Player Matchup

Charybdis
Charybdis
Freaxx98
Charybdis
Level 27
God Stats
2W - 3L
1,296 SR
Queue Stats
89W - 47L
1,677 Elo+
Solo
Ratatoskr
Ratatoskr
ICEZIM1412
Ratatoskr
Level 4
God Stats
1W - 5L
1,331 SR
Queue Stats
5W - 8L
1,433 Elo+
Solo
King Arthur
King Arthur
InsanityRunner
King Arthur
Level 28
God Stats
16W - 15L
1,567 SR
Queue Stats
71W - 70L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Yaboichang
Kukulkan
Level 8
God Stats
16W - 6L
1,620 SR
Queue Stats
36W - 18L
1,442 Elo+
Solo
Cerberus
Cerberus
itsthehappy
Cerberus
Level 6
God Stats
1W - 2L
1,490 SR
Queue Stats
4W - 4L
1,380 Elo+
Solo
Team Averages
Level 15
1,461 SR
1,504 Elo+

VS

Team Averages
Level 24
1,526 SR
1,559 Elo+
Olorun
Olorun
AkumaxPlayz
Olorun
Level 28
God Stats
9W - 6L
1,588 SR
Queue Stats
27W - 26L
1,386 Elo+
Solo
Mercury
Mercury
BarefootSage
Mercury
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 122L
1,553 Elo+
Solo
Ra
Ra
LoppyEggg
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 121L
1,593 Elo+
Solo
Ares
Ares
LoveoverHate
Ares
Level 25
God Stats
1W - 2L
1,302 SR
Queue Stats
73W - 64L
1,631 Elo+
Solo
Hachiman
Hachiman
eppz69
Hachiman
Level 13
God Stats
7W - 4L
1,739 SR
Queue Stats
24W - 15L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Freaxx98
Charybdis
11
2 / 2 / 1
6,188
563
5,647
8,428
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ICEZIM1412
Ratatoskr
5
0 / 6 / 1
4,092
372
2,652
6,689
1,637
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
InsanityRunner
King Arthur
9
2 / 3 / 0
5,299
482
4,574
8,524
5,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Yaboichang
Kukulkan
11
3 / 2 / 0
6,374
579
4,373
3,863
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
itsthehappy
Cerberus
7
0 / 3 / 2
4,862
442
1,652
6,135
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 3 / 2
6,684
608
6,012
6,395
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
BarefootSage
Mercury
10
5 / 2 / 3
6,190
563
4,565
7,421
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 2
6,454
587
3,288
5,684
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 4
6,235
567
5,589
6,880
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
eppz69
Hachiman
12
2 / 1 / 3
6,630
603
4,726
5,085
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
16
16
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
3
2
1.67
W
Mercury
BarefootSage
Mercury
5
2
3
3.25
L
Charybdis
Freaxx98
Charybdis
2
2
1
1.25
L
Ratatoskr
ICEZIM1412
Ratatoskr
0
6
1
0.08
L
King Arthur
InsanityRunner
King Arthur
2
3
0
0.67
W
1
1
2
2
W
4
0
4
6
L
Kukulkan
Yaboichang
Kukulkan
3
2
0
1.5
W
Hachiman
eppz69
Hachiman
2
1
3
3.5
L
Cerberus
itsthehappy
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
24,180
33,639
Taken
31,465
13,257
Mitigated
12,064
7,229
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,012
3,075
171
2,195
6,395
2,776
900
568
5,747
30,023
5,140
W
Mercury
BarefootSage
Mercury
4,565
2,690
0
2,946
7,421
1,818
0
933
6,446
0
21,975
L
Charybdis
Freaxx98
Charybdis
5,647
2,115
0
3,078
8,428
2,341
0
2,085
6,171
0
46,499
L
Ratatoskr
ICEZIM1412
Ratatoskr
2,652
1,364
0
615
6,689
1,637
246
3,003
3,381
0
9,111
L
King Arthur
InsanityRunner
King Arthur
4,574
622
0
2,137
8,524
5,354
0
4,183
4,112
0
23,950
W
3,288
250
74
2,063
5,684
1,727
205
2,719
2,823
38,792
0
W
5,589
796
0
3,132
6,880
4,443
0
1,338
5,502
21,777
0
L
Kukulkan
Yaboichang
Kukulkan
4,373
214
0
250
3,863
1,176
0
1,221
2,496
35,928
0
W
Hachiman
eppz69
Hachiman
4,726
2,954
0
2,400
5,085
1,300
590
163
4,922
0
46,669
L
Cerberus
itsthehappy
Cerberus
1,652
88
0
1,149
6,135
2,749
0
2,330
3,689
5,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
32,193
265
Minions Killed
320
0
Camps Cleared
0
973,685
Distance Traveled
1,049,955
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,684
608
67
6
0
194,073
0
W
Mercury
6,190
563
46
4
0
241,280
2
L
Charybdis
6,188
563
90
8
0
191,425
5
L
Ratatoskr
4,092
372
17
2
0
168,939
0
L
King Arthur
5,299
482
51
5
0
191,527
2
W
Ra
6,454
587
83
8
0
206,278
2
W
Ares
6,235
567
39
4
0
208,006
2
L
Kukulkan
6,374
579
90
8
0
205,948
5
W
Hachiman
6,630
603
85
8
0
200,318
5
L
Cerberus
4,862
442
17
2
0
215,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role