Player Matchup

Cliodhna
Cliodhna
Dotari
Cliodhna
Level 128
God Stats
6W - 7L
1,470 SR
Queue Stats
176W - 165L
1,546 Elo+
Party 2
Freya
Freya
Leννy
Freya
Level 146
God Stats
16W - 6L
1,723 SR
Queue Stats
127W - 56L
1,797 Elo+
Solo
Scylla
Scylla
NextDN
Scylla
Level 156
God Stats
6W - 2L
1,614 SR
Queue Stats
263W - 221L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
SetoK
Guan Yu
Level 158
God Stats
3W - 1L
1,651 SR
Queue Stats
338W - 308L
1,516 Elo+
Party 2
Cerberus
Cerberus
TheMadHatta
Cerberus
Level 146
God Stats
13W - 12L
1,536 SR
Queue Stats
275W - 245L
1,536 Elo+
Party 2
Team Averages
Level 147
1,599 SR
1,592 Elo+

VS

Team Averages
Level 116
1,547 SR
1,535 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MandrewBoss
Vamana
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 272L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Neyayan
Baron Samedi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,517 Elo+
Party 1
Set
Set
Scaffandre
Set
Level 158
God Stats
3W - 2L
1,735 SR
Queue Stats
504W - 509L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dotari
Cliodhna
16
7 / 4 / 9
10,662
1,066
12,049
12,392
5,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Leννy
Freya
18
10 / 2 / 9
11,777
1,178
20,868
12,005
4,700
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
NextDN
Scylla
17
2 / 0 / 9
10,093
1,009
9,225
2,409
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SetoK
Guan Yu
16
1 / 3 / 12
9,520
952
4,401
12,214
12,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
TheMadHatta
Cerberus
17
4 / 1 / 13
10,016
1,002
8,209
16,801
15,970
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

256

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 4 / 4
10,817
1,082
16,543
11,563
4,269
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
 
Nox
15
2 / 4 / 7
9,665
967
5,162
6,400
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
16
1 / 2 / 5
10,015
1,002
7,386
15,819
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Neyayan
Baron Samedi
16
1 / 6 / 8
9,423
942
10,604
9,433
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 6
8,581
858
11,862
14,542
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
24
Kills
10
10
Deaths
24
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
4
4
2
L
Nox
 
Nox
2
4
7
1.38
W
Cliodhna
Dotari
Cliodhna
7
4
9
2.88
W
Freya
Leννy
Freya
10
2
9
7.25
L
Vamana
1
2
5
1.75
W
Scylla
NextDN
Scylla
2
0
9
6.5
L
Baron Samedi
Neyayan
Baron Samedi
1
6
8
0.83
L
0
8
6
0.38
W
Guan Yu
SetoK
Guan Yu
1
3
12
2.33
W
Cerberus
TheMadHatta
Cerberus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,752
Damage
51,557
55,821
Taken
57,757
39,060
Mitigated
33,742
8,137
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,543
8,895
0
0
11,563
4,269
0
7,037
4,478
0
34,313
L
Nox
 
Nox
5,162
626
0
43
6,400
2,131
0
4,228
2,132
25,512
0
W
Cliodhna
Dotari
Cliodhna
12,049
919
0
932
12,392
5,103
0
2,549
9,658
0
23,560
W
Freya
Leννy
Freya
20,868
7,337
0
3,089
12,005
4,700
0
3,253
8,441
44,192
0
L
Vamana
7,386
1,605
0
1,983
15,819
15,449
0
11,373
4,308
4,304
23,512
W
Scylla
NextDN
Scylla
9,225
0
0
333
2,409
752
0
400
1,878
43,094
0
L
Baron Samedi
Neyayan
Baron Samedi
10,604
627
1,873
765
9,433
3,210
0
4,620
4,685
26,206
0
L
11,862
4,453
0
1,163
14,542
8,683
0
10,684
3,676
0
20,719
W
Guan Yu
SetoK
Guan Yu
4,401
549
810
832
12,214
12,535
0
3,659
8,324
1,334
9,353
W
Cerberus
TheMadHatta
Cerberus
8,209
376
0
2,141
16,801
15,970
0
7,291
9,371
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
48,501
194
Minions Killed
179
11
Camps Cleared
7
1,048,191
Distance Traveled
913,795
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,817
1,082
50
5
3
179,405
0
L
Nox
9,665
967
45
5
2
178,146
0
W
Cliodhna
10,662
1,066
18
2
4
203,392
1
W
Freya
11,777
1,178
59
6
5
189,360
0
L
Vamana
10,015
1,002
36
4
0
208,122
0
W
Scylla
10,093
1,009
90
9
1
206,781
0
L
Baron Samedi
9,423
942
34
3
1
190,794
1
L
Set
8,581
858
14
1
1
157,328
1
W
Guan Yu
9,520
952
14
1
1
255,688
0
W
Cerberus
10,016
1,002
13
1
0
192,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role