Player Matchup

Ymir
Ymir
Merinwell
Ymir
Level 108
God Stats
67W - 62L
1,464 SR
Queue Stats
71W - 68L
1,432 Elo+
Solo
Achilles
Achilles
Mr_Konstant
Achilles
Level 117
God Stats
2W - 4L
1,285 SR
Queue Stats
58W - 75L
1,426 Elo+
Party 3
Neith
Neith
PyrocratDc_TTV
Neith
Level 56
God Stats
56W - 68L
1,430 SR
Queue Stats
168W - 201L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
RyanLC05
Ao Kuang
Level 65
God Stats
18W - 9L
1,631 SR
Queue Stats
183W - 188L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Weira_007
Nu Wa
Level 109
God Stats
8W - 3L
1,795 SR
Queue Stats
66W - 73L
1,449 Elo+
Party 3
Team Averages
Level 91
1,521 SR
1,405 Elo+

VS

Team Averages
Level 90
1,377 SR
1,394 Elo+
Nu Wa
Nu Wa
Nano_619_
Nu Wa
Level 113
God Stats
1W - 1L
1,308 SR
Queue Stats
226W - 254L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
TB-RubenXiri
Aphrodite
Level 84
God Stats
2W - 4L
1,364 SR
Queue Stats
194W - 216L
1,370 Elo+
Party 1
Achilles
Achilles
TB-TheWaldo
Achilles
Level 89
God Stats
6W - 16L
1,234 SR
Queue Stats
215W - 240L
1,351 Elo+
Party 1
Loki
Loki
alvaro1549
Loki
Level 64
God Stats
3W - 8L
1,316 SR
Queue Stats
152W - 183L
1,417 Elo+
Party 2
Odin
Odin
byplayer2111
Odin
Level 101
God Stats
4W - 4L
1,665 SR
Queue Stats
176W - 205L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 8
8,150
429
3,500
16,116
9,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Mr_Konstant
Achilles
15
3 / 2 / 2
9,461
498
8,499
16,520
16,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 2 / 5
8,944
471
12,728
7,154
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
RyanLC05
Ao Kuang
15
4 / 3 / 0
9,256
487
8,190
16,277
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Weira_007
Nu Wa
17
3 / 4 / 6
10,278
541
13,444
13,212
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nano_619_
Nu Wa
14
1 / 5 / 4
8,734
460
11,435
13,112
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TB-RubenXiri
Aphrodite
15
4 / 1 / 1
8,533
449
7,059
8,790
5,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
TB-TheWaldo
Achilles
14
1 / 3 / 3
8,189
431
9,753
16,156
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

16
3 / 3 / 3
9,686
510
7,872
13,934
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 0
9,760
514
8,054
12,892
10,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
11
11
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
8
5
W
Achilles
Mr_Konstant
Achilles
3
2
2
2
L
Nu Wa
Nano_619_
Nu Wa
1
5
4
0.6
W
3
2
5
2.75
W
Ao Kuang
RyanLC05
Ao Kuang
4
3
0
1.33
L
Aphrodite
TB-RubenXiri
Aphrodite
4
1
1
4.5
L
Achilles
TB-TheWaldo
Achilles
1
3
3
0.83
W
Nu Wa
Weira_007
Nu Wa
3
4
6
1.5
L
3
3
3
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
44,173
69,279
Taken
64,884
37,390
Mitigated
33,482
22,779
Healing
23,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,500
753
553
7,229
16,116
9,292
0
3,637
11,611
32,931
0
W
Achilles
Mr_Konstant
Achilles
8,499
2,833
0
2,572
16,520
16,219
1,329
3,430
12,812
0
47,519
L
Nu Wa
Nano_619_
Nu Wa
11,435
2,893
0
2,176
13,112
3,918
804
8,989
4,123
56,081
0
W
12,728
6,684
0
2,997
7,154
2,661
988
2,782
3,926
0
58,541
W
Ao Kuang
RyanLC05
Ao Kuang
8,190
2,109
0
5,388
16,277
5,307
0
6,030
9,953
63,705
0
L
Aphrodite
TB-RubenXiri
Aphrodite
7,059
869
5,859
5,517
8,790
5,015
0
4,732
4,058
33,232
0
L
Achilles
TB-TheWaldo
Achilles
9,753
1,054
0
1,749
16,156
9,433
0
3,516
12,640
3,196
49,554
W
Nu Wa
Weira_007
Nu Wa
13,444
4,128
0
4,040
13,212
3,911
988
4,915
7,875
84,255
0
L
7,872
1,699
0
5,452
13,934
4,538
0
4,163
9,771
0
76,038
L
8,054
1,109
0
3,145
12,892
10,578
46
3,734
9,158
13,017
49,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
44,902
514
Minions Killed
531
0
Camps Cleared
0
1,634,010
Distance Traveled
1,760,995
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,150
429
44
2
0
311,456
0
W
Achilles
9,461
498
89
5
0
328,776
0
L
Nu Wa
8,734
460
103
5
0
285,527
0
W
Neith
8,944
471
130
7
0
322,892
5
W
Ao Kuang
9,256
487
100
5
0
350,378
2
L
Aphrodite
8,533
449
71
4
0
334,542
0
L
Achilles
8,189
431
78
4
0
385,762
0
W
Nu Wa
10,278
541
151
8
0
320,508
4
L
Loki
9,686
510
133
7
0
386,475
4
L
Odin
9,760
514
146
8
0
368,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role