Player Matchup

Hades
Hades
MagicMeerlin
Hades
Level 66
God Stats
124W - 89L
1,568 SR
Queue Stats
169W - 165L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Roblusiek
Sylvanus
Level 87
God Stats
4W - 2L
1,438 SR
Queue Stats
145W - 162L
1,395 Elo+
Solo
Ne Zha
Ne Zha
Stalone62
Ne Zha
Level 160
God Stats
15W - 16L
1,503 SR
Queue Stats
812W - 932L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
dawidosf05
Gilgamesh
Level 57
God Stats
3W - 9L
1,472 SR
Queue Stats
108W - 143L
1,390 Elo+
Solo
Hachiman
Hachiman
josh ob1
Hachiman
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 189L
1,373 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,410 Elo+

VS

Team Averages
Level 61
1,533 SR
1,419 Elo+
Gilgamesh
Gilgamesh
CyberLion-7
Gilgamesh
Level 76
God Stats
7W - 5L
1,428 SR
Queue Stats
172W - 183L
1,443 Elo+
Solo
Geb
Geb
PyrocratDc_TTV
Geb
Level 56
God Stats
6W - 4L
1,335 SR
Queue Stats
168W - 201L
1,312 Elo+
Solo
Scylla
Scylla
S_hoto_Todoroki
Scylla
Level 47
God Stats
2W - 0L
1,738 SR
Queue Stats
119W - 105L
1,512 Elo+
Party 1
Izanami
Izanami
VISCOAHOLIC
Izanami
Level 47
God Stats
19W - 21L
1,375 SR
Queue Stats
200W - 275L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
XxjuxX_no-honor
Ao Kuang
Level 78
God Stats
8W - 1L
1,788 SR
Queue Stats
269W - 254L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,266
545
8,234
14,379
9,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Roblusiek
Sylvanus
12
2 / 4 / 2
7,489
441
7,362
12,984
11,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Stalone62
Ne Zha
13
0 / 3 / 1
7,866
463
4,207
9,360
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
dawidosf05
Gilgamesh
14
1 / 5 / 2
8,154
480
4,809
12,489
6,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
josh ob1
Hachiman
13
3 / 4 / 2
8,368
492
8,713
9,368
2,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyberLion-7
Gilgamesh
15
2 / 1 / 8
9,547
562
8,119
12,282
8,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 11
8,575
504
5,276
9,874
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 11
9,474
557
11,372
10,288
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
VISCOAHOLIC
Izanami
15
5 / 3 / 7
9,528
560
6,798
9,914
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
18
12 / 1 / 4
10,611
624
10,958
14,316
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
22
22
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CyberLion-7
Gilgamesh
2
1
8
6
L
4
6
1
0.75
W
2
1
11
7.5
L
Sylvanus
Roblusiek
Sylvanus
2
4
2
0.75
W
1
4
11
1.63
L
Ne Zha
Stalone62
Ne Zha
0
3
1
0.17
W
Izanami
VISCOAHOLIC
Izanami
5
3
7
2.83
W
Ao Kuang
12
1
4
14
L
Gilgamesh
dawidosf05
Gilgamesh
1
5
2
0.4
L
Hachiman
josh ob1
Hachiman
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
42,523
58,580
Taken
56,674
34,709
Mitigated
27,484
13,773
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CyberLion-7
Gilgamesh
8,119
1,561
0
2,746
12,282
8,068
537
2,823
9,459
3,782
46,947
L
8,234
117
55
3,310
14,379
9,585
738
8,785
5,350
57,554
0
W
5,276
246
515
2,828
9,874
7,856
183
2,948
6,926
16,769
0
L
Sylvanus
Roblusiek
Sylvanus
7,362
2,222
620
2,876
12,984
11,765
156
5,778
7,180
30,991
11,960
W
11,372
1,034
0
250
10,288
3,386
1,227
4,610
5,678
67,849
0
L
Ne Zha
Stalone62
Ne Zha
4,207
958
140
2,934
9,360
3,921
1,014
3,566
5,712
0
42,448
W
Izanami
VISCOAHOLIC
Izanami
6,798
5,525
0
3,445
9,914
2,604
1,629
1,957
7,957
0
64,954
W
Ao Kuang
10,958
3,755
0
7,679
14,316
5,570
1,886
2,646
11,670
56,002
0
L
Gilgamesh
dawidosf05
Gilgamesh
4,809
1,784
55
2,376
12,489
6,540
461
4,828
7,627
0
43,897
L
Hachiman
josh ob1
Hachiman
8,713
3,636
0
1,407
9,368
2,898
81
5,521
3,791
0
41,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
47,735
428
Minions Killed
466
0
Camps Cleared
0
1,552,224
Distance Traveled
1,729,969
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,547
562
102
6
0
345,736
8
L
Hades
9,266
545
114
7
0
294,687
1
W
Geb
8,575
504
21
1
0
381,182
10
L
Sylvanus
7,489
441
66
4
0
271,953
3
W
Scylla
9,474
557
122
7
0
304,261
6
L
Ne Zha
7,866
463
94
6
0
373,810
0
W
Izanami
9,528
560
122
7
0
306,867
3
W
Ao Kuang
10,611
624
99
6
0
391,923
1
L
Gilgamesh
8,154
480
92
5
0
290,245
1
L
Hachiman
8,368
492
62
4
0
321,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role