Player Matchup

Odin
Odin
AlisaTargaryen
Odin
Level 54
God Stats
7W - 8L
1,638 SR
Queue Stats
189W - 179L
1,568 Elo+
Party 1
Hachiman
Hachiman
TheDutchPro
Hachiman
Level 128
God Stats
7W - 6L
1,558 SR
Queue Stats
288W - 285L
1,553 Elo+
Solo
Sol
Sol
Usagichin
Sol
Level 64
God Stats
1W - 6L
1,390 SR
Queue Stats
83W - 73L
1,565 Elo+
Party 1
Geb
Geb
fr1d0
Geb
Level 122
God Stats
13W - 14L
1,631 SR
Queue Stats
429W - 430L
1,559 Elo+
Solo
Xing Tian
Xing Tian
romanhn_
Xing Tian
Level 69
God Stats
15W - 10L
1,500 SR
Queue Stats
314W - 380L
1,369 Elo+
Solo
Team Averages
Level 87
1,544 SR
1,523 Elo+

VS

Team Averages
Level 98
1,708 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HerrTalman
Sobek
Level 58
God Stats
14W - 11L
1,698 SR
Queue Stats
50W - 41L
1,590 Elo+
Solo
Artemis
Artemis
TripleA18
Artemis
Level 124
God Stats
1W - 0L
1,878 SR
Queue Stats
14W - 18L
1,311 Elo+
Solo
Xing Tian
Xing Tian
UlquiorraLD
Xing Tian
Level 81
God Stats
1W - 0L
1,715 SR
Queue Stats
24W - 17L
1,606 Elo+
Solo
Bellona
Bellona
iliasghha
Bellona
Level 141
God Stats
4W - 1L
1,746 SR
Queue Stats
274W - 264L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,328
533
733
5,327
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TheDutchPro
Hachiman
10
1 / 2 / 0
5,730
573
4,602
5,219
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 0
5,908
591
4,551
4,288
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
fr1d0
Geb
6
0 / 2 / 0
4,439
444
1,477
4,872
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
romanhn_
Xing Tian
7
0 / 0 / 1
4,939
494
931
6,668
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 2
6,034
603
1,944
4,155
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
11
0 / 0 / 2
5,981
598
2,892
3,624
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
TripleA18
Artemis
10
2 / 0 / 0
5,549
555
5,468
3,269
937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
UlquiorraLD
Xing Tian
9
0 / 1 / 3
4,825
483
2,456
7,590
3,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
iliasghha
Bellona
11
4 / 0 / 0
6,236
624
3,409
5,403
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
0
1
0
0
W
Sobek
0
0
2
1
L
Hachiman
TheDutchPro
Hachiman
1
2
0
0.5
W
Artemis
TripleA18
Artemis
2
0
0
2
W
Xing Tian
UlquiorraLD
Xing Tian
0
1
3
1.5
L
0
1
0
0
L
Geb
fr1d0
Geb
0
2
0
0
W
Bellona
iliasghha
Bellona
4
0
0
4
L
Xing Tian
romanhn_
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,294
Damage
16,169
26,374
Taken
24,041
8,780
Mitigated
12,088
9,664
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,944
480
0
2,340
4,155
1,534
0
2,300
1,855
35,128
3,932
L
733
380
0
2,057
5,327
1,785
0
1,970
2,799
0
23,254
W
Sobek
2,892
240
0
2,345
3,624
2,767
0
262
3,362
29,497
0
L
Hachiman
TheDutchPro
Hachiman
4,602
3,072
0
1,990
5,219
1,369
0
1,411
3,808
0
32,745
W
Artemis
TripleA18
Artemis
5,468
2,882
0
2,078
3,269
937
0
533
2,736
0
33,439
W
Xing Tian
UlquiorraLD
Xing Tian
2,456
307
30
1,715
7,590
3,679
0
1,798
5,792
14,713
0
L
4,551
1,222
0
1,868
4,288
1,386
0
1,176
3,066
38,602
3,670
L
Geb
fr1d0
Geb
1,477
413
0
1,536
4,872
1,414
0
946
3,926
15,259
0
W
Bellona
iliasghha
Bellona
3,409
1,137
0
2,686
5,403
3,171
0
1,661
3,742
0
40,329
L
Xing Tian
romanhn_
Xing Tian
931
140
176
2,037
6,668
2,826
0
1,027
5,641
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
28,625
294
Minions Killed
345
0
Camps Cleared
0
940,192
Distance Traveled
999,047
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,034
603
101
10
0
171,742
5
L
Odin
5,328
533
67
7
0
202,377
4
W
Sobek
5,981
598
65
7
0
209,944
2
L
Hachiman
5,730
573
77
8
0
176,201
1
W
Artemis
5,549
555
80
8
0
175,555
4
W
Xing Tian
4,825
483
19
2
0
224,281
3
L
Sol
5,908
591
87
9
0
203,123
4
L
Geb
4,439
444
39
4
0
157,377
3
W
Bellona
6,236
624
80
8
0
217,525
4
L
Xing Tian
4,939
494
24
2
0
201,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role