Player Matchup

Gilgamesh
Gilgamesh
S1MPLEHUMAN
Gilgamesh
Level 16
God Stats
2W - 0L
1,515 SR
Queue Stats
34W - 45L
1,360 Elo+
Solo
Olorun
Olorun
SvelterCave5106
Olorun
Level 23
God Stats
4W - 4L
1,352 SR
Queue Stats
29W - 25L
1,472 Elo+
Solo
Thoth
Thoth
TodLewis895
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 127L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Trash_WidowKills
Nu Wa
Level 15
God Stats
3W - 5L
1,343 SR
Queue Stats
4W - 9L
1,193 Elo+
Solo
Charybdis
Charybdis
Veqile
Charybdis
Level 20
God Stats
2W - 3L
1,207 SR
Queue Stats
32W - 36L
1,395 Elo+
Solo
Team Averages
Level 21
1,383 SR
1,373 Elo+

VS

Team Averages
Level 20
1,496 SR
1,320 Elo+
Baron Samedi
Baron Samedi
Faustus666
Baron Samedi
Level 28
God Stats
13W - 19L
1,393 SR
Queue Stats
40W - 50L
1,381 Elo+
Solo
Ares
Ares
FawnBasil337584
Ares
Level 17
God Stats
1W - 3L
1,455 SR
Queue Stats
11W - 18L
1,350 Elo+
Solo
Thoth
Thoth
Itay9429
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,081 Elo+
Solo
Cabrakan
Cabrakan
supremdums
Cabrakan
Level 24
God Stats
5W - 3L
1,563 SR
Queue Stats
82W - 81L
1,412 Elo+
Solo
Da Ji
Da Ji
winterfoxy14
Da Ji
Level 26
God Stats
6W - 6L
1,567 SR
Queue Stats
19W - 30L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S1MPLEHUMAN
Gilgamesh
19
3 / 0 / 10
11,776
906
6,785
10,242
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

20
8 / 0 / 14
13,997
1,077
18,516
5,026
1,760
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 1 / 7
12,728
979
8,279
4,075
1,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 17
12,670
975
21,895
8,997
3,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Veqile
Charybdis
20
13 / 3 / 15
14,227
1,094
48,975
14,215
4,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faustus666
Baron Samedi
18
3 / 8 / 2
12,522
963
20,753
29,873
12,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 3
11,056
850
3,926
18,881
12,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Itay9429
Thoth
18
0 / 13 / 3
11,154
858
1,304
25,765
8,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
supremdums
Cabrakan
18
3 / 2 / 1
13,222
1,017
8,821
31,693
45,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 0
10,387
799
3,010
6,547
2,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
31
Kills
7
7
Deaths
31
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Faustus666
Baron Samedi
3
8
2
0.5
L
0
4
3
0.38
L
Thoth
Itay9429
Thoth
0
13
3
0.12
W
Gilgamesh
S1MPLEHUMAN
Gilgamesh
3
0
10
8
W
8
0
14
15
W
5
1
7
8.5
W
2
3
17
3.5
W
Charybdis
Veqile
Charybdis
13
3
15
6.83
L
Cabrakan
supremdums
Cabrakan
3
2
1
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,450
Damage
37,814
42,555
Taken
112,759
18,721
Mitigated
81,768
11,103
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Faustus666
Baron Samedi
20,753
1,525
1,289
6,303
29,873
12,519
0
13,718
15,991
66,558
0
L
3,926
183
0
0
18,881
12,503
0
7,677
11,082
20,891
0
L
Thoth
Itay9429
Thoth
1,304
1,304
0
391
25,765
8,807
0
7,610
17,915
9,135
0
W
Gilgamesh
S1MPLEHUMAN
Gilgamesh
6,785
870
0
741
10,242
7,646
0
8,315
1,927
0
18,903
W
18,516
12,199
232
3,886
5,026
1,760
0
3,690
1,336
57,975
0
W
8,279
1,244
0
0
4,075
1,293
0
3,635
440
29,993
0
W
21,895
8,406
0
431
8,997
3,112
0
7,494
1,503
34,336
0
W
Charybdis
Veqile
Charybdis
48,975
34,105
0
5,813
14,215
4,910
0
11,670
2,545
0
82,073
L
Cabrakan
supremdums
Cabrakan
8,821
267
925
3,049
31,693
45,454
0
16,347
15,100
47,022
0
L
3,010
597
0
52
6,547
2,485
0
2,655
3,812
0
5,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,398
Gold Earned
58,341
276
Minions Killed
224
11
Camps Cleared
3
1,123,127
Distance Traveled
985,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,522
963
81
6
1
221,120
0
L
Ares
11,056
850
29
2
0
214,247
3
L
Thoth
11,154
858
12
1
0
207,158
0
W
Gilgamesh
11,776
906
26
2
1
272,702
3
W
Olorun
13,997
1,077
93
7
8
254,940
0
W
Thoth
12,728
979
49
4
1
188,625
0
W
Nu Wa
12,670
975
33
3
0
206,780
0
W
Charybdis
14,227
1,094
75
6
1
200,080
0
L
Cabrakan
13,222
1,017
97
7
0
232,534
0
L
Da Ji
10,387
799
5
0
2
110,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role