Player Matchup

Cerberus
Cerberus
AspiringHero
Cerberus
Level 143
God Stats
0W - 3L
1,334 SR
Queue Stats
225W - 208L
1,588 Elo+
Party 1
Skadi
Skadi
Cvpidity
Skadi
Level 42
God Stats
5W - 6L
1,529 SR
Queue Stats
168W - 164L
1,453 Elo+
Solo
Zeus
Zeus
Meveryk
Zeus
Level 43
God Stats
1W - 2L
1,627 SR
Queue Stats
23W - 32L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Smonty
Gilgamesh
Level 38
God Stats
6W - 8L
1,647 SR
Queue Stats
245W - 248L
1,473 Elo+
Solo
Fenrir
Fenrir
itisjoe03
Fenrir
Level 47
God Stats
3W - 3L
1,520 SR
Queue Stats
90W - 81L
1,537 Elo+
Party 1
Team Averages
Level 63
1,531 SR
1,507 Elo+

VS

Team Averages
Level 79
1,595 SR
1,589 Elo+
Hades
Hades
FoxKid77
Hades
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,312 Elo+
Solo
Sol
Sol
JackTheDwarf
Sol
Level 110
God Stats
13W - 8L
1,634 SR
Queue Stats
190W - 128L
1,639 Elo+
Party 2
Khepri
Khepri
PikachuUniverse
Khepri
Level 100
God Stats
11W - 4L
1,651 SR
Queue Stats
196W - 133L
1,631 Elo+
Party 2
Skadi
Skadi
SM00THlES
Skadi
Level 29
God Stats
24W - 16L
1,691 SR
Queue Stats
143W - 98L
1,699 Elo+
Party 2
Tsukuyomi
Tsukuyomi
typhoonzephyr
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 149L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AspiringHero
Cerberus
20
4 / 9 / 18
14,028
1,079
23,106
42,026
45,686
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Cvpidity
Skadi
20
7 / 7 / 10
14,217
1,094
12,390
16,973
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Meveryk
Zeus
20
5 / 8 / 9
13,579
1,045
25,516
19,393
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Smonty
Gilgamesh
20
5 / 9 / 13
14,032
1,079
9,823
30,104
23,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
itisjoe03
Fenrir
20
5 / 14 / 11
13,302
1,023
20,033
33,485
29,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FoxKid77
Hades
20
10 / 8 / 24
14,976
1,152
17,651
21,488
11,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 25
13,935
1,072
30,156
19,101
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 26
14,613
1,124
12,543
13,810
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
SM00THlES
Skadi
20
9 / 3 / 27
15,005
1,154
34,522
17,706
6,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
typhoonzephyr
Tsukuyomi
20
18 / 9 / 20
16,941
1,303
37,510
21,691
8,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
169
26
Kills
47
47
Deaths
26
61
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AspiringHero
Cerberus
4
9
18
1.44
L
Skadi
Cvpidity
Skadi
7
7
10
1.71
W
Hades
FoxKid77
Hades
10
8
24
2.75
W
6
5
25
3.7
L
Zeus
Meveryk
Zeus
5
8
9
1.19
W
4
1
26
17
W
Skadi
SM00THlES
Skadi
9
3
27
7.5
L
Gilgamesh
Smonty
Gilgamesh
5
9
13
1.28
L
Fenrir
itisjoe03
Fenrir
5
14
11
0.75
W
Tsukuyomi
typhoonzephyr
Tsukuyomi
18
9
20
3.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,868
Damage
132,382
141,981
Taken
93,796
109,572
Mitigated
49,192
9,759
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AspiringHero
Cerberus
23,106
982
0
4,526
42,026
45,686
0
13,753
28,273
51,557
0
L
Skadi
Cvpidity
Skadi
12,390
3,888
299
1,757
16,973
5,419
0
6,585
10,388
0
45,022
W
Hades
FoxKid77
Hades
17,651
1,340
278
3,428
21,488
11,772
0
11,552
9,658
41,386
0
W
30,156
12,129
0
3,463
19,101
7,105
0
8,083
10,501
57,537
0
L
Zeus
Meveryk
Zeus
25,516
4,237
0
190
19,393
6,177
0
11,676
7,717
54,086
0
W
12,543
1,166
0
1,149
13,810
14,498
0
8,737
4,875
19,130
0
W
Skadi
SM00THlES
Skadi
34,522
17,248
0
2,566
17,706
6,908
0
9,912
7,604
0
70,540
L
Gilgamesh
Smonty
Gilgamesh
9,823
1,473
94
135
30,104
23,087
0
11,294
18,810
7,606
25,188
L
Fenrir
itisjoe03
Fenrir
20,033
4,274
194
2,564
33,485
29,203
0
17,042
16,443
0
26,830
W
Tsukuyomi
typhoonzephyr
Tsukuyomi
37,510
9,079
0
748
21,691
8,909
0
12,622
8,902
0
48,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,158
Gold Earned
75,470
250
Minions Killed
236
9
Camps Cleared
3
1,254,903
Distance Traveled
1,302,192
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,028
1,079
63
5
2
256,041
0
L
Skadi
14,217
1,094
63
5
0
238,089
0
W
Hades
14,976
1,152
71
5
1
233,117
0
W
Sol
13,935
1,072
75
6
1
256,928
0
L
Zeus
13,579
1,045
62
5
1
228,990
1
W
Khepri
14,613
1,124
11
1
1
272,792
0
W
Skadi
15,005
1,154
66
5
0
264,254
0
L
Gilgamesh
14,032
1,079
50
4
4
271,346
0
L
Fenrir
13,302
1,023
12
1
2
260,437
1
W
Tsukuyomi
16,941
1,303
13
1
0
275,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role