Player Matchup

Eset
Eset
Adolfo6862
Eset
Level 27
God Stats
4W - 2L
1,593 SR
Queue Stats
88W - 106L
1,362 Elo+
Solo
Tiamat
Tiamat
AuraQuartz_-
Tiamat
Level 27
God Stats
63W - 45L
1,645 SR
Queue Stats
92W - 73L
1,564 Elo+
Solo
Fenrir
Fenrir
Ghosty18
Fenrir
Level 12
God Stats
4W - 3L
1,432 SR
Queue Stats
57W - 54L
1,498 Elo+
Solo
Artio
Artio
kanartez
Artio
Level 24
God Stats
4W - 2L
1,752 SR
Queue Stats
56W - 41L
1,536 Elo+
Solo
Rama
Rama
marcinhotr3sbola
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,380 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,468 Elo+

VS

Team Averages
Level 16
1,566 SR
1,652 Elo+
Thoth
Thoth
EnockSilva
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Medusa
Medusa
Gabriellimeira0
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Arachne
Arachne
Shαyerα
Arachne
Level 16
God Stats
5W - 1L
1,726 SR
Queue Stats
135W - 45L
1,555 Elo+
Solo
Ares
Ares
kaqu77
Ares
Level 29
God Stats
11W - 10L
1,418 SR
Queue Stats
109W - 106L
1,778 Elo+
Solo
Bellona
Bellona
teddyvinte1
Bellona
Level 28
God Stats
4W - 2L
1,684 SR
Queue Stats
61W - 48L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
8,708
544
8,223
6,219
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
15
5 / 1 / 7
9,446
590
13,533
10,553
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ghosty18
Fenrir
15
6 / 5 / 3
9,073
567
6,296
12,562
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
kanartez
Artio
14
3 / 3 / 14
8,863
554
6,626
14,083
7,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
12 / 3 / 8
9,894
618
13,443
10,005
3,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
7
0 / 11 / 1
5,359
335
984
8,858
2,069
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 9 / 5
7,346
459
7,398
12,073
2,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Shαyerα
Arachne
15
12 / 4 / 0
9,417
589
11,005
13,918
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
kaqu77
Ares
11
1 / 4 / 6
6,783
424
3,541
11,677
8,734
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
teddyvinte1
Bellona
14
2 / 4 / 4
8,005
500
7,493
16,353
12,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
31
Kills
16
16
Deaths
32
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Tiamat
5
1
7
8.5
L
Thoth
0
11
1
0.05
L
1
9
5
0.39
W
Fenrir
Ghosty18
Fenrir
6
5
3
1.5
L
Arachne
Shαyerα
Arachne
12
4
0
3
W
Artio
kanartez
Artio
3
3
14
3.33
L
Ares
kaqu77
Ares
1
4
6
1
W
12
3
8
5.33
L
Bellona
teddyvinte1
Bellona
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
30,421
53,422
Taken
62,879
28,730
Mitigated
31,046
20,673
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,223
221
618
995
6,219
1,842
1,289
78
6,141
30,370
0
W
Tiamat
13,533
1,340
50
4,660
10,553
6,593
2,607
775
9,778
62,509
0
L
Thoth
984
350
0
0
8,858
2,069
68
4,236
4,558
10,247
0
L
7,398
2,734
0
913
12,073
2,764
192
4,388
7,641
0
32,661
W
Fenrir
Ghosty18
Fenrir
6,296
1,466
0
3,365
12,562
9,540
1,008
759
11,803
0
48,121
L
Arachne
Shαyerα
Arachne
11,005
6,254
0
4,734
13,918
5,326
0
7,281
6,299
0
51,038
W
Artio
kanartez
Artio
6,626
1,137
550
7,705
14,083
7,010
607
2,442
11,641
44,924
0
L
Ares
kaqu77
Ares
3,541
202
0
2,277
11,677
8,734
0
2,912
8,725
20,518
0
W
13,443
11,136
0
2,730
10,005
3,745
4,418
471
9,534
0
55,855
L
Bellona
teddyvinte1
Bellona
7,493
1,474
198
5,927
16,353
12,153
0
8,981
7,274
0
45,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
36,910
443
Minions Killed
276
0
Camps Cleared
0
1,475,376
Distance Traveled
1,387,295
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,708
544
66
4
0
304,562
0
W
Tiamat
9,446
590
118
7
0
254,441
3
L
Thoth
5,359
335
14
1
0
215,840
1
L
Medusa
7,346
459
61
4
0
254,543
2
W
Fenrir
9,073
567
80
5
0
321,420
1
L
Arachne
9,417
589
76
5
0
330,640
0
W
Artio
8,863
554
77
5
0
299,851
4
L
Ares
6,783
424
34
2
0
288,615
0
W
Rama
9,894
618
102
6
0
295,102
3
L
Bellona
8,005
500
91
6
0
297,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role