Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Halllun
Nike
Level 49
God Stats
4W - 1L
1,517 SR
Queue Stats
77W - 94L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Konderus
Sylvanus
Level 137
God Stats
4W - 2L
1,587 SR
Queue Stats
243W - 237L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
Seivor
Ne Zha
Level 126
God Stats
3W - 1L
1,483 SR
Queue Stats
212W - 192L
1,584 Elo+
Party 2
Thor
Thor
XatyX
Thor
Level 157
God Stats
4W - 4L
1,776 SR
Queue Stats
295W - 294L
1,487 Elo+
Solo
Team Averages
Level 124
1,573 SR
1,533 Elo+

VS

Team Averages
Level 133
1,615 SR
1,610 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
PublicWC94
Khepri
Level 129
God Stats
6W - 9L
1,566 SR
Queue Stats
1,124W - 1,156L
1,541 Elo+
Party 1
Janus
Janus
fenimal
Janus
Level 127
God Stats
2W - 2L
1,415 SR
Queue Stats
196W - 184L
1,566 Elo+
Solo
Neith
Neith
k0bi
Neith
Level 124
God Stats
0W - 1L
1,776 SR
Queue Stats
10W - 3L
1,869 Elo+
Solo
Zeus
Zeus
trxskills
Zeus
Level 134
God Stats
5W - 3L
1,817 SR
Queue Stats
388W - 381L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 2 / 19
11,084
739
15,450
20,031
25,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Halllun
Nike
19
3 / 2 / 15
11,073
738
13,080
19,884
22,909
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Konderus
Sylvanus
19
4 / 5 / 12
11,314
754
17,629
18,342
11,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Seivor
Ne Zha
18
4 / 4 / 4
10,608
707
13,515
16,023
10,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
XatyX
Thor
18
8 / 6 / 7
11,726
782
14,249
12,943
7,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 4 / 12
10,856
724
12,876
18,195
15,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
PublicWC94
Khepri
17
1 / 3 / 16
10,164
678
7,838
20,632
21,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
fenimal
Janus
17
5 / 4 / 11
11,143
743
10,746
15,552
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
k0bi
Neith
17
3 / 4 / 16
10,606
707
20,064
13,660
7,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
5 / 6 / 11
10,463
698
15,959
16,825
7,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
85
21
Kills
19
19
Deaths
21
57
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
19
5.75
L
Chang'e
 
Chang'e
5
4
12
2.75
W
Nike
Halllun
Nike
3
2
15
5.25
W
Sylvanus
Konderus
Sylvanus
4
5
12
2
L
Khepri
PublicWC94
Khepri
1
3
16
3
W
Ne Zha
Seivor
Ne Zha
4
4
4
1.5
W
Thor
XatyX
Thor
8
6
7
1.92
L
Janus
fenimal
Janus
5
4
11
2.63
L
Neith
k0bi
Neith
3
4
16
2.75
L
Zeus
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,923
Damage
67,483
87,223
Taken
84,864
77,853
Mitigated
58,376
49,422
Healing
30,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
15,450
457
3,400
3,128
20,031
25,919
480
9,876
10,155
33,205
0
L
Chang'e
 
Chang'e
12,876
652
9,395
6,515
18,195
15,069
498
7,587
10,195
25,425
0
W
Nike
Halllun
Nike
13,080
950
4,130
4,837
19,884
22,909
1,117
9,837
10,047
0
26,249
W
Sylvanus
Konderus
Sylvanus
17,629
1,210
21,107
7,344
18,342
11,760
1,364
9,969
8,373
28,480
0
L
Khepri
PublicWC94
Khepri
7,838
259
724
1,062
20,632
21,539
30
10,183
10,107
14,702
0
W
Ne Zha
Seivor
Ne Zha
13,515
502
347
2,344
16,023
10,107
1,504
10,200
5,823
0
35,552
W
Thor
XatyX
Thor
14,249
1,201
2,103
682
12,943
7,158
764
7,537
5,406
0
25,465
L
Janus
fenimal
Janus
10,746
863
2,993
3,281
15,552
6,726
1,110
6,209
9,054
27,447
0
L
Neith
k0bi
Neith
20,064
12,198
632
2,584
13,660
7,395
2,854
3,027
10,436
0
32,066
L
Zeus
15,959
2,146
1,682
1,542
16,825
7,647
1,053
6,073
10,579
31,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,805
Gold Earned
53,232
137
Minions Killed
163
0
Camps Cleared
0
1,529,974
Distance Traveled
1,313,890
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,084
739
35
2
0
333,119
0
L
Chang'e
10,856
724
38
3
0
298,002
0
W
Nike
11,073
738
25
2
0
308,731
1
W
Sylvanus
11,314
754
24
2
0
290,498
0
L
Khepri
10,164
678
16
1
0
312,287
1
W
Ne Zha
10,608
707
35
2
0
327,652
1
W
Thor
11,726
782
18
1
0
269,974
4
L
Janus
11,143
743
37
2
0
252,925
2
L
Neith
10,606
707
43
3
0
234,168
0
L
Zeus
10,463
698
29
2
0
216,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role