Player Matchup

Sun Wukong
Sun Wukong
Glaria10
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,484 Elo+
Solo
Izanami
Izanami
HerrBockwurst188
Izanami
Level 62
God Stats
16W - 12L
1,526 SR
Queue Stats
80W - 87L
1,407 Elo+
Party 2
Bakasura
Bakasura
JoJo2001nbt
Bakasura
Level 82
God Stats
2W - 3L
1,516 SR
Queue Stats
114W - 108L
1,429 Elo+
Party 2
Ares
Ares
SLOWLEST
Ares
Level 103
God Stats
22W - 18L
1,578 SR
Queue Stats
310W - 290L
1,460 Elo+
Solo
Scylla
Scylla
lurwher
Scylla
Level 96
God Stats
4W - 1L
1,605 SR
Queue Stats
23W - 18L
1,521 Elo+
Solo
Team Averages
Level 81
1,545 SR
1,460 Elo+

VS

Team Averages
Level 99
1,421 SR
1,458 Elo+
Fenrir
Fenrir
Alvarohc10
Fenrir
Level 88
God Stats
4W - 5L
1,434 SR
Queue Stats
304W - 309L
1,466 Elo+
Party 1
Poseidon
Poseidon
CypressGil21
Poseidon
Level 93
God Stats
16W - 14L
1,557 SR
Queue Stats
386W - 414L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
SirrBeele
Baron Samedi
Level 104
God Stats
5W - 2L
1,395 SR
Queue Stats
305W - 365L
1,418 Elo+
Party 3
Izanami
Izanami
XxPuigDeMoneyxX
Izanami
Level 69
God Stats
1W - 1L
1,208 SR
Queue Stats
98W - 109L
1,429 Elo+
Party 1
Achilles
Achilles
samvanlent
Achilles
Level 141
God Stats
2W - 1L
1,512 SR
Queue Stats
347W - 379L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Glaria10
Sun Wukong
12
1 / 2 / 0
7,352
490
6,198
11,055
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 1
7,138
476
2,841
7,880
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
JoJo2001nbt
Bakasura
12
0 / 6 / 4
6,793
453
4,572
14,046
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
1
0 / 1 / 0
4,236
282
0
748
212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
lurwher
Scylla
13
5 / 3 / 1
7,911
527
5,617
9,357
2,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alvarohc10
Fenrir
14
2 / 2 / 8
8,189
546
7,663
9,329
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
CypressGil21
Poseidon
15
7 / 3 / 4
9,376
625
10,725
6,519
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SirrBeele
Baron Samedi
12
1 / 0 / 4
7,984
532
4,256
8,473
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 3
9,333
622
3,611
6,992
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
samvanlent
Achilles
15
1 / 1 / 1
8,731
582
6,424
10,742
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
14
14
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alvarohc10
Fenrir
2
2
8
3
W
Poseidon
CypressGil21
Poseidon
7
3
4
3
L
Sun Wukong
Glaria10
Sun Wukong
1
2
0
0.5
L
1
2
1
0.75
L
Bakasura
JoJo2001nbt
Bakasura
0
6
4
0.33
L
Ares
0
1
0
0
W
Baron Samedi
SirrBeele
Baron Samedi
1
0
4
3
W
3
1
3
4.5
L
Scylla
lurwher
Scylla
5
3
1
1.83
W
Achilles
samvanlent
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
32,679
43,086
Taken
42,055
19,554
Mitigated
20,997
12,625
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alvarohc10
Fenrir
7,663
874
0
4,130
9,329
3,687
0
638
8,586
0
46,474
W
Poseidon
CypressGil21
Poseidon
10,725
1,117
0
901
6,519
2,146
904
1,773
4,498
56,239
0
L
Sun Wukong
Glaria10
Sun Wukong
6,198
1,296
0
1,642
11,055
9,544
0
2,092
8,941
0
46,511
L
2,841
1,664
0
3,179
7,880
2,338
37
2,522
5,270
0
45,682
L
Bakasura
JoJo2001nbt
Bakasura
4,572
3,321
379
5,599
14,046
4,566
9
4,294
9,448
0
33,811
L
Ares
0
0
0
0
748
212
0
182
566
0
0
W
Baron Samedi
SirrBeele
Baron Samedi
4,256
951
2,254
3,632
8,473
6,162
446
1,872
6,441
21,616
0
W
3,611
1,804
0
2,062
6,992
2,091
3,088
520
6,462
0
69,486
L
Scylla
lurwher
Scylla
5,617
553
0
1,826
9,357
2,894
0
5,128
3,880
45,594
0
W
Achilles
samvanlent
Achilles
6,424
1,800
0
4,281
10,742
6,911
1,894
814
9,928
0
53,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
43,613
361
Minions Killed
514
0
Camps Cleared
0
1,067,178
Distance Traveled
1,429,688
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,189
546
79
5
0
342,377
1
W
Poseidon
9,376
625
115
8
0
310,297
5
L
Sun Wukong
7,352
490
100
7
0
285,267
1
L
Izanami
7,138
476
105
7
0
191,861
3
L
Bakasura
6,793
453
76
5
0
301,576
0
L
Ares
4,236
282
0
0
0
15,534
0
W
Baron Samedi
7,984
532
37
2
0
244,557
3
W
Izanami
9,333
622
159
11
0
275,030
0
L
Scylla
7,911
527
80
5
0
272,940
3
W
Achilles
8,731
582
124
8
0
257,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role