Player Matchup

Ravana
Ravana
Kingassassine140
Ravana
Level 142
God Stats
14W - 8L
1,853 SR
Queue Stats
133W - 103L
1,629 Elo+
Party 1
Geb
Geb
LolXD5672
Geb
Level 122
God Stats
12W - 8L
1,666 SR
Queue Stats
153W - 135L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
Steaadd
Cliodhna
Level 124
God Stats
3W - 3L
1,685 SR
Queue Stats
627W - 594L
1,588 Elo+
Solo
Scylla
Scylla
TeddyDerAssassin
Scylla
Level 92
God Stats
7W - 8L
1,608 SR
Queue Stats
74W - 66L
1,558 Elo+
Party 1
Neith
Neith
xxkillmexxtrhd
Neith
Level 115
God Stats
8W - 4L
1,726 SR
Queue Stats
146W - 112L
1,643 Elo+
Party 1
Team Averages
Level 119
1,708 SR
1,608 Elo+

VS

Team Averages
Level 124
1,472 SR
1,566 Elo+
Zhong Kui
Zhong Kui
Alejandroxz2015
Zhong Kui
Level 128
God Stats
10W - 8L
1,548 SR
Queue Stats
538W - 470L
1,636 Elo+
Solo
Chang'e
Chang'e
Javichu-9991
Chang'e
Level 128
God Stats
1W - 0L
1,488 SR
Queue Stats
109W - 122L
1,461 Elo+
Party 2
Scylla
Scylla
SantoXx23
Scylla
Level 125
God Stats
1W - 4L
1,066 SR
Queue Stats
166W - 161L
1,593 Elo+
Party 2
Da Ji
Da Ji
UnnervingAB
Da Ji
Level 89
God Stats
2W - 1L
1,756 SR
Queue Stats
145W - 109L
1,576 Elo+
Solo
Anhur
Anhur
djuventino99
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 337L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
9,269
515
11,792
9,813
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 1 / 11
8,627
479
7,914
14,883
12,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Steaadd
Cliodhna
16
2 / 5 / 2
9,308
517
9,950
13,806
8,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 5
7,495
416
3,612
9,329
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 3 / 0
8,990
499
3,896
10,022
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alejandroxz2015
Zhong Kui
17
4 / 0 / 2
11,082
616
8,310
9,936
6,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Javichu-9991
Chang'e
13
1 / 3 / 4
7,968
443
8,919
10,166
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
SantoXx23
Scylla
15
0 / 7 / 2
8,928
496
5,253
11,521
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 3 / 2
10,468
582
11,775
16,106
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 2
9,922
551
4,143
9,450
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
14
14
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alejandroxz2015
Zhong Kui
4
0
2
5
W
Chang'e
Javichu-9991
Chang'e
1
3
4
1
L
8
3
4
3.33
L
0
1
11
5.5
W
Scylla
SantoXx23
Scylla
0
7
2
0.14
L
Cliodhna
Steaadd
Cliodhna
2
5
2
0.6
L
0
2
5
1.25
W
8
3
2
3
W
1
1
2
2
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
38,400
57,853
Taken
57,179
31,750
Mitigated
22,265
21,639
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alejandroxz2015
Zhong Kui
8,310
1,212
0
6,927
9,936
6,823
1,978
1,005
8,931
74,250
0
W
Chang'e
Javichu-9991
Chang'e
8,919
48
1,477
3,227
10,166
3,699
176
5,160
5,006
31,481
0
L
11,792
2,098
0
1,793
9,813
4,207
0
3,906
5,626
0
60,761
L
7,914
768
2,813
4,908
14,883
12,619
0
5,963
8,226
27,787
0
W
Scylla
SantoXx23
Scylla
5,253
230
0
1,739
11,521
2,871
104
2,413
9,108
61,540
0
L
Cliodhna
Steaadd
Cliodhna
9,950
458
0
6,599
13,806
8,456
0
4,452
9,218
0
74,391
L
3,612
270
0
1,716
9,329
3,115
0
5,483
3,418
52,498
0
W
11,775
3,681
0
3,862
16,106
6,218
0
2,253
13,853
0
62,156
W
4,143
2,474
0
3,521
9,450
2,654
0
695
8,755
0
69,927
L
3,896
1,029
0
3,810
10,022
3,353
0
955
8,883
0
65,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
48,368
523
Minions Killed
574
0
Camps Cleared
0
1,703,320
Distance Traveled
1,728,520
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,082
616
160
9
0
330,730
2
W
Chang'e
7,968
443
40
2
0
383,457
2
L
Ravana
9,269
515
92
5
0
389,724
3
L
Geb
8,627
479
16
1
0
369,599
6
W
Scylla
8,928
496
128
7
0
326,154
6
L
Cliodhna
9,308
517
145
8
0
337,940
4
L
Scylla
7,495
416
126
7
0
326,712
2
W
Da Ji
10,468
582
98
5
0
387,986
4
W
Anhur
9,922
551
148
8
0
300,193
1
L
Neith
8,990
499
144
8
0
279,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role