Player Matchup

Danzaburou
Danzaburou
Anacolii
Danzaburou
Level 16
God Stats
10W - 12L
1,578 SR
Queue Stats
22W - 31L
1,518 Elo+
Solo
Merlin
Merlin
EpekTrell
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,386 Elo+
Solo
Geb
Geb
PonyIsHere
Geb
Level 28
God Stats
4W - 2L
1,734 SR
Queue Stats
91W - 91L
1,600 Elo+
Solo
Cliodhna
Cliodhna
thecliment
Cliodhna
Level 23
God Stats
22W - 29L
1,482 SR
Queue Stats
54W - 55L
1,539 Elo+
Solo
Nemesis
Nemesis
yomyslime2505
Nemesis
Level 7
God Stats
6W - 6L
1,285 SR
Queue Stats
13W - 17L
1,354 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,479 Elo+

VS

Team Averages
Level 15
1,557 SR
1,617 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigJuicerMan187
Scylla
Level 18
God Stats
7W - 6L
1,652 SR
Queue Stats
69W - 50L
1,676 Elo+
Party 1
Medusa
Medusa
JimiWarble
Medusa
Level 28
God Stats
7W - 3L
1,635 SR
Queue Stats
28W - 21L
1,434 Elo+
Solo
Rama
Rama
Veptar2
Rama
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 17L
1,704 Elo+
Party 1
Serqet
Serqet
waeewwew
Serqet
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anacolii
Danzaburou
7
0 / 2 / 1
4,109
514
1,726
4,131
836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
EpekTrell
Merlin
7
0 / 5 / 0
3,955
494
1,201
4,277
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 0
4,323
540
1,498
5,903
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
thecliment
Cliodhna
7
3 / 3 / 0
4,649
581
3,915
5,244
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
7
1 / 4 / 3
4,551
569
2,134
5,609
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 3 / 2
4,340
543
2,363
4,190
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 1
6,490
811
4,505
2,306
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
JimiWarble
Medusa
7
2 / 1 / 2
4,646
581
3,546
3,786
755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
Veptar2
Rama
10
5 / 2 / 0
5,749
719
3,986
5,180
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
waeewwew
Serqet
8
2 / 0 / 4
5,010
626
2,858
3,762
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
16
16
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
3
2
0.67
L
Danzaburou
Anacolii
Danzaburou
0
2
1
0.25
W
6
0
1
6.5
L
Merlin
EpekTrell
Merlin
0
5
0
0
W
Medusa
JimiWarble
Medusa
2
1
2
3
L
1
2
0
0.5
W
Rama
Veptar2
Rama
5
2
0
2.5
L
Cliodhna
thecliment
Cliodhna
3
3
0
1
W
Serqet
waeewwew
Serqet
2
0
4
4
L
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
17,258
25,164
Taken
19,224
7,578
Mitigated
4,696
5,198
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,363
433
0
1,050
4,190
861
0
505
3,675
0
12,484
L
Danzaburou
Anacolii
Danzaburou
1,726
695
0
810
4,131
836
0
0
4,131
0
15,237
W
4,505
1,315
0
535
2,306
738
240
602
1,538
38,226
0
L
Merlin
EpekTrell
Merlin
1,201
109
0
427
4,277
1,404
0
2,566
1,711
13,585
0
W
Medusa
JimiWarble
Medusa
3,546
1,798
0
996
3,786
755
0
577
3,209
0
19,424
L
1,498
501
0
1,912
5,903
2,347
0
271
5,632
12,896
0
W
Rama
Veptar2
Rama
3,986
3,126
0
2,496
5,180
1,131
777
280
4,848
0
30,089
L
Cliodhna
thecliment
Cliodhna
3,915
894
0
1,659
5,244
1,352
0
1,668
3,532
0
20,364
W
Serqet
waeewwew
Serqet
2,858
683
0
1,492
3,762
1,211
0
507
3,255
0
10,453
L
Nemesis
2,134
890
0
390
5,609
1,639
0
0
5,609
0
11,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,587
Gold Earned
26,235
155
Minions Killed
241
0
Camps Cleared
0
740,035
Distance Traveled
783,857
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,340
543
29
4
0
168,344
0
L
Danzaburou
4,109
514
36
5
0
155,223
3
W
Scylla
6,490
811
84
11
0
155,365
4
L
Merlin
3,955
494
34
4
0
141,165
0
W
Medusa
4,646
581
40
5
0
134,608
0
L
Geb
4,323
540
19
2
0
144,030
3
W
Rama
5,749
719
68
9
0
151,023
1
L
Cliodhna
4,649
581
40
5
0
135,931
1
W
Serqet
5,010
626
20
3
0
174,517
6
L
Nemesis
4,551
569
26
3
0
163,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role