674
2,889
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ayumyko-Chan
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
2,709
720
0
1,926
5,214
1,375
291
0
5,176
32,597
0
W
Agni
1,361
240
0
1,252
4,272
1,039
1,112
111
4,161
21,381
0
W
Thanatos
GavBot7
Thanatos
3,954
707
0
6,362
5,933
2,429
0
123
5,810
0
46,578
L
236
0
0
180
1,736
796
0
608
1,054
0
6,936
W
2,971
196
0
500
5,581
1,831
0
1,421
4,160
0
30,611
L
3,524
1,279
0
1,218
6,525
1,500
0
1,863
4,474
0
16,462
W
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
1,591
153
0
92
5,380
3,045
224
776
4,524
14,594
0
L
Jing Wei
crystal046
Jing Wei
1,258
1,166
0
1,399
6,831
1,370
220
407
6,350
0
13,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
28,555
92
Minions Killed
258
0
Camps Cleared
0
664,890
Distance Traveled
864,880
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,657
332
0
0
0
0
0
W
Janus
6,219
565
63
6
0
224,755
0
W
Agni
5,695
518
54
5
0
165,348
1
W
Thanatos
7,615
692
80
7
0
247,699
2
L
Guan Yu
4,234
385
16
1
0
105,543
0
W
Ne Zha
6,708
610
61
6
0
227,078
0
L
Pele
5,751
523
31
3
0
163,091
0
W
Kuzenbo
2,318
211
0
0
0
0
0
L
Geb
4,729
430
12
1
0
211,501
0
L
Jing Wei
4,649
423
33
3
0
184,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role