Player Matchup

Ares
Ares
Bleach19816851
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,101 Elo+
Solo
Horus
Horus
BushMan6969
Horus
Level 15
God Stats
10W - 9L
1,696 SR
Queue Stats
179W - 174L
1,600 Elo+
Solo
Izanami
Izanami
Karma_Gon_7
Izanami
Level 14
God Stats
8W - 5L
1,480 SR
Queue Stats
30W - 30L
1,411 Elo+
Solo
Heimdallr
Heimdallr
McShlong23
Heimdallr
Level 28
God Stats
3W - 5L
1,647 SR
Queue Stats
13W - 25L
1,315 Elo+
Solo
Bellona
Bellona
RageKage38
Bellona
Level 29
God Stats
44W - 25L
1,704 SR
Queue Stats
153W - 142L
1,594 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,404 Elo+

VS

Team Averages
Level 25
1,471 SR
1,424 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Dark__Raphy
Scylla
Level 29
God Stats
3W - 1L
1,282 SR
Queue Stats
48W - 27L
1,414 Elo+
Solo
Thanatos
Thanatos
K_Sail-sea_6
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,288 Elo+
Party 2
Anhur
Anhur
averageADC
Anhur
Level 27
God Stats
26W - 18L
1,695 SR
Queue Stats
207W - 126L
1,581 Elo+
Party 1
Ymir
Ymir
hayate107
Ymir
Level 25
God Stats
2W - 1L
1,380 SR
Queue Stats
24W - 33L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 4 / 0
4,314
308
233
3,634
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,800
414
3,281
7,883
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Karma_Gon_7
Izanami
11
2 / 6 / 0
7,024
502
5,455
11,724
2,328
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
McShlong23
Heimdallr
11
0 / 6 / 3
6,576
470
4,383
11,201
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
RageKage38
Bellona
9
4 / 6 / 2
6,583
470
11,580
14,200
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 1 / 2
8,977
641
5,390
11,274
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
14
7 / 0 / 2
8,789
628
8,413
4,413
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
K_Sail-sea_6
Thanatos
11
2 / 5 / 3
7,063
505
4,041
10,131
3,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
16
7 / 0 / 3
9,705
693
13,659
12,052
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 1 / 5
7,788
556
3,096
10,882
4,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
23
26
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
2
7
L
0
4
0
0
L
0
4
0
0
W
Scylla
7
0
2
8
W
Thanatos
K_Sail-sea_6
Thanatos
2
5
3
0.7
L
Izanami
Karma_Gon_7
Izanami
2
6
0
0.33
L
Heimdallr
McShlong23
Heimdallr
0
6
3
0.25
L
Bellona
RageKage38
Bellona
4
6
2
0.83
W
Anhur
7
0
3
8.5
W
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
34,599
48,642
Taken
48,752
15,317
Mitigated
17,868
7,712
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,390
948
0
4,033
11,274
4,529
591
0
11,274
0
56,165
L
233
233
0
185
3,634
1,710
0
343
3,291
1,040
0
L
3,281
1,032
0
1,721
7,883
2,679
148
0
7,883
0
23,633
W
Scylla
8,413
1,077
0
486
4,413
1,215
2,210
121
4,292
44,333
0
W
Thanatos
K_Sail-sea_6
Thanatos
4,041
1,982
299
6,141
10,131
3,231
1,514
112
10,019
0
24,769
L
Izanami
Karma_Gon_7
Izanami
5,455
4,228
0
408
11,724
2,328
0
4,173
7,551
0
37,332
L
Heimdallr
McShlong23
Heimdallr
4,383
2,058
0
1,739
11,201
2,960
920
4,792
6,409
0
33,841
L
Bellona
RageKage38
Bellona
11,580
6,483
0
3,659
14,200
5,640
0
2,201
11,999
0
31,877
W
Anhur
13,659
7,768
0
6,429
12,052
4,252
803
0
11,731
0
71,773
W
Ymir
3,096
348
0
3,887
10,882
4,641
748
0
10,882
29,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
42,322
227
Minions Killed
395
0
Camps Cleared
0
1,007,815
Distance Traveled
1,332,150
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,977
641
96
7
0
288,638
1
L
Ares
4,314
308
3
0
0
82,682
3
L
Horus
5,800
414
40
3
0
217,700
3
W
Scylla
8,789
628
71
5
0
258,250
0
W
Thanatos
7,063
505
48
3
0
269,209
0
L
Izanami
7,024
502
81
6
0
238,313
0
L
Heimdallr
6,576
470
59
4
0
210,213
0
L
Bellona
6,583
470
44
3
0
258,907
1
W
Anhur
9,705
693
132
9
0
247,689
2
W
Ymir
7,788
556
48
3
0
268,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role