Player Matchup

Arachne
Arachne
Fubsie
Arachne
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 113L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Josilai
Hou Yi
Level 126
God Stats
17W - 13L
1,584 SR
Queue Stats
1,022W - 889L
1,454 Elo+
Party 2
Merlin
Merlin
bullseye036
Merlin
Level 135
God Stats
8W - 1L
1,639 SR
Queue Stats
391W - 397L
1,439 Elo+
Solo
Cernunnos
Cernunnos
jgbdrill
Cernunnos
Level 124
God Stats
1W - 3L
1,405 SR
Queue Stats
199W - 197L
1,483 Elo+
Solo
Neith
Neith
ЖУЛЬЕНН
Neith
Level 126
God Stats
50W - 39L
1,564 SR
Queue Stats
1,072W - 940L
1,459 Elo+
Party 2
Team Averages
Level 131
1,539 SR
1,463 Elo+

VS

Team Averages
Level 107
1,496 SR
1,409 Elo+
Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Concert0
Kukulkan
Level 117
God Stats
2W - 5L
1,198 SR
Queue Stats
222W - 209L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pivasik1
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
Shotlandec
Cthulhu
Level 101
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bobgui12
Ah Muzen Cab
Level 118
God Stats
7W - 0L
1,983 SR
Queue Stats
222W - 210L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fubsie
Arachne
16
5 / 5 / 11
9,488
678
8,394
13,897
7,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Josilai
Hou Yi
17
10 / 3 / 9
10,914
780
16,382
11,992
5,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
3 / 3 / 9
9,978
713
8,580
8,714
3,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
jgbdrill
Cernunnos
16
1 / 4 / 16
9,419
673
8,506
10,660
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 5 / 13
9,727
695
11,497
13,843
5,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 5 / 4
10,946
782
7,682
9,922
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Concert0
Kukulkan
18
6 / 5 / 6
11,407
815
12,485
11,085
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Pivasik1
Morgan Le Fay
16
0 / 6 / 13
10,085
720
8,206
12,082
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Shotlandec
Cthulhu
18
5 / 4 / 11
11,915
851
14,819
17,772
24,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
bobgui12
Ah Muzen Cab
15
1 / 5 / 11
9,453
675
10,903
9,970
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
24
Kills
20
20
Deaths
25
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
4
2
W
Kukulkan
Concert0
Kukulkan
6
5
6
1.8
L
Arachne
Fubsie
Arachne
5
5
11
2.1
L
Hou Yi
Josilai
Hou Yi
10
3
9
4.83
W
Morgan Le Fay
Pivasik1
Morgan Le Fay
0
6
13
1.08
W
Cthulhu
Shotlandec
Cthulhu
5
4
11
2.63
W
Ah Muzen Cab
bobgui12
Ah Muzen Cab
1
5
11
1.3
L
Merlin
3
3
9
2.5
L
Cernunnos
jgbdrill
Cernunnos
1
4
16
2.25
L
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,359
Damage
54,095
59,106
Taken
60,831
26,521
Mitigated
43,007
23,181
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,682
1,224
2,222
1,529
9,922
4,531
2,238
2,054
7,868
0
24,024
W
Kukulkan
Concert0
Kukulkan
12,485
535
1,193
569
11,085
5,298
1,179
1,135
9,950
33,861
0
L
Arachne
Fubsie
Arachne
8,394
5,886
1,314
3,550
13,897
7,561
265
6,718
7,179
0
11,909
L
Hou Yi
Josilai
Hou Yi
16,382
5,586
1,329
2,151
11,992
5,203
377
6,970
5,022
0
24,252
W
Morgan Le Fay
Pivasik1
Morgan Le Fay
8,206
618
1,671
1,938
12,082
4,748
686
1,070
11,012
19,862
0
W
Cthulhu
Shotlandec
Cthulhu
14,819
281
1,434
3,967
17,772
24,210
354
3,808
13,964
37,001
0
W
Ah Muzen Cab
bobgui12
Ah Muzen Cab
10,903
3,500
1,415
1,568
9,970
4,220
624
513
9,457
0
22,563
L
Merlin
8,580
798
1,919
1,914
8,714
3,543
214
5,778
2,936
28,462
0
L
Cernunnos
jgbdrill
Cernunnos
8,506
2,245
2,262
2,474
10,660
4,971
456
7,432
3,228
0
25,639
L
11,497
2,581
2,303
3,965
13,843
5,243
485
8,612
5,231
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
53,806
153
Minions Killed
192
0
Camps Cleared
0
1,236,212
Distance Traveled
1,231,673
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,946
782
29
2
0
228,178
1
W
Kukulkan
11,407
815
54
4
0
257,063
1
L
Arachne
9,488
678
19
1
0
247,130
3
L
Hou Yi
10,914
780
26
2
0
254,051
0
W
Morgan Le Fay
10,085
720
28
2
0
253,739
0
W
Cthulhu
11,915
851
46
3
0
256,218
0
W
Ah Muzen Cab
9,453
675
35
3
0
236,475
0
L
Merlin
9,978
713
45
3
0
276,832
1
L
Cernunnos
9,419
673
36
3
0
238,050
1
L
Neith
9,727
695
27
2
0
220,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role