Player Matchup

Zeus
Zeus
Lyonvali
Zeus
Level 147
God Stats
2W - 4L
1,680 SR
Queue Stats
3W - 7L
1,371 Elo+
Solo
Bastet
Bastet
MRN3 x GUNZ
Bastet
Level 149
God Stats
23W - 15L
1,623 SR
Queue Stats
302W - 265L
1,646 Elo+
Party 1
Khepri
Khepri
ThaDocTuh
Khepri
Level 125
God Stats
12W - 3L
1,754 SR
Queue Stats
484W - 436L
1,631 Elo+
Party 1
Team Averages
Level 140
1,686 SR
1,549 Elo+

VS

Team Averages
Level 138
1,447 SR
1,588 Elo+
Geb
Geb
Godly_Epicness
Geb
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 106L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
Hycerz
Ao Kuang
Level 147
God Stats
0W - 2L
1,341 SR
Queue Stats
498W - 300L
1,734 Elo+
Solo
Izanami
Izanami
KillerCrawford1
Izanami
Level 126
God Stats
49W - 53L
1,498 SR
Queue Stats
783W - 867L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
6 / 0 / 8
9,330
718
14,402
3,428
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
5 / 0 / 9
9,115
701
12,101
7,390
3,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ThaDocTuh
Khepri
13
3 / 0 / 11
9,600
738
3,863
9,511
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,554
581
4,336
14,949
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Hycerz
Ao Kuang
12
0 / 4 / 0
7,397
569
4,585
12,822
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
7,265
559
4,503
7,884
2,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ao Kuang
Hycerz
Ao Kuang
0
4
0
0
L
0
4
0
0
W
Zeus
6
0
8
10
W
Bastet
5
0
9
9.5
W
Khepri
ThaDocTuh
Khepri
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
13,424
20,329
Taken
35,655
19,469
Mitigated
21,193
6,595
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,336
318
0
1,246
14,949
12,331
0
7,758
6,678
13,132
0
L
Ao Kuang
Hycerz
Ao Kuang
4,585
1,541
0
4,414
12,822
6,415
0
5,909
6,628
21,994
3,286
L
4,503
3,737
0
1,553
7,884
2,447
0
4,111
3,632
0
30,449
W
Zeus
14,402
1,846
0
826
3,428
2,681
1,195
2,181
1,247
44,268
0
W
Bastet
12,101
1,499
0
2,345
7,390
3,673
621
3,514
3,876
0
28,465
W
Khepri
ThaDocTuh
Khepri
3,863
342
623
2,801
9,511
13,115
156
2,840
6,671
13,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
22,216
151
Minions Killed
161
5
Camps Cleared
7
762,426
Distance Traveled
630,932
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,554
581
14
1
1
206,093
2
L
Ao Kuang
7,397
569
73
6
3
227,424
6
L
Izanami
7,265
559
74
6
3
197,415
3
W
Zeus
9,330
718
78
6
4
234,579
3
W
Bastet
9,115
701
47
4
1
283,701
5
W
Khepri
9,600
738
26
2
0
244,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role