Player Matchup

Charybdis
Charybdis
DeserterAcct
Charybdis
Level 24
God Stats
1W - 1L
1,744 SR
Queue Stats
37W - 29L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
Godsangle17
Cu Chulainn
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 29L
1,405 Elo+
Solo
Arachne
Arachne
JungleWho
Arachne
Level 4
God Stats
1W - 2L
1,778 SR
Queue Stats
1W - 2L
1,596 Elo+
Solo
Aphrodite
Aphrodite
SenpaiKizzle
Aphrodite
Level 13
God Stats
3W - 5L
1,432 SR
Queue Stats
25W - 28L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
unaturalpsyche
Tsukuyomi
Level 26
God Stats
10W - 6L
1,725 SR
Queue Stats
84W - 81L
1,520 Elo+
Solo
Team Averages
Level 15
1,636 SR
1,551 Elo+

VS

Team Averages
Level 25
1,484 SR
1,406 Elo+
Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 29
God Stats
31W - 46L
1,536 SR
Queue Stats
257W - 288L
1,518 Elo+
Solo
Thor
Thor
LolitAyala
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Neith
Neith
Sagittarius95
Neith
Level 17
God Stats
2W - 0L
1,303 SR
Queue Stats
2W - 1L
1,254 Elo+
Solo
Anubis
Anubis
WhyPink4
Anubis
Level 22
God Stats
26W - 19L
1,545 SR
Queue Stats
97W - 92L
1,587 Elo+
Solo
Tyr
Tyr
XXxSofixXx6161
Tyr
Level 29
God Stats
8W - 8L
1,533 SR
Queue Stats
123W - 117L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeserterAcct
Charybdis
16
9 / 4 / 1
10,281
541
11,279
15,871
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Godsangle17
Cu Chulainn
14
2 / 6 / 3
9,218
485
12,738
18,236
13,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
JungleWho
Arachne
10
2 / 10 / 0
7,635
402
1,975
15,047
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SenpaiKizzle
Aphrodite
13
2 / 6 / 7
9,702
511
6,899
13,977
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
unaturalpsyche
Tsukuyomi
12
0 / 9 / 3
8,013
422
7,136
14,869
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 1 / 6
9,197
484
3,991
10,119
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
12 / 1 / 5
11,890
626
14,820
14,131
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 4
9,390
494
5,854
10,128
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
WhyPink4
Anubis
19
13 / 3 / 8
12,548
660
21,805
12,421
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 4
10,640
560
8,424
14,462
12,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
15
Kills
35
35
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeserterAcct
Charybdis
9
4
1
2.38
L
Cu Chulainn
Godsangle17
Cu Chulainn
2
6
3
0.58
L
Arachne
JungleWho
Arachne
2
10
0
0.2
W
Sylvanus
2
1
6
5
W
12
1
5
14.5
W
2
8
4
0.5
L
Aphrodite
SenpaiKizzle
Aphrodite
2
6
7
0.92
W
Anubis
WhyPink4
Anubis
13
3
8
5.67
W
6
3
4
2.67
L
Tsukuyomi
unaturalpsyche
Tsukuyomi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
54,894
78,000
Taken
61,261
33,319
Mitigated
37,064
22,066
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeserterAcct
Charybdis
11,279
4,215
0
3,720
15,871
3,782
1,027
3,262
12,609
0
71,329
L
Cu Chulainn
Godsangle17
Cu Chulainn
12,738
2,063
0
2,370
18,236
13,751
0
5,365
12,871
13,536
42,362
L
Arachne
JungleWho
Arachne
1,975
1,142
0
3,250
15,047
4,654
0
8,517
6,530
0
27,654
W
Sylvanus
3,991
754
2,193
4,212
10,119
10,176
339
1,464
8,655
19,105
0
W
14,820
3,504
0
3,283
14,131
5,182
1,871
3,043
11,088
0
76,491
W
5,854
2,376
0
383
10,128
3,364
1,687
1,902
8,226
0
39,041
L
Aphrodite
SenpaiKizzle
Aphrodite
6,899
1,000
3,199
5,575
13,977
7,724
384
5,555
8,422
36,266
0
W
Anubis
WhyPink4
Anubis
21,805
994
0
7,940
12,421
6,176
1,744
1,705
10,716
95,356
0
W
8,424
827
0
5,933
14,462
12,166
335
1,700
12,762
8,999
47,620
L
Tsukuyomi
unaturalpsyche
Tsukuyomi
7,136
2,061
0
3,952
14,869
3,408
0
5,094
9,775
0
43,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
53,665
423
Minions Killed
458
0
Camps Cleared
0
1,616,994
Distance Traveled
1,669,164
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,281
541
124
7
0
328,326
2
L
Cu Chulainn
9,218
485
107
6
0
304,165
1
L
Arachne
7,635
402
54
3
0
301,071
1
W
Sylvanus
9,197
484
18
1
0
227,762
3
W
Thor
11,890
626
99
5
0
376,893
2
W
Neith
9,390
494
70
4
0
324,331
0
L
Aphrodite
9,702
511
62
3
0
299,813
8
W
Anubis
12,548
660
167
9
0
330,585
3
W
Tyr
10,640
560
104
5
0
409,593
3
L
Tsukuyomi
8,013
422
76
4
0
383,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role