Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Django82
Bellona
Level 18
God Stats
0W - 3L
1,158 SR
Queue Stats
43W - 32L
1,489 Elo+
Solo
Thanatos
Thanatos
JenotaSuds
Thanatos
Level 22
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 30L
1,334 Elo+
Party 2
Artemis
Artemis
Keshelz
Artemis
Level 32
God Stats
9W - 5L
1,800 SR
Queue Stats
49W - 49L
1,385 Elo+
Party 2
Anhur
Anhur
KikkoSpano
Anhur
Level 24
God Stats
25W - 23L
1,462 SR
Queue Stats
32W - 29L
1,417 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,425 Elo+

VS

Team Averages
Level 16
1,479 SR
1,308 Elo+
Tiamat
Tiamat
BeTheNewGod
Tiamat
Level 27
God Stats
16W - 14L
1,493 SR
Queue Stats
92W - 91L
1,399 Elo+
Solo
Thor
Thor
Beelford5
Thor
Level 7
God Stats
1W - 1L
1,448 SR
Queue Stats
4W - 5L
1,275 Elo+
Solo
Jormungandr
Jormungandr
StasLight
Jormungandr
Level 18
God Stats
16W - 6L
1,615 SR
Queue Stats
48W - 51L
1,363 Elo+
Party 1
Anhur
Anhur
ln1tiaTor
Anhur
Level 24
God Stats
5W - 2L
1,338 SR
Queue Stats
94W - 89L
1,387 Elo+
Party 1
Susano
Susano
нилкиггерс
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 8 / 4
5,787
526
3,592
10,141
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Django82
Bellona
10
4 / 2 / 1
5,895
536
3,204
5,458
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JenotaSuds
Thanatos
9
4 / 5 / 1
5,784
526
4,293
9,052
1,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Keshelz
Artemis
7
1 / 8 / 2
5,061
460
5,084
8,546
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
10
1 / 2 / 0
5,223
475
2,554
6,323
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 1
6,388
581
3,725
3,833
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
10
3 / 3 / 0
6,208
564
3,839
6,624
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
StasLight
Jormungandr
8
2 / 1 / 10
6,037
549
2,444
5,711
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ln1tiaTor
Anhur
12
18 / 2 / 1
8,224
748
13,935
8,741
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 4
5,030
457
2,782
6,277
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
24
25
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
4
0.5
W
Tiamat
1
1
1
1.5
W
Thor
3
3
0
1
L
Bellona
Django82
Bellona
4
2
1
2.25
L
Thanatos
JenotaSuds
Thanatos
4
5
1
0.9
L
Artemis
Keshelz
Artemis
1
8
2
0.25
L
Anhur
1
2
0
0.5
W
Jormungandr
StasLight
Jormungandr
2
1
10
7
W
Anhur
ln1tiaTor
Anhur
18
2
1
9.25
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
26,725
39,520
Taken
31,186
9,589
Mitigated
12,796
10,433
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,592
597
106
1,368
10,141
1,787
0
966
9,175
14,640
0
W
Tiamat
3,725
312
0
1,721
3,833
1,504
282
0
3,833
34,510
0
W
Thor
3,839
1,362
0
2,247
6,624
3,710
0
0
6,624
0
25,410
L
Bellona
Django82
Bellona
3,204
1,149
0
547
5,458
3,133
0
0
5,098
0
16,157
L
Thanatos
JenotaSuds
Thanatos
4,293
1,879
0
5,995
9,052
1,940
0
289
8,680
0
25,649
L
Artemis
Keshelz
Artemis
5,084
2,564
0
1,182
8,546
739
0
1,230
7,316
0
14,175
L
Anhur
2,554
1,003
22
1,213
6,323
1,990
0
3,200
2,639
0
21,679
W
Jormungandr
StasLight
Jormungandr
2,444
996
83
1,143
5,711
3,819
0
1,273
4,438
10,798
0
W
Anhur
ln1tiaTor
Anhur
13,935
7,484
0
3,852
8,741
2,427
132
1,982
6,759
0
43,430
W
2,782
843
0
1,304
6,277
1,336
0
337
5,940
0
16,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
31,887
183
Minions Killed
254
0
Camps Cleared
0
932,157
Distance Traveled
948,223
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,787
526
18
2
0
163,419
2
W
Tiamat
6,388
581
78
7
0
174,351
2
W
Thor
6,208
564
56
5
0
216,158
0
L
Bellona
5,895
536
42
4
0
224,362
1
L
Thanatos
5,784
526
54
5
0
201,738
0
L
Artemis
5,061
460
21
2
0
185,815
0
L
Anhur
5,223
475
48
4
0
156,823
0
W
Jormungandr
6,037
549
23
2
0
174,036
1
W
Anhur
8,224
748
62
6
0
182,886
3
W
Susano
5,030
457
35
3
0
200,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role