Player Matchup

Ra
Ra
Cris11_Dany13
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,672 Elo+
Solo
Sylvanus
Sylvanus
FutureElm123641
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,633 Elo+
Solo
Olorun
Olorun
GillieGod420
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,035 Elo+
Solo
Izanami
Izanami
XHunth03sX
Izanami
Level 28
God Stats
16W - 24L
1,449 SR
Queue Stats
24W - 32L
1,325 Elo+
Solo
Arachne
Arachne
oopsidoop
Arachne
Level 21
God Stats
4W - 11L
1,606 SR
Queue Stats
89W - 101L
1,512 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,435 Elo+

VS

Team Averages
Level 15
1,548 SR
1,398 Elo+
Jormungandr
Jormungandr
DaubleD13
Jormungandr
Level 12
God Stats
5W - 4L
1,662 SR
Queue Stats
59W - 60L
1,347 Elo+
Solo
Zeus
Zeus
EHabes
Zeus
Level 27
God Stats
5W - 7L
1,421 SR
Queue Stats
82W - 67L
1,579 Elo+
Solo
Artemis
Artemis
Il-NoMercyz-Il
Artemis
Level 7
God Stats
2W - 0L
1,655 SR
Queue Stats
12W - 16L
1,321 Elo+
Party 1
King Arthur
King Arthur
ThunderHawk728
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,360 Elo+
Solo
Arachne
Arachne
roseaesthetic
Arachne
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 36L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
5,054
361
438
5,902
1,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
9 / 4 / 2
8,401
600
10,510
12,311
10,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
2 / 3 / 0
7,154
511
1,953
6,250
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
XHunth03sX
Izanami
11
1 / 3 / 2
6,859
490
3,927
9,541
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
oopsidoop
Arachne
13
4 / 3 / 1
7,623
545
6,038
11,127
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaubleD13
Jormungandr
9
3 / 5 / 2
6,260
447
4,025
9,182
5,642
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
EHabes
Zeus
16
11 / 0 / 1
10,071
719
7,941
4,223
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 5
6,423
459
4,370
9,901
2,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ThunderHawk728
King Arthur
12
1 / 2 / 1
6,863
490
2,021
8,746
3,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
13
5 / 1 / 7
7,973
570
7,056
9,292
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
16
Kills
20
21
Deaths
16
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Jormungandr
DaubleD13
Jormungandr
3
5
2
0.8
W
Zeus
EHabes
Zeus
11
0
1
11.5
L
Sylvanus
9
4
2
2.5
L
Olorun
2
3
0
0.67
W
0
8
5
0.31
W
King Arthur
ThunderHawk728
King Arthur
1
2
1
0.75
L
Izanami
XHunth03sX
Izanami
1
3
2
0.67
L
Arachne
oopsidoop
Arachne
4
3
1
1.5
W
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
25,413
45,131
Taken
41,344
20,228
Mitigated
16,978
15,166
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
438
438
0
102
5,902
1,200
0
2,279
3,610
8,317
0
W
Jormungandr
DaubleD13
Jormungandr
4,025
1,239
0
1,192
9,182
5,642
207
3,204
5,978
20,999
0
W
Zeus
EHabes
Zeus
7,941
1,543
0
1,239
4,223
1,483
138
1,430
2,793
74,589
0
L
Sylvanus
10,510
3,387
479
4,097
12,311
10,453
507
3,084
9,155
39,284
8,631
L
Olorun
1,953
769
61
2,430
6,250
2,005
655
3,082
2,989
40,926
2,618
W
4,370
2,998
0
1,287
9,901
2,270
756
4,033
5,868
0
22,775
W
King Arthur
ThunderHawk728
King Arthur
2,021
639
0
1,595
8,746
3,689
134
120
8,626
0
20,495
L
Izanami
XHunth03sX
Izanami
3,927
2,378
0
2,360
9,541
2,726
1,302
1,912
7,547
0
40,563
L
Arachne
oopsidoop
Arachne
6,038
4,162
0
5,637
11,127
3,844
0
1,198
9,864
0
45,843
W
Arachne
7,056
5,168
0
4,105
9,292
3,894
0
2,872
6,420
0
43,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
37,590
358
Minions Killed
353
0
Camps Cleared
0
1,112,050
Distance Traveled
1,271,224
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,054
361
22
2
0
172,303
0
W
Jormungandr
6,260
447
36
3
0
249,121
2
W
Zeus
10,071
719
148
11
0
262,651
2
L
Sylvanus
8,401
600
81
6
0
216,270
0
L
Olorun
7,154
511
79
6
0
254,993
1
W
Artemis
6,423
459
51
4
0
212,510
0
W
King Arthur
6,863
490
40
3
0
226,570
0
L
Izanami
6,859
490
73
5
0
202,833
1
L
Arachne
7,623
545
103
7
0
265,651
1
W
Arachne
7,973
570
78
6
0
320,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role