Player Matchup

Hercules
Hercules
Gold V
Lewis_Whit__
Hercules
Gold V
Level 87
God Stats
27W - 23L
1,576 SR
Queue Stats
132W - 120L
1,258 MMR
Party 2
Merlin
Merlin
Gold V
WAMBAMSHANGALAN
Merlin
Gold V
Level 100
God Stats
5W - 8L
1,581 SR
Queue Stats
195W - 200L
1,357 MMR
Party 2
Fenrir
Fenrir
Gold V
dlibz-
Fenrir
Gold V
Level 89
God Stats
5W - 4L
1,631 SR
Queue Stats
139W - 127L
1,466 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,596 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,592 SR
1,360 MMR
Cliodhna
Cliodhna
Gold IV
MaHDi-_-Demon
Cliodhna
Gold IV
Level 141
God Stats
0W - 3L
1,599 SR
Queue Stats
100W - 139L
1,369 MMR
Party 1
Kukulkan
Kukulkan
Silver I
evil_spirit_98
Kukulkan
Silver I
Level 65
God Stats
2W - 3L
1,562 SR
Queue Stats
19W - 34L
1,265 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
noob__looool
Gilgamesh
Gold V
Level 158
God Stats
5W - 4L
1,616 SR
Queue Stats
38W - 49L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lewis_Whit__
Hercules
17
4 / 2 / 12
14,828
674
12,753
28,671
45,459
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 4 / 8
14,076
640
21,760
15,266
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
dlibz-
Fenrir
17
8 / 7 / 5
14,263
648
14,464
26,371
19,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
OdinGebSobekAthenaTiamat

VS

Bans
PersephoneScyllaCabrakanThothChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MaHDi-_-Demon
Cliodhna
9
0 / 5 / 3
10,245
466
5,651
8,854
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
19
10 / 6 / 3
15,322
696
21,563
15,627
6,417
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
noob__looool
Gilgamesh
17
3 / 6 / 10
13,824
628
20,652
31,411
36,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
13
13
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Lewis_Whit__
Hercules
4
2
12
5
L
Cliodhna
MaHDi-_-Demon
Cliodhna
0
5
3
0.3
W
5
4
8
2.25
W
Fenrir
dlibz-
Fenrir
8
7
5
1.5
L
Kukulkan
10
6
3
1.92
L
Gilgamesh
noob__looool
Gilgamesh
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,977
Damage
47,866
70,308
Taken
55,892
72,539
Mitigated
46,610
23,651
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Lewis_Whit__
Hercules
12,753
5,120
0
13,824
28,671
45,459
286
10,015
18,489
0
31,792
L
Cliodhna
MaHDi-_-Demon
Cliodhna
5,651
752
0
1,508
8,854
3,492
0
2,608
5,874
0
14,575
W
21,760
1,144
0
4,913
15,266
7,272
1,336
7,652
7,455
84,001
0
W
Fenrir
dlibz-
Fenrir
14,464
3,109
0
4,914
26,371
19,808
958
10,868
15,303
998
46,051
L
Kukulkan
21,563
1,884
0
1,392
15,627
6,417
0
6,504
8,826
68,630
0
L
Gilgamesh
noob__looool
Gilgamesh
20,652
3,456
485
3,331
31,411
36,701
0
12,026
18,374
15,715
39,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
39,391
250
Minions Killed
177
13
Camps Cleared
5
1,101,394
Distance Traveled
896,585
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,828
674
43
2
2
395,099
4
L
Cliodhna
10,245
466
24
1
3
149,917
2
W
Merlin
14,076
640
150
7
6
353,517
3
W
Fenrir
14,263
648
57
3
5
352,778
4
L
Kukulkan
15,322
696
98
4
0
381,552
4
L
Gilgamesh
13,824
628
55
3
2
365,116
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role