Player Matchup

Cthulhu
Cthulhu
Crashsamu
Cthulhu
Level 17
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DustinDesgloud
Hercules
Level 140
God Stats
3W - 2L
1,474 SR
Queue Stats
92W - 65L
1,646 Elo+
Party 1
Hades
Hades
aplauso-barroco
Hades
Level 126
God Stats
3W - 1L
1,608 SR
Queue Stats
21W - 23L
1,453 Elo+
Party 1
Team Averages
Level 94
1,452 SR
1,533 Elo+

VS

Team Averages
Level 85
1,524 SR
1,322 Elo+
Geb
Geb
Argely1999
Geb
Level 125
God Stats
4W - 3L
1,572 SR
Queue Stats
127W - 138L
1,500 Elo+
Solo
Bakasura
Bakasura
Evotikto
Bakasura
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 77L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
enzoobiel18
Baron Samedi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 76L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crashsamu
Cthulhu
13
1 / 0 / 18
9,238
711
6,449
4,987
4,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
15
14 / 0 / 9
11,074
852
14,487
15,953
13,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
9 / 2 / 12
10,536
810
12,558
12,466
5,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,968
613
6,107
16,079
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Evotikto
Bakasura
12
2 / 8 / 0
8,492
653
7,939
16,098
7,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
enzoobiel18
Baron Samedi
11
0 / 8 / 0
7,194
553
4,094
9,322
3,301

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
24
Kills
2
2
Deaths
24
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Cthulhu
Crashsamu
Cthulhu
1
0
18
10
W
Hercules
14
0
9
18.5
L
Bakasura
Evotikto
Bakasura
2
8
0
0.25
W
9
2
12
7.5
L
Baron Samedi
enzoobiel18
Baron Samedi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
18,140
33,406
Taken
41,499
23,279
Mitigated
23,777
13,725
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
907
112
1,729
16,079
13,329
0
9,897
6,182
13,516
0
W
Cthulhu
Crashsamu
Cthulhu
6,449
328
244
994
4,987
4,262
361
2,027
2,858
22,292
0
W
Hercules
14,487
7,081
0
5,375
15,953
13,485
1,147
4,708
9,965
0
34,409
L
Bakasura
Evotikto
Bakasura
7,939
5,422
0
4,125
16,098
7,147
0
6,742
9,356
0
12,083
W
12,558
1,287
1,211
5,901
12,466
5,532
907
4,381
7,725
52,724
0
L
Baron Samedi
enzoobiel18
Baron Samedi
4,094
673
742
675
9,322
3,301
115
3,058
6,264
24,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
23,654
152
Minions Killed
59
9
Camps Cleared
2
752,777
Distance Traveled
594,962
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,968
613
10
1
0
195,813
1
W
Cthulhu
9,238
711
15
1
0
257,945
0
W
Hercules
11,074
852
46
4
3
264,651
2
L
Bakasura
8,492
653
31
2
2
228,399
2
W
Hades
10,536
810
91
7
6
230,181
2
L
Baron Samedi
7,194
553
18
1
0
170,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role