Player Matchup

Achilles
Achilles
Cantara108
Achilles
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,388 Elo+
Solo
Ymir
Ymir
MoistArabian
Ymir
Level 24
God Stats
27W - 34L
1,442 SR
Queue Stats
180W - 236L
1,346 Elo+
Party 3
Olorun
Olorun
nasadeth1980
Olorun
Level 63
God Stats
1W - 4L
1,366 SR
Queue Stats
123W - 128L
1,433 Elo+
Party 2
Bellona
Bellona
sLk_ZuLe
Bellona
Level 40
God Stats
1W - 10L
1,168 SR
Queue Stats
145W - 158L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
vitzFanta
Heimdallr
Level 41
God Stats
9W - 14L
1,651 SR
Queue Stats
223W - 238L
1,355 Elo+
Party 3
Team Averages
Level 43
1,426 SR
1,379 Elo+

VS

Team Averages
Level 54
1,467 SR
1,455 Elo+
Khepri
Khepri
 
Khepri
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Oreganobalsam
Baron Samedi
Level 82
God Stats
17W - 14L
1,258 SR
Queue Stats
161W - 169L
1,438 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TorinEichelpilz
Morgan Le Fay
Level 95
God Stats
2W - 2L
1,347 SR
Queue Stats
178W - 197L
1,509 Elo+
Party 1
Odin
Odin
kompetents-Shop
Odin
Level 22
God Stats
2W - 0L
1,732 SR
Queue Stats
22W - 18L
1,319 Elo+
Party 1
Sol
Sol
robsiradikali
Sol
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cantara108
Achilles
13
4 / 4 / 2
7,914
528
5,518
12,298
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
6,839
456
2,878
10,932
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
12
3 / 5 / 3
7,573
505
6,319
11,788
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
sLk_ZuLe
Bellona
14
3 / 0 / 4
8,603
574
5,734
9,057
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
vitzFanta
Heimdallr
9
1 / 3 / 1
6,360
424
5,140
7,094
2,288
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 7
7,674
512
3,832
8,617
7,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Oreganobalsam
Baron Samedi
12
4 / 2 / 1
7,951
530
5,711
8,940
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TorinEichelpilz
Morgan Le Fay
14
4 / 4 / 3
8,065
538
10,867
9,071
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,550
503
1,824
7,611
5,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 3 / 3
7,354
490
13,211
8,371
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
14
14
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
7
4.5
L
Achilles
Cantara108
Achilles
4
4
2
1.25
L
1
2
2
1
W
Baron Samedi
Oreganobalsam
Baron Samedi
4
2
1
2.25
W
Morgan Le Fay
TorinEichelpilz
Morgan Le Fay
4
4
3
1.38
W
0
3
0
0
L
Olorun
3
5
3
0.9
W
5
3
3
2.17
L
Bellona
sLk_ZuLe
Bellona
3
0
4
5
L
Heimdallr
vitzFanta
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
35,445
51,169
Taken
42,610
25,050
Mitigated
28,415
15,946
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,832
566
1,864
3,646
8,617
7,414
902
1,193
7,424
24,088
0
L
Achilles
Cantara108
Achilles
5,518
1,505
0
3,556
12,298
4,625
354
7,148
5,150
0
40,111
L
2,878
383
0
2,395
10,932
6,561
112
7,705
3,227
19,394
0
W
Baron Samedi
Oreganobalsam
Baron Samedi
5,711
749
959
2,845
8,940
9,076
321
2,570
6,370
19,549
0
W
Morgan Le Fay
TorinEichelpilz
Morgan Le Fay
10,867
1,146
0
1,137
9,071
3,537
27
3,035
6,036
55,217
0
W
1,824
442
0
0
7,611
5,090
626
142
7,469
13,208
28,368
L
Olorun
6,319
2,667
381
3,327
11,788
6,345
1,108
10,123
1,665
34,345
2,430
W
13,211
4,762
0
2,380
8,371
3,298
1,357
2,203
6,168
45,718
5,516
L
Bellona
sLk_ZuLe
Bellona
5,734
2,222
0
4,100
9,057
5,231
60
4,238
4,819
2,416
50,407
L
Heimdallr
vitzFanta
Heimdallr
5,140
2,414
0
2,187
7,094
2,288
0
4,445
2,649
0
30,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
38,594
341
Minions Killed
325
0
Camps Cleared
0
1,435,067
Distance Traveled
1,476,902
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,674
512
23
2
0
334,217
0
L
Achilles
7,914
528
67
4
0
322,229
0
L
Ymir
6,839
456
36
2
0
279,463
1
W
Baron Samedi
7,951
530
35
2
0
302,113
4
W
Morgan Le Fay
8,065
538
79
5
0
276,276
2
W
Odin
7,550
503
98
7
0
273,157
0
L
Olorun
7,573
505
66
4
0
276,280
8
W
Sol
7,354
490
90
6
0
291,139
1
L
Bellona
8,603
574
121
8
0
348,547
7
L
Heimdallr
6,360
424
51
3
0
208,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role