Player Matchup

Ymir
Ymir
Bonsoirzz
Ymir
Level 86
God Stats
3W - 3L
1,671 SR
Queue Stats
275W - 267L
1,585 Elo+
Solo
Tiamat
Tiamat
TP-Jmb37
Tiamat
Level 126
God Stats
36W - 28L
1,716 SR
Queue Stats
499W - 468L
1,640 Elo+
Solo
Pele
Pele
Turo789-
Pele
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 50L
1,629 Elo+
Party 1
Terra
Terra
WittyJackanorie
Terra
Level 156
God Stats
1W - 3L
1,433 SR
Queue Stats
211W - 211L
1,575 Elo+
Solo
Hou Yi
Hou Yi
aspid1972
Hou Yi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 269L
1,585 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,603 Elo+

VS

Team Averages
Level 139
1,574 SR
1,642 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Brokenheart__Tv
Bastet
Level 109
God Stats
7W - 5L
1,541 SR
Queue Stats
1,061W - 1,027L
1,615 Elo+
Solo
Camazotz
Camazotz
OOOH_SUGARPLUM
Camazotz
Level 109
God Stats
6W - 8L
1,380 SR
Queue Stats
700W - 659L
1,615 Elo+
Solo
Cerberus
Cerberus
scottkirk97
Cerberus
Level 160
God Stats
19W - 6L
1,884 SR
Queue Stats
986W - 386L
1,708 Elo+
Party 2
Thoth
Thoth
xTech Noir
Thoth
Level 160
God Stats
6W - 6L
1,567 SR
Queue Stats
928W - 307L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 0
4,750
475
1,827
7,738
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TP-Jmb37
Tiamat
10
0 / 1 / 0
5,176
518
2,951
5,671
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
4
0 / 6 / 0
3,871
387
958
5,552
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,713
471
2,094
9,371
4,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
aspid1972
Hou Yi
9
1 / 1 / 0
5,281
528
4,201
4,557
806
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 1
5,957
596
2,511
4,694
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 0
6,855
686
8,606
5,986
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
11
2 / 0 / 2
6,085
609
834
7,450
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
scottkirk97
Cerberus
9
1 / 0 / 4
5,788
579
3,822
6,912
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
11
6 / 0 / 2
6,429
643
6,150
3,325
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
15
15
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
1
1.5
L
Ymir
0
3
0
0
W
5
0
0
5
W
Camazotz
2
0
2
3
L
Tiamat
TP-Jmb37
Tiamat
0
1
0
0
L
Pele
0
6
0
0
L
0
4
0
0
L
Hou Yi
aspid1972
Hou Yi
1
1
0
1
W
Cerberus
scottkirk97
Cerberus
1
0
4
3
W
Thoth
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,031
Damage
21,923
32,889
Taken
28,367
11,773
Mitigated
11,106
8,253
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,511
1,274
0
859
4,694
908
165
471
4,223
0
31,137
L
Ymir
1,827
488
0
1,544
7,738
2,953
0
2,542
5,196
16,472
0
W
8,606
2,684
0
3,078
5,986
2,875
0
1,906
4,080
1,576
33,047
W
Camazotz
834
404
0
6,653
7,450
2,742
0
544
6,896
0
43,797
L
Tiamat
TP-Jmb37
Tiamat
2,951
835
0
2,128
5,671
2,200
8
4,336
1,335
34,119
0
L
Pele
958
466
0
606
5,552
1,301
0
1,466
4,008
0
6,078
L
2,094
286
0
3,164
9,371
4,513
0
210
8,505
20,070
0
L
Hou Yi
aspid1972
Hou Yi
4,201
2,806
0
811
4,557
806
0
1,628
2,929
0
27,614
W
Cerberus
scottkirk97
Cerberus
3,822
303
0
3,738
6,912
3,619
0
1,706
5,112
16,300
0
W
Thoth
6,150
577
0
965
3,325
962
0
1,931
1,184
48,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
31,114
235
Minions Killed
398
0
Camps Cleared
0
893,505
Distance Traveled
990,014
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,957
596
73
7
0
172,936
2
L
Ymir
4,750
475
37
4
0
169,316
5
W
Bastet
6,855
686
91
9
0
205,864
2
W
Camazotz
6,085
609
95
10
0
214,466
1
L
Tiamat
5,176
518
72
7
0
190,740
3
L
Pele
3,871
387
21
2
0
156,437
0
L
Terra
4,713
471
39
4
0
193,648
2
L
Hou Yi
5,281
528
66
7
0
183,364
2
W
Cerberus
5,788
579
37
4
0
195,959
2
W
Thoth
6,429
643
102
10
0
200,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role