Player Matchup

Xing Tian
Xing Tian
BraisMF
Xing Tian
Level 40
God Stats
4W - 3L
1,581 SR
Queue Stats
199W - 236L
1,302 Elo+
Party 2
Charybdis
Charybdis
Josechu35
Charybdis
Level 102
God Stats
15W - 21L
1,448 SR
Queue Stats
260W - 267L
1,455 Elo+
Party 2
Ymir
Ymir
MrCadena
Ymir
Level 33
God Stats
5W - 0L
2,031 SR
Queue Stats
62W - 43L
1,593 Elo+
Party 1
Nemesis
Nemesis
brightlegacy77
Nemesis
Level 38
God Stats
3W - 1L
1,571 SR
Queue Stats
89W - 48L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
xXAlphaOmégaXx77
Kukulkan
Level 86
God Stats
1W - 1L
1,542 SR
Queue Stats
106W - 75L
1,557 Elo+
Party 1
Team Averages
Level 60
1,635 SR
1,523 Elo+

VS

Team Averages
Level 46
1,484 SR
1,421 Elo+
Chiron
Chiron
GJSteve69
Chiron
Level 65
God Stats
4W - 5L
1,495 SR
Queue Stats
131W - 172L
1,388 Elo+
Solo
Mulan
Mulan
Mckelviedc
Mulan
Level 66
God Stats
2W - 2L
1,493 SR
Queue Stats
235W - 234L
1,438 Elo+
Party 3
Geb
Geb
THE P0TS
Geb
Level 36
God Stats
4W - 4L
1,472 SR
Queue Stats
115W - 132L
1,373 Elo+
Party 3
Chronos
Chronos
WAFFLE DUDE8123
Chronos
Level 45
God Stats
6W - 6L
1,416 SR
Queue Stats
197W - 193L
1,428 Elo+
Party 3
Ymir
Ymir
YmirOPBiatch
Ymir
Level 18
God Stats
32W - 30L
1,544 SR
Queue Stats
40W - 41L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BraisMF
Xing Tian
14
2 / 0 / 8
8,451
497
5,284
5,564
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Josechu35
Charybdis
15
6 / 1 / 4
8,834
520
9,020
10,060
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
3 / 1 / 9
9,173
540
6,442
7,292
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 10
10,321
607
17,783
14,178
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
9 / 0 / 9
10,100
594
15,596
7,619
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GJSteve69
Chiron
13
1 / 6 / 0
7,451
438
8,396
12,790
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
11
1 / 9 / 0
6,973
410
9,683
15,627
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 0
6,906
406
2,537
10,530
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 3
7,483
440
3,683
16,511
4,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 3 / 1
6,715
395
2,398
12,581
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
29
Kills
3
3
Deaths
29
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BraisMF
Xing Tian
2
0
8
6
L
Chiron
GJSteve69
Chiron
1
6
0
0.17
W
Charybdis
Josechu35
Charybdis
6
1
4
8
L
Mulan
1
9
0
0.11
W
Ymir
3
1
9
7.5
L
1
7
0
0.14
L
0
4
3
0.38
L
0
3
1
0.17
W
9
1
10
14
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,125
Damage
26,697
44,713
Taken
68,039
19,928
Mitigated
33,365
18,024
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BraisMF
Xing Tian
5,284
355
0
1,261
5,564
4,501
0
573
4,991
17,356
0
L
Chiron
GJSteve69
Chiron
8,396
2,949
255
4,199
12,790
4,107
0
3,426
9,296
0
54,571
W
Charybdis
Josechu35
Charybdis
9,020
3,820
0
5,440
10,060
3,396
1,306
1,196
8,864
0
68,153
L
Mulan
9,683
1,271
0
2,734
15,627
7,234
0
5,255
10,164
0
40,531
W
Ymir
6,442
1,873
0
1,870
7,292
4,058
1,274
996
6,296
48,081
0
L
2,537
359
0
1,240
10,530
6,412
0
6,100
4,327
16,562
0
L
3,683
1,690
118
5,085
16,511
4,949
0
6,063
10,052
44,713
0
L
2,398
151
0
1,447
12,581
10,663
0
5,596
6,842
22,289
0
W
17,783
10,181
0
6,671
14,178
5,271
0
3,598
10,580
0
71,880
W
15,596
2,627
0
2,782
7,619
2,702
818
2,541
5,078
58,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
35,528
449
Minions Killed
330
0
Camps Cleared
0
1,665,598
Distance Traveled
1,393,866
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,451
497
26
2
0
357,514
2
L
Chiron
7,451
438
114
7
0
253,120
5
W
Charybdis
8,834
520
111
7
0
297,582
4
L
Mulan
6,973
410
73
4
0
305,467
0
W
Ymir
9,173
540
98
6
0
310,057
6
L
Geb
6,906
406
25
1
0
265,657
2
L
Chronos
7,483
440
80
5
0
287,156
0
L
Ymir
6,715
395
38
2
0
282,466
0
W
Nemesis
10,321
607
106
6
0
367,274
6
W
Kukulkan
10,100
594
108
6
0
333,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role