Player Matchup

Neith
Neith
Burningspike94
Neith
Level 158
God Stats
19W - 10L
1,635 SR
Queue Stats
428W - 408L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Chief-Jcas
Sylvanus
Level 159
God Stats
4W - 3L
1,507 SR
Queue Stats
414W - 400L
1,493 Elo+
Solo
Nemesis
Nemesis
YouRocKancelThat
Nemesis
Level 47
God Stats
2W - 6L
1,205 SR
Queue Stats
188W - 191L
1,441 Elo+
Solo
Cliodhna
Cliodhna
milkiebiddies
Cliodhna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,401 Elo+
Solo
Vulcan
Vulcan
xBoomNano
Vulcan
Level 128
God Stats
1W - 2L
1,410 SR
Queue Stats
214W - 195L
1,492 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,467 Elo+

VS

Team Averages
Level 85
1,546 SR
1,485 Elo+
Charybdis
Charybdis
Nightpenguin581
Charybdis
Level 157
God Stats
13W - 22L
1,504 SR
Queue Stats
336W - 319L
1,489 Elo+
Solo
Apollo
Apollo
Scylla_Crush
Apollo
Level 49
God Stats
4W - 1L
1,751 SR
Queue Stats
125W - 119L
1,537 Elo+
Solo
Cerberus
Cerberus
Sinbadism
Cerberus
Level 45
God Stats
1W - 2L
1,537 SR
Queue Stats
49W - 51L
1,496 Elo+
Solo
Horus
Horus
SmokeyMCdabz679
Horus
Level 45
God Stats
3W - 8L
1,362 SR
Queue Stats
24W - 50L
1,396 Elo+
Solo
He Bo
He Bo
Vongola-VX
He Bo
Level 131
God Stats
7W - 8L
1,575 SR
Queue Stats
632W - 611L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,550
555
6,580
5,139
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Chief-Jcas
Sylvanus
7
3 / 0 / 4
5,083
508
1,439
2,847
1,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 0 / 4
6,126
613
4,215
5,240
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
milkiebiddies
Cliodhna
11
1 / 0 / 2
6,044
604
4,875
6,297
1,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
xBoomNano
Vulcan
10
8 / 0 / 3
6,757
676
5,537
3,436
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nightpenguin581
Charybdis
7
0 / 3 / 0
4,431
443
1,867
6,337
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
9
1 / 4 / 0
5,145
515
2,454
7,819
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sinbadism
Cerberus
9
0 / 3 / 0
5,238
524
3,495
7,784
5,315
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 1
4,166
417
2,508
6,208
1,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
8
0 / 6 / 0
4,906
491
2,243
6,369
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
20
Kills
1
1
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Sylvanus
Chief-Jcas
Sylvanus
3
0
4
5
L
Charybdis
Nightpenguin581
Charybdis
0
3
0
0
L
Apollo
1
4
0
0.25
L
Cerberus
Sinbadism
Cerberus
0
3
0
0
L
0
4
1
0.13
L
He Bo
0
6
0
0
W
6
0
4
8
W
Cliodhna
milkiebiddies
Cliodhna
1
0
2
2
W
Vulcan
xBoomNano
Vulcan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
12,567
22,959
Taken
34,517
7,804
Mitigated
11,815
10,715
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,580
2,821
0
1,925
5,139
1,814
0
0
5,139
0
32,363
W
Sylvanus
Chief-Jcas
Sylvanus
1,439
639
827
2,013
2,847
1,546
0
0
2,847
7,228
0
L
Charybdis
Nightpenguin581
Charybdis
1,867
1,073
310
2,313
6,337
1,223
0
1,103
5,217
0
21,856
L
Apollo
2,454
1,252
0
2,396
7,819
2,001
0
1,260
6,527
0
25,506
L
Cerberus
Sinbadism
Cerberus
3,495
330
0
2,327
7,784
5,315
0
0
7,784
26,101
0
L
2,508
1,372
226
1,524
6,208
1,392
0
1,095
5,073
0
7,645
L
He Bo
2,243
454
0
624
6,369
1,884
0
3,225
2,940
23,282
0
W
4,215
1,918
0
2,808
5,240
1,621
0
1,439
3,755
0
24,441
W
Cliodhna
milkiebiddies
Cliodhna
4,875
682
0
2,014
6,297
1,814
0
3,218
3,079
0
34,119
W
Vulcan
xBoomNano
Vulcan
5,537
1,347
0
1,128
3,436
1,009
0
963
2,401
32,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
23,886
277
Minions Killed
254
0
Camps Cleared
0
933,569
Distance Traveled
834,148
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,550
555
63
6
0
167,499
0
W
Sylvanus
5,083
508
13
1
0
117,794
0
L
Charybdis
4,431
443
48
5
0
134,106
3
L
Apollo
5,145
515
61
6
0
186,667
1
L
Cerberus
5,238
524
78
8
0
172,637
1
L
Horus
4,166
417
15
2
0
171,223
0
L
He Bo
4,906
491
52
5
0
169,515
1
W
Nemesis
6,126
613
60
6
0
234,174
3
W
Cliodhna
6,044
604
73
7
0
211,284
1
W
Vulcan
6,757
676
68
7
0
202,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role