Player Matchup

Nu Wa
Nu Wa
AmazingNiara
Nu Wa
Level 18
God Stats
13W - 20L
1,474 SR
Queue Stats
14W - 24L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
Demeterus
Jing Wei
Level 127
God Stats
0W - 1L
1,416 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 2
Khepri
Khepri
Hoers
Khepri
Level 99
God Stats
2W - 3L
1,450 SR
Queue Stats
34W - 36L
1,439 Elo+
Party 1
Ymir
Ymir
ValelMVG
Ymir
Level 28
God Stats
0W - 1L
1,363 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 2
Cliodhna
Cliodhna
xixil
Cliodhna
Level 45
God Stats
0W - 2L
1,224 SR
Queue Stats
30W - 30L
1,409 Elo+
Solo
Team Averages
Level 63
1,385 SR
1,343 Elo+

VS

Team Averages
Level 118
1,658 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
AmberEyes
Morgan Le Fay
Level 140
God Stats
1W - 0L
1,557 SR
Queue Stats
33W - 39L
1,312 Elo+
Solo
Bastet
Bastet
DK mrANKELT4KER
Bastet
Level 124
God Stats
6W - 0L
1,807 SR
Queue Stats
45W - 33L
1,551 Elo+
Party 3
Cthulhu
Cthulhu
Dk1996dK
Cthulhu
Level 47
God Stats
3W - 1L
1,490 SR
Queue Stats
11W - 6L
1,549 Elo+
Party 3
Izanami
Izanami
DkMikkelsen
Izanami
Level 128
God Stats
4W - 1L
1,591 SR
Queue Stats
25W - 24L
1,494 Elo+
Party 3
Mulan
Mulan
Obtain pain
Mulan
Level 150
God Stats
2W - 0L
1,847 SR
Queue Stats
24W - 17L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,064
606
3,390
6,830
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Demeterus
Jing Wei
13
2 / 3 / 2
7,314
731
5,604
12,345
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
Hoers
Khepri
12
0 / 5 / 3
6,590
659
6,339
13,804
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
1 / 3 / 2
6,161
616
3,277
10,610
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
xixil
Cliodhna
12
2 / 3 / 1
7,107
711
7,678
13,363
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmberEyes
Morgan Le Fay
15
6 / 2 / 4
9,156
916
12,311
6,528
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 7
8,368
837
11,687
6,269
2,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Dk1996dK
Cthulhu
13
1 / 1 / 4
7,649
765
4,412
5,867
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DkMikkelsen
Izanami
15
2 / 1 / 9
8,435
844
11,961
7,262
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 7
8,324
832
9,590
7,552
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
16
16
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Morgan Le Fay
AmberEyes
Morgan Le Fay
6
2
4
4
W
4
0
7
7.5
L
Jing Wei
Demeterus
Jing Wei
2
3
2
1
W
Cthulhu
Dk1996dK
Cthulhu
1
1
4
3
W
Izanami
DkMikkelsen
Izanami
2
1
9
6.5
L
Khepri
Hoers
Khepri
0
5
3
0.3
W
3
1
7
6.5
L
Ymir
1
3
2
0.67
L
Cliodhna
xixil
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
49,961
56,952
Taken
33,478
33,990
Mitigated
18,005
10,034
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
843
0
380
6,830
3,440
0
545
6,153
14,928
0
W
Morgan Le Fay
AmberEyes
Morgan Le Fay
12,311
1,602
0
532
6,528
2,825
31
2,163
4,365
39,934
0
W
11,687
2,702
450
3,668
6,269
2,644
592
2,167
4,082
0
22,737
L
Jing Wei
Demeterus
Jing Wei
5,604
4,156
0
3,485
12,345
4,225
0
5,243
6,928
0
25,264
W
Cthulhu
Dk1996dK
Cthulhu
4,412
166
73
1,770
5,867
3,711
175
1,696
3,989
10,935
0
W
Izanami
DkMikkelsen
Izanami
11,961
8,153
0
2,229
7,262
2,632
3,658
2,719
4,525
0
42,548
L
Khepri
Hoers
Khepri
6,339
1,081
0
898
13,804
14,117
0
4,213
9,540
14,878
0
W
9,590
1,059
33
3,158
7,552
6,193
522
4,127
3,285
0
20,836
L
Ymir
3,277
418
0
1,812
10,610
7,315
0
3,270
7,207
8,440
0
L
Cliodhna
xixil
Cliodhna
7,678
865
0
3,459
13,363
4,893
0
3,452
9,699
0
20,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
41,932
165
Minions Killed
232
5
Camps Cleared
8
899,271
Distance Traveled
956,944
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,064
606
39
4
1
184,555
0
W
Morgan Le Fay
9,156
916
61
6
4
178,434
4
W
Bastet
8,368
837
34
3
1
237,288
0
L
Jing Wei
7,314
731
61
6
1
181,336
0
W
Cthulhu
7,649
765
20
2
0
197,791
0
W
Izanami
8,435
844
98
10
0
166,876
0
L
Khepri
6,590
659
21
2
1
178,174
2
W
Mulan
8,324
832
19
2
3
176,555
2
L
Ymir
6,161
616
13
1
0
161,452
0
L
Cliodhna
7,107
711
31
3
2
193,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role